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575 lines
18 KiB
Markdown
575 lines
18 KiB
Markdown
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---
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language: hocon
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filename: learnhocon.conf
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contributors:
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- [TehBrian, 'https://tehbrian.xyz']
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---
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Human-Optimized Configuration Object Notation, or HOCON, is a configuration and
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data serialization format designed to be easily editable by humans.
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It's a superset of JSON, meaning that any valid JSON is valid HOCON, but it
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differs in being much less pedantic and opinionated. With its flexible yet
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easily determinable syntax, resulting configuration files are often much less
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noisy than some other formats.
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Additionally, its support for comments makes it much better suited for
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user-facing configurations than JSON.
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```hocon
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// Comments can either look like this,
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# or they can look like this.
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// Anything after // or # is a comment.
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##################
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### THE BASICS ###
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##################
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# Everything in HOCON is either a key, a value, or a separator.
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# : and = are separators. They separate the key from the value.
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key: value
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another_key = another_value
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# You can use either separator with or without whitespace on either side.
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colon1:value
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colon2: value
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colon3 : value
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equals1=value
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equals2= value
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equals3 = value
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# As you'll see, HOCON is very nonrestrictive regarding its syntax style.
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# HOCON also isn't opinionated on how keys look.
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THIS_IS_A_VALID_KEY: value
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this-is-also-a-valid-key: value
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keys can have spaces too: value
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or even numbers like 12345: value
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"you can even quote keys if you'd like!": value
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# A key, followed by any separator, and then finally a value, is called a field.
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this_entire_line_is: a field
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###################
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### VALUE TYPES ###
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###################
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# The types that a value can be are string, number, object, array, boolean, and
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# null. Every value type except for array and object are called simple values.
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## SIMPLE VALUES ##
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quoted_string: "I like quoting my strings."
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unquoted_string: I don't like quoting my strings.
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# Special characters that cannot be used in unquoted strings are:
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# $ " { } [ ] : = , + # ` ^ ? ! @ * &
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# Unquoted strings do not support any kind of escaping. If using one of those
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# special characters is desired, use a quoted string.
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multi-line_string: """
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This entire thing is a string!
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One giant, multi-line string.
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You can put 'single' and "double" quotes without it being invalid.
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"""
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number: 123
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negative: -123
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fraction: 3.1415926536
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scientific_notation: 1.2e6 // same as 1.2 * (10^6)
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boolean: true # or false
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empty: null
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## ARRAYS ##
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# Arrays hold lists of values.
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# Values in arrays can be separated with commas..
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array: [ 1, 2, 3, 4, 5 ]
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fibonacci: [1,1,2,3,5,8,13]
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multiples_of_5: [5, 10, 15, 20,] # Notice the trailing comma. That's okay here.
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# or newlines..
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friends: [
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"Brian"
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"Sophie"
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"Maya"
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"Sabina"
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]
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# or both!
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ingredients: [
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"Egg",
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"Sugar",
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"Oil",
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"Flour", # Notice the trailing comma. That's okay here too.
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]
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# Once again, HOCON has a very loose syntax. Use whichever style you prefer.
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no newline before or after bracket: ["This"
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"is"
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"an"
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"array!"]
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# Just like any other value, arrays can hold other arrays.
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array in array: [ [1, 2, 3], ["a", "b", "c"] ]
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array in array in array: [ [ [1, 2], [8, 9] ], [ ["a", "b" ], ["y", "z"] ] ]
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## OBJECTS ##
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# Objects hold fields.
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# Just like arrays, fields in objects can be separated with commas..
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object: { key: value, another_key: another_value }
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server_connection: {ip: "127.0.0.1", port: 80}
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first: {letter: a, number: 1,} # Notice the trailing comma.
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# or newlines..
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power_grid: {
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max_capacity: 15000
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current_power: 1200
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}
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# or both!
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food_colors: {
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carrot: orange,
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pear: green,
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apple: red,
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plum: purple,
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banana: yellow, # Trailing commas are okay here too!
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}
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# Arrays can hold objects just like any other value type.
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coworkers: [
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{
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name: Jeff
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age: 27
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},
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{
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name: Henry
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age: 35
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},
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{
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name: Timmy
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age: 12
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}
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]
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# The field separator may be omitted if the key is followed by {
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no_separator {
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key: value
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speed_of_light: very fast
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ten: 10
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# Objects can go inside other objects just like any other value.
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another_object {
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twenty: 20
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speed_of_sound: also pretty fast
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}
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}
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# In fact, the entirety of any HOCON document is an actually just an object.
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# That object is called the root object. The only difference between it and any
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# other object is that the curly brackets at the top and bottom of the document
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# may be omitted.
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# This means that HOCON documents can be formatted in the same way that
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# regular objects can be formatted, including separating fields with commas
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# rather than with newlines.
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# Additionally, while the entirety of a HOCON document can be and is usually an
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# object, it can also be an array. If it is an array, the opening and closing
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# brackets at the top and bottom of the document must be explicitly written.
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######################
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### DUPLICATE KEYS ###
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######################
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is_happy: false
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# If there is a duplicate key, the new value overrides the previous value.
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is_happy: true
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online_users: [Jacob, Mike]
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# Same with arrays.
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online_users: [Jacob, Mike, Henry]
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# For objects, it's a bit different.
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my_car: {
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color: blue
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speed: 9001
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passengers: null
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engine: {
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running: true
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temperature: 137
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}
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}
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# If there is a duplicate key and both values are objects,
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# then the objects are merged.
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my_car: {
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// These fields are added to the old, previous object.
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nickname: "My Favorite Car"
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type: 2-door sedan
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// Since the value of this duplicate key is NOT an object,
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// it simply overrides the previous value.
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speed: 60
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// Same with arrays. They override, not merge.
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passengers: ["Nate", "Ty"]
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// This object is recursively merged with the other object.
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engine: {
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// These two fields are added to the previous object.
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type: gas
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oil_level: 10
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// This field overrides the previous value.
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temperature: 179
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}
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}
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# Object merging is done two at a time. That is to say, the first two objects
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# merge into one, then that object merges with the next object, and so on.
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# Because of this, if you set a field with an object value to a non-object value
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# and then back to an object value, the new object will completely override any
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# previous value.
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// Null, a non-object value, completely overrides the object value.
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my_car: null
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// Then, this object completely overrides null.
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my_car: {
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nickname: "My New Car"
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type: 4-door minivan
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color: gray
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speed: 90
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passengers: ["Ayden", "Liz"]
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}
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###########################
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### VALUE CONCATENATION ###
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###########################
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## SIMPLE VALUE CONCATENATION ##
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# Simple values (all value types except objects and arrays) separated by
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# whitespace are concatenated into a single string. The whitespace between
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# values is preserved.
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number_concatenation: 1 2 3 12.5 -3 2e5 // same as: "1 2 3 12.5 -3 2e5"
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boolean_concat: true false true // "true false true"
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null_concat: null null null // "null null null"
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mixed_concat: 1 true null // "1 true null"
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# String value concatenation can appear anywhere that a quoted string can.
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number_concat_in_array: [1 2, 3 4, 5 6] // same as: ["1 2", "3 4", "5 6"]
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# In fact, unquoted strings are actually just string value concatenations.
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unquoted_string_concat: his name is jeff // same as: "his name is jeff"
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# Going further, even keys that are unquoted strings are actually just string
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# value concatenations.
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this is a key: value // the KEY is the same as: "this is a key"
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# The following field is identical to the field above.
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"this is a key": value
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# Quoted strings can also be concatenated. This will be useful later,
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# when we cover substitutions.
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quoted_string_concat: "her"" name" "is ""jenna" // same as: "her name is jenna"
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# Notice that the whitespace (or lack thereof) between values is preserved.
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## ARRAY CONCATENATION ##
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# Arrays separated by whitespace are merged into a single array.
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array_concat: [1, 2, 3] [4, 5, 6] // same as: [1, 2, 3, 4, 5, 6]
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# Arrays cannot be concatenated with a non-array value.
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//array_concat: true [false] results in an error
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//array_concat: 1 [2] results in an error
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## OBJECT CONCATENATION ##
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# Objects separated by whitespace are merged into a single object.
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# The merge functionality is identical to that of duplicate key object merging.
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lamp: {on: true} {color: tan} // same as: {on: true, color: tan}
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# Similarly to arrays, objects cannot be concatenated with a non-object value.
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//object_concat: true {on: false} results in an error
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//object_concat: 1 {number: 2} results in an error
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########################
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### PATH EXPRESSIONS ###
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########################
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# Path expressions are used to write out a path through the object graph.
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# Think of it as navigating through objects to a specific field.
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# Each object to traverse through is called an element, and each element is
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# separated with a period.
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country: {
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city: {
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neighborhood: {
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house: {
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name: "My House"
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address: 123 Example Dr.
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}
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}
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}
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}
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# For example, the path to the address of the house could be written as:
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# country.city.neighborhood.house.address
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# Country, city, neighborhood, house, and address are all elements.
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# Path expressions are used in two places: substitutions (which will be
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# covered in a moment), and as keys.
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# That's right: keys themselves can also be path expressions.
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foo: {
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bar: {
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baz: {
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number: 12
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}
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}
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}
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# Rather than tediously specifying each object, a path expression can be used.
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# The following field represents the same object found above.
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foo.bar.baz.number: 12
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# Fields and objects specified with path expressions are merged in the same way
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# that any object is usually merged.
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foo.bar.baz.bool: true
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// the object foo's value is: foo { bar { baz { number: 12, bool: true } } }
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#####################
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### SUBSTITUTIONS ###
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#####################
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# Substitutions refer to a specific value from some path expression.
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# They're only allowed in values, not keys or nested inside other substitutions.
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me: {
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favorite_animal: parrots
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favorite_food: cookies
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}
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# The syntax for a substitution is either ${path_expression} or
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# ${?path_expression}. The latter syntax will be discussed in a moment.
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my_fav_animal: ${me.favorite_animal}
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my_fav_food: ${me.favorite_food}
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# Substitutions are not parsed inside quoted strings. To get around this,
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# either use an unquoted string or value concatenation.
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animal_announcement: My favorite animal is ${my_fav_animal}
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// the value is: My favorite animal is parrots
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food_announcement: "My favorite food is "${my_fav_food}"!"
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// the value is: "My favorite food is cookies!"
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# Substitutions are parsed last in the document. Because of this, you can
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# reference a key that hasn't been defined yet.
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color_announcement: "My favorite color is" ${my_fav_color}"!"
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// the value is: "My favorite color is blue!"
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my_fav_color: blue
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# Another effect of substitutions being parsed last is that substitutions will
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# always use the latest, as in last, value assigned in the entire document,
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# which includes merged objects.
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color: green
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their_favorite_color: ${color} // the value is: orange
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color: orange
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random_object: {
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number: 12
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}
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the_number: ${random_object.number} // the value is: 15
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random_object: {
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number: 15
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}
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###############################
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### UNDEFINED SUBSTITUTIONS ###
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###############################
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# A substitution using the ${path_expression} syntax with an undefined path
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# expression, meaning a path expression that does not point to a defined value,
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# is invalid and will therefore generate an error.
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//${does.not.exist} will throw an error
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# However, an undefined substitution using the ${?path_expression} syntax
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# has different behavior depending on what it is the value of.
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request: {
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# If it is the value of a field, then the field will not be created.
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response: ${?does.not.exist} // this field won't be created and does not exist
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type: HTTP
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}
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request: {
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# Additionally, if it would have overridden a previous value, then the
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# previous value remains unchanged.
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type: ${?does.not.exist} // request.type is still HTTP
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}
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# If it is a value in an array, then it is simply not added.
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values: [ 172, "Brian", ${?does.not.exist}, null, true, ]
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// the value is: [ 172, "Brian", null, true ]
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# If it is part of simple value concatenation, it acts as an empty string.
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final_string: "String One"${?does.not.exist}"String Two"
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// the value is: "String OneString Two"
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# If it is part of array concatenation, it acts as an empty array.
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final_array: [ 1, 2, 3 ] ${?does.not.exist} [ 7, 8, 9 ]
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// the value is: [ 1, 2, 3, 7, 8, 9 ]
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# If it is part of object concatenation, it acts as an empty object.
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final_array: { a: 1 } ${?does.not.exist} { c: 3 }
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// the value is: { a: 1, c: 3 }
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######################################
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### SELF-REFERENTIAL SUBSTITUTIONS ###
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######################################
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# Substitutions normally "look forward" and use the final value defined in the
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# document. However, in cases when this would create a cycle, the substitution
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# looks only backwards.
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# A field which contains a substitution that points to itself or points to
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# other fields that eventually point back to itself is called a
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# self-referential field.
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letters: "a b c" // the value is: "a b c"
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letters: ${letters}" d" // "a b c d"
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letters: ${letters}" e" // "a b c d e"
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PATH: [/bin] // the value is: [/bin]
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PATH: ${PATH} [/usr/bin] // [/bin, /usr/bin]
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PATH: ${PATH} [/usr/local/bin] // [/bin, /usr/bin, /usr/local/bin]
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x: "x" // the value is: "x"
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y: ${x}"y" // "xy"
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x: ${y}"z" // "xyz"
|
||
|
|
||
|
##########################
|
||
|
### += FIELD SEPARATOR ###
|
||
|
##########################
|
||
|
|
||
|
# In addition to : and =, there actually exists another separator: +=
|
||
|
# A field separated with += acts as a self-referential array concatenation.
|
||
|
# In short, it appends an element to a previously defined array.
|
||
|
|
||
|
a: [1]
|
||
|
b: [1]
|
||
|
# This field:
|
||
|
a += 2 // the value is: [1, 2]
|
||
|
# functions the same as:
|
||
|
b: ${?b} [2] // the value is: [1, 2]
|
||
|
|
||
|
USERS: [/usr/luke] // the value is: [/usr/luke]
|
||
|
USERS += /usr/devon // [/usr/luke, /usr/devon]
|
||
|
USERS += /usr/michael // [/usr/luke, /usr/devon, /usr/michael]
|
||
|
|
||
|
# Since += only appends elements to a previously existing array, if the previous
|
||
|
# value was not an array, an error will be generated.
|
||
|
OTHER_USERS: /usr/luke
|
||
|
//OTHER_USERS += /usr/devon results in an error
|
||
|
|
||
|
# Notice that the underlying substitution syntax used is ${?path}, not ${path}.
|
||
|
# Recall that, using the ${?} syntax, an undefined substitution in array
|
||
|
# concatenation acts as an empty array. Because of this, it is perfectly
|
||
|
# acceptable if the field that is being set is initially undefined.
|
||
|
//z: [] not necessary
|
||
|
z += 3 // the value is: [3]
|
||
|
z += 4 // the value is: [3, 4]
|
||
|
|
||
|
NEW_USERS += /usr/sandra // the value is: [/usr/sandra]
|
||
|
NEW_USERS += /usr/kennedy // [/usr/sandra, /usr/kennedy]
|
||
|
NEW_USERS += /usr/robin // [/usr/sandra, /usr/kennedy, /usr/robin]
|
||
|
|
||
|
################
|
||
|
### INCLUDES ###
|
||
|
################
|
||
|
|
||
|
# Includes allow you to "import" one HOCON document into another.
|
||
|
|
||
|
# An include statement consists of the unquoted string "include" followed by
|
||
|
# whitespace and then a resource name, which is one of the following:
|
||
|
# - a single quoted string which is heuristically interpreted as a URL,
|
||
|
# filename, or a Java classpath resource.
|
||
|
# - url(), file(), or classpath(), with the parentheses surrounding a quoted
|
||
|
# string which is either a URL, filename, or classpath resource respectively.
|
||
|
# - required(), with the parentheses surrounding one of the above.
|
||
|
include "https://example.com/config.conf"
|
||
|
include "/foo/bar/config.conf"
|
||
|
include "config.conf"
|
||
|
|
||
|
include url("https://example.com/config.conf")
|
||
|
include file("/foo/bar/config.conf")
|
||
|
include classpath("config.conf")
|
||
|
|
||
|
# If the included file does not exist, it will be silently ignored and act as if
|
||
|
# it were an empty object. However, if it is wrapped around required(), then
|
||
|
# parsing will explicitly error if the file cannot be resolved.
|
||
|
//include required("doesnt_exist.conf") will error
|
||
|
//include required(url("https://example.com/doesnt_exist.conf")) will error
|
||
|
//include required(file("doesnt_exist.conf")) will error
|
||
|
//include required(classpath("doesnt_exist.conf")) will error
|
||
|
|
||
|
# The file specified by the include statement is called the included file, and
|
||
|
# the file which contains the include statement is called the including file.
|
||
|
|
||
|
# Including a file functions as if you directly replaced the include statement,
|
||
|
# wherever it may be, with the contents of the included file's root object.
|
||
|
|
||
|
# An included file must have an object as its root value and not an array.
|
||
|
# If the included file has an array as its root value, then it is invalid and
|
||
|
# an error will be generated.
|
||
|
|
||
|
# Pretend that the following is in a file called user_config.conf:
|
||
|
username: RandomUser1337
|
||
|
auto_login: true
|
||
|
color_theme: dark
|
||
|
screensaver: {
|
||
|
image: usr/images/screensaver.jpg
|
||
|
turn_on_after: 1m
|
||
|
}
|
||
|
|
||
|
# And then we include that file.
|
||
|
include file("user_config.conf")
|
||
|
|
||
|
# We can now reference values from that file!
|
||
|
path_to_user_screensaver: ${screensaver.image} //
|
||
|
greeting: "Welcome, "${username}"!" // the value is: "Welcome, RandomUser1337!"
|
||
|
|
||
|
# Duplicate keys override as they normally do.
|
||
|
status: "Auto Login: "${auto_login} // the value is: "Auto Login: true"
|
||
|
auto_login: false
|
||
|
status: "Auto Login: "${auto_login} // the value is: "Auto Login: false"
|
||
|
|
||
|
# Object merging is also the same as usual.
|
||
|
screensaver: {
|
||
|
// This gets added to the screensaver object.
|
||
|
enable_during_day: false
|
||
|
// This overrides the previous value.
|
||
|
turn_on_after: 30s
|
||
|
}
|
||
|
|
||
|
# Include statements can appear in place of a field. Anywhere that a field
|
||
|
# could appear, an include statement could appear as well.
|
||
|
|
||
|
# Pretend that the following is in a file called server_settings.conf:
|
||
|
max_connections: 10
|
||
|
url: example.com
|
||
|
port: 80
|
||
|
admin_page: {
|
||
|
username: admin
|
||
|
password: pass12345
|
||
|
}
|
||
|
|
||
|
# And then we include that file nested inside another object.
|
||
|
websites: {
|
||
|
my_epic_website: {
|
||
|
include file("server_settings.conf")
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Now, we can reference the contents of server_settings.conf as if they
|
||
|
# had been written directly into the object my_epic_website.
|
||
|
server_port: ${websites.my_epic_website.port}
|
||
|
|
||
|
the_password: "The password is: "${websites.my_epic_website.admin_page.password}
|
||
|
// the value is: The password is: pass12345
|
||
|
|
||
|
max_conn: "Max Connections: "${websites.my_epic_website.max_connections}
|
||
|
// the value is: Max Connections: 10
|
||
|
```
|
||
|
|
||
|
### More Resources
|
||
|
|
||
|
+ [Official HOCON Specification](https://github.com/lightbend/config/blob/master/HOCON.md)
|
||
|
+ [HOCON Playground](https://hocon-playground.herokuapp.com)
|