Expanded Type and Multiple Dispatch sections, and added more dispatch examples. Also added link to mailing list.

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Leah Hanson 2013-10-18 23:48:02 -05:00
parent 7ec6479a3c
commit 364c367ff3

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@ -479,49 +479,104 @@ filter(x -> x > 5, [3, 4, 5, 6, 7]) #=> [6, 7]
[add_10(i) for i in [1, 2, 3]] #=> [11, 12, 13] [add_10(i) for i in [1, 2, 3]] #=> [11, 12, 13]
#################################################### ####################################################
## 5. Types and Multiple-Dispatch ## 5. Types
#################################################### ####################################################
# Type definition # Julia has a type system.
# Every value has a type; variables do not have types themselves.
# You can use the `typeof` function to get the type of a value.
typeof(5) #=> Int64
# Types are first-class values
typeof(Int64) #=> DataType
typeof(DataType) #=> DataType
# DataType is the type that represents types, including itself.
# Types are used for documentation, optimizations, and dispatch.
# They are not statically checked.
# Users can define types
# They are like records or structs in other languages.
# New types are defined used the `type` keyword.
# type Name
# field::OptionalType
# ...
# end
type Tiger type Tiger
taillength::Float64 taillength::Float64
coatcolor # no type annotation is implicitly Any coatcolor # not including a type annotation is the same as `::Any`
end end
# default constructor is the properties in order
# so, Tiger(taillength,coatcolor)
# Type instantiation # The default constructor's arguments are the properties
tigger = Tiger(3.5,"orange") # the type doubles as the constructor function # of the tyep, in order the order they are listed in the definition
tigger = Tiger(3.5,"orange") #=> Tiger(3.5,"orange")
# The type doubles as the constructor function for values of that type
sherekhan = typeof(tigger)(5.6,"fire") #=> Tiger(5.6,"fire")
# Abtract Types # These struct-style types are called concrete types
# They can be instantiated, but cannot have subtypes.
# The other kind of types is abstract types.
# abstract Name
abstract Cat # just a name and point in the type hierarchy abstract Cat # just a name and point in the type hierarchy
# * types defined with the type keyword are concrete types; they can be # Abstract types cannot be instantiated, but can have subtypes.
# instantiated # For example, Number is an abstract type
# subtypes(Number) #=> 6-element Array{Any,1}:
# * types defined with the abstract keyword are abstract types; they can # Complex{Float16}
# have subtypes. # Complex{Float32}
# # Complex{Float64}
# * each type has one supertype; a supertype can have zero or more subtypes. # Complex{T<:Real}
# ImaginaryUnit
# Real
subtypes(Cat) #=> 0-element Array{Any,1}
# Every type has a super type; use the `super` function to get it.
typeof(5) #=> Int64
super(Int64) #=> Signed
super(Signed) #=> Real
super(Real) #=> Number
super(Number) #=> Any
super(super(Signed)) #=> Number
super(Any) #=> Any
# All of these type, except for Int64, are abstract.
# <: is the subtyping operator
type Lion <: Cat # Lion is a subtype of Cat type Lion <: Cat # Lion is a subtype of Cat
mane_color mane_color
roar::String roar::String
end end
# You can define more constructors for your type
# Just define a function of the same name as the type
# and call an existing constructor to get a value of the correct type
Lion(roar::String) = Lion("green",roar)
# This is an outer constructor because it's outside the type definition
type Panther <: Cat # Panther is also a subtype of Cat type Panther <: Cat # Panther is also a subtype of Cat
eye_color eye_color
Panther() = new("green") Panther() = new("green")
# Panthers will only have this constructor, and no default constructor. # Panthers will only have this constructor, and no default constructor.
end end
# Using inner constructors, like Panter does, gives you control
# over how values of the type can be created.
# When possible, you should use outer constructors rather than inner ones.
# Multiple Dispatch ####################################################
## 6. Multiple-Dispatch
####################################################
# In Julia, all named functions are generic functions # In Julia, all named functions are generic functions
# This means that they are built up from many small methods # This means that they are built up from many small methods
# For example, let's make a function meow: # Each constructor for Lion is a method of the generic function Lion.
# For a non-constructor example, let's make a function meow:
# Definitions for Lion, Panther, Tiger
function meow(cat::Lion) function meow(cat::Lion)
cat.roar # access properties using dot notation cat.roar # access type properties using dot notation
end end
function meow(cat::Panther) function meow(cat::Panther)
@ -532,21 +587,76 @@ function meow(cat::Tiger)
"rawwwr" "rawwwr"
end end
# Testing the meow function
meow(tigger) #=> "rawwr" meow(tigger) #=> "rawwr"
meow(Lion("brown","ROAAR")) #=> "ROAAR" meow(Lion("brown","ROAAR")) #=> "ROAAR"
meow(Panther()) #=> "grrr" meow(Panther()) #=> "grrr"
# Review the local type hierarchy
issubtype(Tiger,Cat) #=> false
issubtype(Lion,Cat) #=> true
issubtype(Panther,Cat) #=> true
# Defining a function that takes Cats
function pet_cat(cat::Cat) function pet_cat(cat::Cat)
println("The cat says $(meow(cat))") println("The cat says $(meow(cat))")
end end
pet_cat(Lion("42")) #=> prints "The cat says 42"
try try
pet_cat(tigger) #=> ERROR: no method pet_cat(Tiger,) pet_cat(tigger) #=> ERROR: no method pet_cat(Tiger,)
catch e catch e
println(e) println(e)
end end
pet_cat(Lion(Panther(),"42")) #=> prints "The cat says 42" # In OO languages, single dispatch is common;
# this means that the method is picked based on the type of the first argument.
# In Julia, all of the argument types contribute to selecting the best method.
# Let's define a function with more arguments, so we can see the difference
function fight(t::Tiger,c::Cat)
println("The $(t.coatcolor) tiger wins!")
end
#=> fight (generic function with 1 method)
fight(tigger,Panther()) #=> prints The orange tiger wins!
fight(tigger,Lion("ROAR")) #=> prints The orange tiger wins!
# Let's change the behavior when the Cat is specifically a Lion
fight(t::Tiger,l::Lion) = println("The $(l.mane_color)-maned lion wins!")
#=> fight (generic function with 2 methods)
fight(tigger,Panther()) #=> prints The orange tiger wins!
fight(tigger,Lion("ROAR")) #=> prints The green-maned lion wins!
# We don't need a Tiger in order to fight
fight(l::Lion,c::Cat) = println("The victorious cat says $(meow(c))")
end
#=> fight (generic function with 3 methods)
fight(Lion("balooga!"),Panther()) #=> prints The victorious cat says grrr
try
fight(Panther(),Lion("RAWR")) #=> ERROR: no method fight(Panther,Lion)
catch
end
# Also let the cat go first
fight(c::Cat,l::Lion) = println("The cat beats the Lion")
#=> Warning: New definition
# fight(Cat,Lion) at none:1
# is ambiguous with
# fight(Lion,Cat) at none:2.
# Make sure
# fight(Lion,Lion)
# is defined first.
#fight (generic function with 4 methods)
# This warning is because it's unclear which fight will be called in:
fight(Lion("RAR"),Lion("brown","rarrr")) #=> prints The victorious cat says rarrr
# The result may be different in other versions of Julia
fight(l::Lion,l2::Lion) = println("The lions come to a tie")
fight(Lion("RAR"),Lion("brown","rarrr")) #=> prints The lions come to a tie
``` ```
@ -554,3 +664,4 @@ pet_cat(Lion(Panther(),"42")) #=> prints "The cat says 42"
You can get a lot more detail from [The Julia Manual](http://docs.julialang.org/en/latest/manual/) You can get a lot more detail from [The Julia Manual](http://docs.julialang.org/en/latest/manual/)
The best place to get help with Julia is the (very friendly) [mailing list](https://groups.google.com/forum/#!forum/julia-users).