spelling fixes and punctuations, ready for releases
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README.md
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README.md
@ -8,39 +8,38 @@ synchronization, scheduling, and GUI design.
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### Analysis
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### Analysis
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> Will you use data abstraction? How?
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> Will you use data abstraction? How?
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TCP communication will be abstracted away so will only deal with Hermes
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TCP communication will be abstracted away, so that we deal with Hermes
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definition of a message.
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definition of a message.
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We will try to encrypt the messages passed around. The encryption will be
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We will try to encrypt the messages passed around. The encryption will be
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abstracted away so we only have to think about it once during implementation
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abstracted away, so we only have to think about it once during implementation.
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> Will you use recursion? How?
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> Will you use recursion? How?
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The server will continually loop waiting for connections from clients.
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The server will continually loop waiting for connections from clients.
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The Gui will continually loop to handle input with the user, and to and fro
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The GUI will continually loop to handle input from the user, and to and fro
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Hermes.
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the server.
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> Will you use map/filter/reduce? How?
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> Will you use map/filter/reduce? How?
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Map will be used for dealing with editor area of clients. Iterating over a list
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Map will be used for dealing with input area of clients, and iterating over a list
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of open ports to send messages(we expect a lot more but these are ones off the
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of open ports to send messages.
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top of our heads)
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> Will you use object-orientation? How?
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> Will you use object-orientation? How?
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Keeping count of the number of clients will require an object of some sort.
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Keeping count of the number of clients will require an object of some sort.
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With procedures to increment and decrement the number of users
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With procedures to increment and decrement the number of users.
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> Will you use functional approaches to processing your data? How?
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> Will you use functional approaches to processing your data? How?
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The communication part of Hermes is over tcp which uses a lot of functional
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The communication part of Hermes is over tcp which uses a lot of functional
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approaches e.g. you start a listener which you can then pass to tcp accept.
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approaches e.g. you start a listener which you can call tcp-accept on.
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The result of tcp accept are two pairs of ports which we can then bind to some
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The result of tcp accept are two pairs of ports which we can then bind to some
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variables.
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variables.
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> Will you use state-modification approaches? How? (If so, this should be encapsulated within objects. `set!` pretty much should only exist inside an object.)
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> Will you use state-modification approaches? How? (If so, this should be encapsulated within objects. `set!` pretty much should only exist inside an object.)
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State-modification will be used e.g. keeping count of logged in users requires
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State-modification will be used e.g. keeping count of logged in users requires
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state modification via set! to maintain the true user account
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state modification via set! to maintain the true user account.
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> Will you build an expression evaluator, like we did in the symbolic differentatior and the metacircular evaluator?
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> Will you build an expression evaluator, like we did in the symbolic differentatior and the metacircular evaluator?
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@ -67,7 +66,7 @@ Evaluating Hermes is very simple. Can at least two clients hold a meaningful
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conversation remotely? If Client A speaks at 11:01 am, and client B does so at
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conversation remotely? If Client A speaks at 11:01 am, and client B does so at
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11:01 plus a few seconds, Hermes has to convey this state correctly. Is the GUI
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11:01 plus a few seconds, Hermes has to convey this state correctly. Is the GUI
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intuitive for current irc users? When we can successfully answer this questions
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intuitive for current irc users? When we can successfully answer this questions
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satisfactorily we would have met our goals .
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satisfactorily we would have met our goals.
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## Architecture Diagram
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## Architecture Diagram
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