Hermes/README.md

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# Hermes
### Statement
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Hermes is a multi-client chat program akin to IRC written in Racket. Building
Hermes is interesting as it exposes us to various design problems namely networking,
synchronization, scheduling, and GUI design.
### Analysis
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Will you use data abstraction? How?
> TCP communication will be abstracted away so will only deal with Hermes
> definition of a message.
> We will try to encrypt the messages passed around. The encryption will be
> abstracted away so we only have to think about it once during implementation
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Will you use recursion? How?
> The server will continually loop waiting for connections from clients.
> The Gui will continually loop to handle input with the user, and to and fro
> Hermes.
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Will you use map/filter/reduce? How?
> Map will be used for dealing editor area of clients.
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Will you use object-orientation? How?
> Keeping account of the number of clients will require an object of some sort.
> With procedures to increment and decrement the number of users
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Will you use functional approaches to processing your data? How?
> The communication part of Hermes is over tcp which uses a lot of functional
> approaches e.g. you start a listener which you can then pass to tcp accept.
> The result of tcp accept are two pairs of ports which we can then bind to some
> variables.
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Will you use state-modification approaches? How? (If so, this should be encapsulated within objects. `set!` pretty much should only exist inside an object.)
> State-modification will be used e.g. keeping count of logged in users requires
> state modification via set! to maintain the true user account
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Will you build an expression evaluator, like we did in the symbolic differentatior and the metacircular evaluator?
> Users will type their input into a text field from the GUI. We will retrieve
> the command and evaluate it to see if its a message, or a command to change
> GUI state. We will do something that resembles the metacircular evaluator.
### Deliverable and Demonstration
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There are two big deliverables for this project. Code for the server(Hermes,
get it?), and the clients which not only has code for interacting with Hermes,
but also a GUI for interactivity with a user like myself.
We plan to demonstrate Hermes by running the server code on a remote machine.
We will connect to the server via our PCs running client code. We will ssh into
the remote machine to see the server running. Since Hermes is a multichat anyone
can join in the demonstration by connecting their computers to the remote
machine!
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### Evaluation of Results
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Evaluating Hermes is very simple. Can at least two clients hold a meaningful
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conversation remotely? If Client A speaks at 11:01 am, and client B does so at
11:01 plus a few seconds, Hermes has to convey this state correctly.
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## Architecture Diagram
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![Diagram](https://github.com/oplS17projects/Hermes/blob/master/architecture_diagram.png)
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## Schedule
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The first step in out project will be to setup a system to get data from one machine to another. What data exactly isn't directly important and the other machine doesn't really need to display it in a pretty manner, it just needs to relay that it has recieved the correct information.
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Next we need to create a user interface that looks nice. Some way to control the connection and display information in a convient and readable format.
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After we have finished the user interface and connecting the machines, we will need to merge them together and begin expanding the utility if time permits.
### First Milestone (Sun Apr 9)
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Get two different machines to relay information.
### Second Milestone (Sun Apr 16)
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Get a GUI that looks professional and uses the correct format
### Public Presentation (Mon Apr 24, Wed Apr 26, or Fri Apr 28 [your date to be determined later])
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Merging the GUI and information relay together into one program. If time permits we also plan on adding additional features.
## Group Responsibilities
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### Douglas Richardson @Doug-Richardson
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Will write the GUI
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### Ibrahim Mkusa @iskm
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Will write the code