refactor operator overloading example; reorder code

Refactored the operator overloading example, fixed some grammar mistakes, reordered parts of the code
to make it easier to read and some other minor fixes.
This commit is contained in:
Illya Gerasymchuk 2019-03-23 13:31:06 +00:00
parent f801ff3fe0
commit 25a08b5931

View File

@ -346,11 +346,6 @@ fun helloWorld(val name : String) {
return this.filter {it != c}
}
println("Hello, world!".remove('l')) // => Heo, word!
println(EnumExample.A) // => A
println(ObjectExample.hello()) // => hello
testOperator()
}
// Enum classes are similar to Java enum types.
@ -358,6 +353,8 @@ enum class EnumExample {
A, B, C
}
fun printEnum() = println(EnumExample.A) // => A
/*
The "object" keyword can be used to create singleton objects.
We cannot instantiate it but we can refer to its unique instance by its name.
@ -367,11 +364,18 @@ object ObjectExample {
fun hello(): String {
return "hello"
}
override fun toString(): String {
return "Hello, it's me, ${ObjectExample::class.simpleName}"
}
}
fun useObject() {
ObjectExample.hello()
val someRef: Any = ObjectExample // we use objects name just as is
fun useSingletonObject() {
println(ObjectExample.hello()) // => hello
// In Kotlin, "Any" is the root of the class hierarchy, just like "Object" is in Java
val someRef: Any = ObjectExample
println(someRef) // => Hello, it's me, ObjectExample
}
@ -381,69 +385,54 @@ throws an exception if the value is null.
var b: String? = "abc"
val l = b!!.length
/* You can add many custom operations using symbol like +, to particular instance
by overloading the built-in kotlin operator, using "operator" keyword
below is the sample class to add some operator, and the most basic example
*/
data class SomeClass(var savedValue: Int = 0)
// instance += valueToAdd
operator fun SomeClass.plusAssign(valueToAdd: Int) {
this.savedValue += valueToAdd
data class Counter(var value: Int) {
// overload Counter += Int
operator fun plusAssign(increment: Int) {
this.value += increment
}
// -instance
operator fun SomeClass.unaryMinus() = SomeClass(-this.savedValue)
// overload Counter++ and ++Counter
operator fun inc() = Counter(value + 1)
// ++instance or instance++
operator fun SomeClass.inc() = SomeClass(this.savedValue + 1)
// overload Counter + Counter
operator fun plus(other: Counter) = Counter(this.value + other.value)
// instance * other
operator fun SomeClass.times(other: SomeClass) =
SomeClass(this.savedValue * other.savedValue)
// overload Counter * Counter
operator fun times(other: Counter) = Counter(this.value * other.value)
// an overload for multiply
operator fun SomeClass.times(value: Int) = SomeClass(this.savedValue * value)
// overload Counter * Int
operator fun times(value: Int) = Counter(this.value * value)
// other in instance
operator fun SomeClass.contains(other: SomeClass) =
other.savedValue == this.savedValue
// overload Counter in Counter
operator fun contains(other: Counter) = other.value == this.value
// instance[dummyIndex] = valueToSet
operator fun SomeClass.set(dummyIndex: Int, valueToSet: Int) {
this.savedValue = valueToSet + dummyIndex
// overload Counter[Int] = Int
operator fun set(index: Int, value: Int) {
this.value = index + value
}
// instance()
operator fun SomeClass.invoke() {
println("instance invoked by invoker")
// overload Counter instance invocation
operator fun invoke() = println("The value of the counter is $value")
}
/* You can also overload operators through an extension methods */
// overload -Counter
operator fun Counter.unaryMinus() = Counter(-this.value)
/* return type must be Integer,
so that, it can be translated to "returned value" compareTo 0
for equality (==,!=) using operator will violates overloading equals function,
since it is already defined in Any class
*/
operator fun SomeClass.compareTo(other: SomeClass) =
this.savedValue - other.savedValue
fun testOperator() {
var x = SomeClass(4)
println(x) // => "SomeClass(savedValue=4)"
x += 10
println(x) // => "SomeClass(savedValue=14)"
println(-x) // => "SomeClass(savedValue=-14)"
println(++x) // => "SomeClass(savedValue=15)"
println(x * SomeClass(3)) // => "SomeClass(savedValue=45)"
println(x * 2) // => "SomeClass(savedValue=30)"
println(SomeClass(15) in x) // => true
x[2] = 10
println(x) // => "SomeClass(savedValue=12)"
x() // => "instance invoked by invoker"
println(x >= 15) // => false
fun operatorOverloadingDemo() {
var counter1 = Counter(0)
var counter2 = Counter(5)
counter1 += 7
println(counter1) // => Counter(value=7)
println(counter1 + counter2) // => Counter(value=12)
println(counter1 * counter2) // => Counter(value=35)
println(counter2 * 2) // => Counter(value=10)
println(counter1 in Counter(5)) // => false
println(counter1 in Counter(7)) // => true
counter1[26] = 10
println(counter1) // => Counter(value=36)
counter1() // => The value of the counter is 36
println(-counter2) // => Counter(value=-5)
}
```