removed unnecessary begin statements. Added more documentation to gui code.
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@ -32,84 +32,108 @@
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(get-height-from-list (car paint-listy)))
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(get-height-from-list (car paint-listy)))
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(do-more-stuff-paint (cdr paint-listy) paint-canvas paint-dc))))
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(do-more-stuff-paint (cdr paint-listy) paint-canvas paint-dc))))
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; canvas for displaying messages with horizontal and vertical scrollbar.
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; on an event it calls do-stuff-paint to redraw things on the screen
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; properly
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(define read-canvas (new canvas%
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(define read-canvas (new canvas%
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[parent main-frame]
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[parent main-frame]
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[paint-callback do-stuff-paint]
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[paint-callback do-stuff-paint]
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[style '(hscroll vscroll)]
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[style '(hscroll vscroll)]
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))
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))
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; "send" is rackets way of doing object-oriented programming. It calls an
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; objects functions in this case "read-canvas" object's init-auto-scrollbars
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(send read-canvas init-auto-scrollbars #f #f 0 0);Start with no scrollbars
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(send read-canvas init-auto-scrollbars #f #f 0 0);Start with no scrollbars
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;;text-field stuff
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(define (text-feild-callback callback-type other-thing)
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; editing area callback. Gets called when enter is pressed.
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(define (text-field-callback callback-type other-thing)
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(if (equal? 'text-field-enter (send other-thing get-event-type))
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(if (equal? 'text-field-enter (send other-thing get-event-type))
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(button-do-stuff 'irrelevant 'not-used)
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(button-do-stuff 'irrelevant 'not-used)
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'()))
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'()))
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; creates the editing area as part of the parent "main-frame" define above.
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; initially labelled "Username:"
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; TODO make label setable
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(define input (new text-field%
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(define input (new text-field%
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[parent main-frame]
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[parent main-frame]
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[label "Username:"]
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[label "Username:"]
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[callback text-feild-callback]
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[callback text-field-callback]
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))
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))
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;;button stuff
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; It's a callback function activated when the send button is pressed in the
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; GUI. It is also called manually when textfield receives an enter key
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(define (button-do-stuff b e);b and e do nothing :/
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(define (button-do-stuff b e);b and e do nothing :/
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(begin
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(if (color-change-request? (send input get-value))
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(if (color-change-request? (send input get-value))
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(set! my-color (get-color-from-input (send input get-value)))
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(set! my-color (get-color-from-input (send input get-value)))
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(if (< 0 (string-length (send input get-value)))
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(if (< 0 (string-length (send input get-value)))
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(send-message (send input get-value) my-color);;
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(send-message (send input get-value) my-color);;
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'()))
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'()))
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(send input set-value "")
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(send input set-value "")
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))
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)
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; creates the send button
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(define send-button (new button%
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(define send-button (new button%
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[parent main-frame]
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[parent main-frame]
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[label "Send"]
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[label "Send"]
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[callback button-do-stuff]))
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[callback button-do-stuff]))
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;;I forget what these do but don't move them
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; get-dc retrieves the canvas' device context. From racket docs. A dc object
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; is a drawing context for drawing graphics and text. It represents output
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; devices in a generic way.
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; Specifically the line below retrieves our canvas device context object.
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(define dc (send read-canvas get-dc))
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(define dc (send read-canvas get-dc))
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(send dc set-scale 1 1)
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(send dc set-scale 1 1) ; set scaling config of output display to 1 to 1
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(send dc set-text-foreground "black")
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; no scalling
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(send dc set-text-foreground "black") ; color of text that gets drawn on the
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; canvas with "draw-text"
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; (send dc set-smoothing 'aligned)
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;;messaging stuff
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;;messaging stuff
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(define (user-message-parse string start)
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; could convert below to regexes
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(begin
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(define (user-message-parse string-i start)
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(define (helper str index)
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(define (helper str index)
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(if (eq? (string-ref str (+ start index)) #\~)
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(if (eq? (string-ref str (+ start index)) #\~) ; regexes would allow us
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; to avoid this #\~
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(substring str start (+ start index))
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(substring str start (+ start index))
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(helper str (+ index 1))))
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(helper str (+ index 1))))
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(helper string 0)))
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(helper string-i 0))
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(define (user-message onetrueinput)
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;; draws a user input to the screen
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(begin
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(define (user-message user-input)
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(define username (user-message-parse onetrueinput 0))
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(define username (user-message-parse user-input 0))
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(define input (user-message-parse onetrueinput (+ 1(string-length username))))
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(define input (user-message-parse user-input (+ 1 (string-length username))))
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(define color (substring onetrueinput (+ 2 (string-length username) (string-length input))))
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(define color (substring user-input (+ 2 (string-length username) (string-length input))))
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(send dc set-text-foreground color)
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(send dc set-text-foreground color) ; set dc's text color to user
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; provided
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(send dc draw-text (string-append username ":" input) 0 height)
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(send dc draw-text (string-append username ":" input) 0 height)
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(set! listy (appendlist listy (list username input color height)))
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(set! listy (appendlist listy (list username input color height)))
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(set! height (+ height 15))
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(set! height (+ height 15))
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; redraw overly long text on gui
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(set! min-v-size (+ min-v-size 15))
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(set! min-v-size (+ min-v-size 15))
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(if (> (* 20 (string-length input)) min-h-size)
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(if (> (* 20 (string-length input)) min-h-size)
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(set! min-h-size (* 20 (string-length input)))
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(set! min-h-size (* 20 (string-length input)))
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'())
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'())
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(send read-canvas init-auto-scrollbars min-h-size min-v-size 0 1)
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(send read-canvas init-auto-scrollbars min-h-size min-v-size 0 1)
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))
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)
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;;Add a function that parces input from a string and extracts elements
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;;Add a function that parces input from a string-i and extracts elements
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;;This probably won't change...
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; actually gets called to send input to the screen. user-message is in effect
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; its helper. It uses "~" to delimit the different components of message
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(define (send-message input color)
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(define (send-message input color)
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(user-message (string-append name "~" input "~" color)))
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(user-message (string-append name "~" input "~" color)))
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;;Although re-draw is kind of misleading, it is just print the whole
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;;list of strings to the screen
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;; draws messages to the screen canvas as text
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(define (re-draw-message username input color in-height)
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(define (re-draw-message username input color in-height)
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(begin
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(begin
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(send dc set-text-foreground color)
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(send dc set-text-foreground color)
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(send dc draw-text (string-append username ":" input) 0 in-height)
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(send dc draw-text (string-append username ":" input) 0 in-height)
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))
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))
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; used when redrawing the screen along with its helper.
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(define (update given-list)
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(define (update given-list)
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(begin (set! listy '())
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(set! listy '())
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(set! height 0)
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(set! height 0)
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(update-helper given-list)))
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(update-helper given-list))
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(define (update-helper given-list)
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(define (update-helper given-list)
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(if (null? given-list)
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(if (null? given-list)
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@ -126,9 +150,12 @@
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(define name "Me")
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(define name "Me")
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(define min-h-size 80)
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(define min-h-size 80)
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(define min-v-size 30)
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(define min-v-size 30)
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(define listy (list (list "Server" "Connected" "Red" 0)))
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(define listy (list (list "Server" "Connected" "Red" 0))) ; initializes
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(define my-color "black")
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; listy with first message to be drawn on screen
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(define height 15)
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(define my-color "black") ; default color of the text messages if none
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; specified
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(define height 15) ; height between messages drawn on the screen
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;;dispatch goes below that
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;;dispatch goes below that
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(define (dispatch command)
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(define (dispatch command)
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(cond ((eq? command 'show) (send main-frame show #t))
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(cond ((eq? command 'show) (send main-frame show #t))
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@ -160,7 +187,9 @@
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;the username the message they said and the color they used
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;the username the message they said and the color they used
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;The the height the message should display at
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;The the height the message should display at
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; listoflist is listy here, and add-to-end is what gets appended to the end
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; really expensive operation but its important for Doug to showcase some opl
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; concepts
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(define (appendlist listoflist add-to-end)
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(define (appendlist listoflist add-to-end)
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(if (null? listoflist)
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(if (null? listoflist)
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(cons add-to-end '())
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(cons add-to-end '())
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@ -180,7 +209,7 @@
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;this one is a crap version of justpressing the enter key
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; did user request for color change /
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(define (color-change-request? given-string)
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(define (color-change-request? given-string)
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(if (> (string-length given-string) 7)
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(if (> (string-length given-string) 7)
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(if (equal? (substring given-string 0 6) "/color")
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(if (equal? (substring given-string 0 6) "/color")
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@ -188,6 +217,7 @@
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#f)
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#f)
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#f))
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#f))
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; we should use regexes for this.
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(define (get-color-from-input given-string)
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(define (get-color-from-input given-string)
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(substring given-string 7))
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(substring given-string 7))
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;(define thing1 (make-gui))
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;(define thing1 (make-gui))
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@ -37,6 +37,9 @@
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; store username to a file for later retrieval along with relevent
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; store username to a file for later retrieval along with relevent
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; info used for authentication with server
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; info used for authentication with server
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; TODO
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; semaphore for gui object
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; could display a bubble and prompt for username in GUI object
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(displayln "What's your name?")
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(displayln "What's your name?")
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(define username (read-line))
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(define username (read-line))
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