learnxinyminutes-docs/elixir.html.markdown

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---
language: elixir
author: Joao Marques
author_url: http://github.com/mrshankly
filename: learnelixir.ex
---
```elixir
# Single line comments start with a hash.
## --------------------
## -- Basic types
## --------------------
# There are numbers
3 # integer
0x1F # integer
3.0 # float
# Atoms, that are literals, a constant with name. They start with `:`.
:hello # atom
# Tuples that are stored contigously in memory.
{1,2,3} # tuple
# We can access a tuple element with the `elem` function:
elem({1, 2, 3}, 0) # => 1
# Lists that are implemented as linked lists.
[1,2,3] # list
# We can access the head and tail of a list as follows:
[head | tail] = [1,2,3]
head # => 1
tail # => [2,3]
# In elixir, just like in erlang, the `=` denotes pattern matching and
# not an assignment.
#
# This means that the left-hand side (pattern) is matched against a
# right-hand side.
#
# This is how the above example of accessing the head and tail of a list works.
# A pattern match will error when the sides don't match, in this example
# the tuples have different sizes.
{a, b, c} = {1, 2} # => ** (MatchError) no match of right hand side value: {1,2}
# There's also binaries
<<1,2,3>> # binary
# Strings and char lists
"hello" # string
'hello' # char list
# Strings are all encoded in UTF-8:
"héllò" # => "héllò"
# Strings are really just binaries, and char lists are just lists.
<<?a, ?b, ?c>> # => "abc"
[?a, ?b, ?c] # => 'abc'
# `?a` in elixir returns the ASCII integer for the letter `a`
?a # => 97
## TODO:
######################################################
## JOIN BINARIES AND LISTS
######################################################
## ---------------------------
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## -- Operators
## ---------------------------
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# Some math
1 + 1 # => 2
10 - 5 # => 5
5 * 2 # => 10
10 / 2 # => 5.0
# In elixir the operator `/` always returns a float.
# To do integer division use `div`
div(10, 2) # => 5
# To get the division remainder use `rem`
rem(10, 3) # => 1
# There's also boolean operators: `or`, `and` and `not`.
# These operators expect a boolean as their first argument.
true and true # => true
false or true # => true
1 and true # => ** (ArgumentError) argument error
# Elixir also provides `||`, `&&` and `!` which accept arguments of any type.
# All values except `false` and `nil` will evaluate to true.
1 || true # => 1
false && 1 # => false
nil && 20 # => nil
!true # => false
# For comparisons we have: `==`, `!=`, `===`, `!==`, `<=`, `>=`, `<` and `>`
1 == 1 # => true
1 != 1 # => false
1 < 2 # => true
# `===` and `!==` are more strict when comparing integers and floats:
1 == 1.0 # => true
1 === 1.0 # => false
# We can also compare two different data types:
1 < :hello # => true
# The overall sorting order is defined below:
number < atom < reference < functions < port < pid < tuple < list < bit string
# To quote Joe Armstrong on this: "The actual order is not important,
# but that a total ordering is well defined is important."
## ---------------------------
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## -- Control Flow
## ---------------------------
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# `if` expression
if false do
"This will never be seen"
else
"This will"
end
# There's also `unless`
unless true do
"This will never be seen"
else
"This will"
end
# Remember pattern matching? Many control-flow structures in elixir rely on it.
# `case` allows us to compare a value against many patterns:
case {:one, :two} do
{:four, :five} ->
"This won't match"
{:one, x} ->
"This will match and assign `x` to `:two`"
_ ->
"This will match any value"
end
# It's common practive to assign a value to `_` if we don't need it.
# For example, if only the head of a list matters to us:
[head | _] = [1,2,3]
head # => 1
# For better readability we can do the following:
[head | _tail] = [:a, :b, :c]
head # => :a
# `cond` lets us check for many conditions at the same time.
# Use `cond` instead of nesting many `if` expressions.
cond do
1 + 1 == 3 ->
"I will never be seen"
2 * 5 == 12 ->
"Me neither"
1 + 2 == 3 ->
"But I will"
end
# It is common to see a last condition equal to `true`, which will always match.
cond do
1 + 1 == 3 ->
"I will never be seen"
2 * 5 == 12 ->
"Me neither"
true ->
"But I will (this is essentially an else)"
end
# `try/catch` is used to catch values that are thrown, it also supports an
# `after` clause that is invoked whether or not a value is catched.
try do
throw(:hello)
catch
message -> "Got #{message}."
after
IO.puts("I'm the after clause.")
end
# => I'm the after clause
# "Got :hello"
## TODO:
######################################################
## GUARDS
######################################################
## ---------------------------
## -- Modules and Functions
## ---------------------------
###############################
## EXPLAIN built-in functions?
###############################
# Anonymous functions (notice the dot)
square = fn(x) -> x * x end
square.(5) #=> 25
# They also accept many clauses and guards
f = fn
x, y when x > 0 -> x + y
x, y -> x * y
end
f.(1, 3) #=> 4
f.(-1, 3) #=> -3
# You can group several functions into a module. Inside a module use `def`
# to define your functions.
defmodule Math do
def sum(a, b) do
a + b
end
def square(x) do
x * x
end
end
Math.sum(1, 2) #=> 3
Match.square(3) #=> 9
# To compile our little Math module save it as `math.ex` and use `elixirc`
elixirc math.ex
# Inside a module we can define functions with `def` and
# private functions with `defp`.
#
# A function defined with `def` is available to be invoked from other modules,
# a private function can only be invoked locally.
defmodule PrivateMath do
def sum(a, b) do
do_sum(a, b)
end
defp do_sum(a, b) do
a + b
end
end
PrivateMath.sum(1, 2) #=> 3
PrivateMath.do_sum(1, 2) #=> ** (UndefinedFunctionError)
# Function declarations also support guards and multiple clauses:
defmodule Geometry do
def area({:rectangle, w, h}) do
w * h
end
def area({:circle, r}) when r > 0 do
3.14 * r * r
end
end
Geometry.area({:rectangle, 2, 3}) #=> 6
Geometry.area({:circle, 3}) #=> 28.25999999999999801048
# Due to immutability, recursion is a big part of elixir
defmodule Recursion do
def sum_list([head | tail], acc) do
sum_list(tail, acc + head)
end
def sum_list([], acc) do
acc
end
end
Recursion.sum_list([1,2,3], 0) #=> 6
###############################
## EXPLAIN module attributes
###############################
## ---------------------------
## -- Records and Exceptions
## ---------------------------
# Records are basically structures that allow you to associate a name with
# a particular value.
defrecord Person, name: nil, age: 0, height: 0
joe_info = Person.new(name: "Joe", age: 30, height: 180)
#=> Person[name: "Joe", age: 30, height: 180]
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# Access the value of name
joe_info.name #=> "Joe"
# Update the value of age
joe_info = joe_info.age(31) #=> Person[name: "Joe", age: 31, height: 180]
## TODO: Exceptions
## ---------------------------
## -- Concurrency
## ---------------------------
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## TODO
```