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@ -224,9 +224,9 @@ contributors:
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(export "apply_cos64" (func $apply_cos64))
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;; Wasm is a stack-based language, but for returning values more complicated
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;; than an int/float, a memory stack has to be manually managed. One
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;; than an int/float, a separate memory stack has to be manually managed. One
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;; approach is to use a mutable global to store the stack_ptr. We give
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;; ourselves 1MiB of mem-stack and grow it downwards.
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;; ourselves 1MiB of memstack and grow it downwards.
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;;
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;; Below is a demonstration of how this C code **might** be written by hand
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;;
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@ -244,7 +244,7 @@ contributors:
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;; return s.a + s.b;
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;; }
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;; Unlike C, we must manage our own memory stack
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;; Unlike C, we must manage our own memory stack. We reserve 1MiB
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(global $memstack_ptr (mut i32) (i32.const 65536))
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;; Structs can only be returned by reference
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@ -270,7 +270,7 @@ contributors:
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(local $var$sum_struct$b i32)
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(local $local_memstack_ptr i32)
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;; reserve stack space
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;; reserve memstack space
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(i32.sub
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(get_global $memstack_ptr)
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(i32.const 8)
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@ -278,7 +278,7 @@ contributors:
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tee_local $local_memstack_ptr ;; tee both stores and returns given value
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set_global $memstack_ptr
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;; call the function, storing the result in the stack
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;; call the function, storing the result in the memstack
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(call $sum_struct_create
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((;$sum_struct_ptr=;) get_local $local_memstack_ptr)
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((;$var$a=;) i32.const 40)
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@ -293,7 +293,7 @@ contributors:
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(i32.load offset=4 (get_local $local_memstack_ptr))
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)
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;; unreserve stack space
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;; unreserve memstack space
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(set_global $memstack_ptr
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(i32.add
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(get_local $local_memstack_ptr)
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