Added GUI to thing
yay
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Hermes/Hermes_Gui1.3.rkt
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196
Hermes/Hermes_Gui1.3.rkt
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#lang racket
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(require racket/gui/base)
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;Author:Douglas Richardson
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;Notes:Our GUI mostly deals with lists of a list of 3 strings and a number
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;although the number is always delt with locally
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;When using user-message you need to give it a list of 3 things
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;The name of the user as a string, what they said as a string,
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;and the color as a string
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;Object stuff
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(provide make-gui)
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(define (make-gui)
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(begin
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;;Create the frame
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(define main-frame (new frame%
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[label "Example5"]
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[width 500]
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[height 700]
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))
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;;Editing canvas
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(define (do-stuff-paint paint-canvas paint-dc)
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(do-more-stuff-paint listy paint-canvas paint-dc))
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(define (do-more-stuff-paint paint-listy paint-canvas paint-dc)
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(if (null? paint-listy)
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'()
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(begin
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(re-draw-message (get-username-from-list (car paint-listy))
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(get-message-from-list (car paint-listy))
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(get-color-from-list (car paint-listy))
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(get-height-from-list (car paint-listy)))
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(do-more-stuff-paint (cdr paint-listy) paint-canvas paint-dc))))
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(define read-canvas (new canvas%
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[parent main-frame]
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[paint-callback do-stuff-paint]
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[style '(hscroll vscroll)]
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))
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(send read-canvas init-auto-scrollbars #f #f 0 0);Start with no scrollbars
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;;text-field stuff
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(define (text-feild-callback callback-type other-thing)
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(if (equal? 'text-field-enter (send other-thing get-event-type))
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(button-do-stuff 'irrelevant 'not-used)
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'()))
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(define input (new text-field%
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[parent main-frame]
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[label "Username:"]
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[callback text-feild-callback]
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))
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;;button stuff
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(define (button-do-stuff b e);b and e do nothing :/
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(begin
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(if (color-change-request? (send input get-value))
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(set! my-color (get-color-from-input (send input get-value)))
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(if (< 0 (string-length (send input get-value)))
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(send-message (send input get-value) my-color);;
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'()))
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(send input set-value "")
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))
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(define send-button (new button%
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[parent main-frame]
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[label "Send"]
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[callback button-do-stuff]))
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;;I forget what these do but don't move them
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(define dc (send read-canvas get-dc))
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(send dc set-scale 1 1)
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(send dc set-text-foreground "black")
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;;messaging stuff
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(define (user-message-parse string start)
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(begin
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(define (helper str index)
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(if (eq? (string-ref str (+ start index)) #\~)
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(substring str start (+ start index))
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(helper str (+ index 1))))
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(helper string 0)))
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(define (user-message onetrueinput)
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(begin
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(define username (user-message-parse onetrueinput 0))
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(define input (user-message-parse onetrueinput (+ 1(string-length username))))
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(define color (substring onetrueinput (+ 2 (string-length username) (string-length input))))
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(send dc set-text-foreground color)
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(send dc draw-text (string-append username ":" input) 0 height)
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(set! listy (appendlist listy (list username input color height)))
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(set! height (+ height 15))
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(set! min-v-size (+ min-v-size 15))
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(if (> (* 20 (string-length input)) min-h-size)
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(set! min-h-size (* 20 (string-length input)))
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'())
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(send read-canvas init-auto-scrollbars min-h-size min-v-size 0 1)
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))
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;;Add a function that parces input from a string and extracts elements
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;;This probably won't change...
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(define (send-message input color)
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(user-message (string-append name "~" input "~" color)))
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;;Although re-draw is kind of misleading, it is just print the whole
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;;list of strings to the screen
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(define (re-draw-message username input color in-height)
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(begin
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(send dc set-text-foreground color)
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(send dc draw-text (string-append username ":" input) 0 in-height)
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))
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(define (update given-list)
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(begin (set! listy '())
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(set! height 0)
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(update-helper given-list)))
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(define (update-helper given-list)
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(if (null? given-list)
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'()
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(if (null? (car given-list))
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'()
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(begin (user-message
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(get-username-from-list (car given-list))
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(get-message-from-list (car given-list))
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(get-color-from-list (car given-list)))
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(update-helper (cdr given-list))))))
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;;Variables go below functions
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(define name "Me")
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(define min-h-size 80)
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(define min-v-size 30)
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(define listy (list (list "Server" "Connected" "Red" 0)))
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(define my-color "black")
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(define height 15)
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;;dispatch goes below that
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(define (dispatch command)
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(cond ((eq? command 'show) (send main-frame show #t))
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((eq? command 'send) send-message)
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((eq? command 'set-name) (lambda (newname) (if (string? newname)
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(set! name newname)
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(print "Thats not good"))))
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((eq? command 'recieve-message) user-message)
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((eq? command 'get-list) listy)
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((eq? command 'set-list) update)
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;;Something up with that
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(else (error "Invalid Request" command))
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))
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;;dispatch goes below that
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dispatch))
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;This one displays information
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;Initilize scrolling
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;Then we need to find out if we need them or not.
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;Listy is going to be a list of lists of strings
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;each element in listy will contain three strings
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;the username the message they said and the color they used
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;The the height the message should display at
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(define (appendlist listoflist add-to-end)
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(if (null? listoflist)
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(cons add-to-end '())
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(cons (car listoflist) (appendlist (cdr listoflist) add-to-end))))
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(define (get-username-from-list in-list)
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(car in-list))
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(define (get-message-from-list in-list)
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(car (cdr in-list)))
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(define (get-color-from-list in-list)
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(car (cdr (cdr in-list))))
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(define (get-height-from-list in-list)
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(car (cdr (cdr (cdr in-list)))))
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;this one is a crap version of justpressing the enter key
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(define (color-change-request? given-string)
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(if (> (string-length given-string) 7)
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(if (equal? (substring given-string 0 6) "/color")
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#t
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#f)
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#f))
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(define (get-color-from-input given-string)
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(substring given-string 7))
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;(define thing1 (make-gui))
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;(define thing2 (make-gui))
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