From 2a60ecbb8d5d6a22fe5df3aa1efa8f1314da9326 Mon Sep 17 00:00:00 2001 From: supernullset Date: Mon, 4 Nov 2013 19:21:17 -0800 Subject: [PATCH] Update syntax for `in` calls The call was flipped from how it is in the current documentation: http://docs.julialang.org/en/latest/stdlib/base/#Base.in --- julia.html.markdown | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/julia.html.markdown b/julia.html.markdown index 4ebd50ff..c3d2195b 100644 --- a/julia.html.markdown +++ b/julia.html.markdown @@ -100,7 +100,7 @@ false println("I'm Julia. Nice to meet you!") # You don't declare variables before assigning to them. -some_var = 5 #=> 5 +some_var = 5 #=> 5 some_var #=> 5 # Accessing a previously unassigned variable is an error @@ -201,7 +201,7 @@ b = [1,2,3] append!(a,b) # Now a is [1, 2, 3, 4, 5, 1, 2, 3] # Check for existence in a list with in -in(a,1) #=> true +in(1, a) #=> true # Examine the length with length length(a) #=> 8 @@ -218,7 +218,7 @@ end # Many list functions also work on tuples length(tup) #=> 3 tup[1:2] #=> (1,2) -in(tup,2) #=> true +in(2, tup) #=> true # You can unpack tuples into variables a, b, c = (1, 2, 3) #=> (1,2,3) # a is now 1, b is now 2 and c is now 3 @@ -249,14 +249,14 @@ keys(filled_dict) #=> KeyIterator{Dict{ASCIIString,Int64}}(["three"=>3,"one"=>1,"two"=>2]) # Note - dictionary keys are not sorted or in the order you inserted them. -# Get all values +# Get all values values(filled_dict) #=> ValueIterator{Dict{ASCIIString,Int64}}(["three"=>3,"one"=>1,"two"=>2]) # Note - Same as above regarding key ordering. # Check for existence of keys in a dictionary with in, haskey -in(filled_dict, ("one", 1)) #=> true -in(filled_dict, ("two", 3)) #=> false +in(("one", 1), filled_dict) #=> true +in(("two", 3), filled_dict) #=> false haskey(filled_dict, "one") #=> true haskey(filled_dict, 1) #=> false @@ -281,8 +281,8 @@ filled_set = Set(1,2,2,3,4) #=> Set{Int64}(1,2,3,4) push!(filled_set,5) #=> Set{Int64}(5,4,2,3,1) # Check if the values are in the set -in(filled_set,2) #=> true -in(filled_set,10) #=> false +in(2, filled_set) #=> true +in(10, filled_set) #=> false # There are functions for set intersection, union, and difference. other_set = Set(3, 4, 5, 6) #=> Set{Int64}(6,4,5,3) @@ -396,7 +396,7 @@ varargs(1,2,3) #=> (1,2,3) # The ... is called a splat. # We just used it in a function definition. # It can also be used in a fuction call, -# where it will splat an Array or Tuple's contents into the argument list. +# where it will splat an Array or Tuple's contents into the argument list. Set([1,2,3]) #=> Set{Array{Int64,1}}([1,2,3]) # produces a Set of Arrays Set([1,2,3]...) #=> Set{Int64}(1,2,3) # this is equivalent to Set(1,2,3) @@ -423,7 +423,7 @@ end # You can define functions that take keyword arguments function keyword_args(;k1=4,name2="hello") # note the ; return ["k1"=>k1,"name2"=>name2] -end +end keyword_args(name2="ness") #=> ["name2"=>"ness","k1"=>4] keyword_args(k1="mine") #=> ["k1"=>"mine","name2"=>"hello"] @@ -511,7 +511,7 @@ end # The default constructor's arguments are the properties # of the tyep, in order the order they are listed in the definition tigger = Tiger(3.5,"orange") #=> Tiger(3.5,"orange") - + # The type doubles as the constructor function for values of that type sherekhan = typeof(tigger)(5.6,"fire") #=> Tiger(5.6,"fire") @@ -529,8 +529,8 @@ subtypes(Number) #=> 6-element Array{Any,1}: # Complex{Float32} # Complex{Float64} # Complex{T<:Real} - # ImaginaryUnit - # Real + # ImaginaryUnit + # Real subtypes(Cat) #=> 0-element Array{Any,1} # Every type has a super type; use the `super` function to get it. @@ -565,7 +565,7 @@ end # When possible, you should use outer constructors rather than inner ones. #################################################### -## 6. Multiple-Dispatch +## 6. Multiple-Dispatch #################################################### # In Julia, all named functions are generic functions @@ -641,11 +641,11 @@ end # Also let the cat go first fight(c::Cat,l::Lion) = println("The cat beats the Lion") -#=> Warning: New definition +#=> Warning: New definition # fight(Cat,Lion) at none:1 -# is ambiguous with +# is ambiguous with # fight(Lion,Cat) at none:2. -# Make sure +# Make sure # fight(Lion,Lion) # is defined first. #fight (generic function with 4 methods)