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[c++/en] consistent indentation
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@ -162,7 +162,7 @@ namespace Second {
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}
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void bar()
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{
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printf("This is Second::bar\n");
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printf("This is Second::bar\n");
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}
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}
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@ -197,22 +197,22 @@ int main()
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int main()
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{
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int myInt;
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int myInt;
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// Prints to stdout (or terminal/screen)
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// std::cout referring the access to the std namespace
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std::cout << "Enter your favorite number:\n";
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// Takes in input
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std::cin >> myInt;
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// Prints to stdout (or terminal/screen)
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// std::cout referring the access to the std namespace
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std::cout << "Enter your favorite number:\n";
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// Takes in input
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std::cin >> myInt;
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// cout can also be formatted
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std::cout << "Your favorite number is " << myInt << '\n';
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// prints "Your favorite number is <myInt>"
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// cout can also be formatted
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std::cout << "Your favorite number is " << myInt << '\n';
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// prints "Your favorite number is <myInt>"
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std::cerr << "Used for error messages";
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std::cerr << "Used for error messages";
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// flush string stream buffer with new line
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std::cout << "I flushed it away" << std::endl;
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// flush string stream buffer with new line
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std::cout << "I flushed it away" << std::endl;
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}
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//////////
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@ -304,10 +304,10 @@ foo(bar(tempObjectFun()))
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// which case its life gets extended to the current scope:
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void constReferenceTempObjectFun() {
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// constRef gets the temporary object, and it is valid until the end of this
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// function.
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const std::string& constRef = tempObjectFun();
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...
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// constRef gets the temporary object, and it is valid until the end of this
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// function.
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const std::string& constRef = tempObjectFun();
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...
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}
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// Another kind of reference introduced in C++11 is specifically for temporary
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@ -339,15 +339,15 @@ std::basic_string(basic_string&& other);
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// easier visualization and reading of code
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enum ECarTypes
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{
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Sedan,
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Hatchback,
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SUV,
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Wagon
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Sedan,
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Hatchback,
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SUV,
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Wagon
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};
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ECarTypes GetPreferredCarType()
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{
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return ECarTypes::Hatchback;
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return ECarTypes::Hatchback;
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}
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// As of C++11 there is an easy way to assign a type to the enum which can be
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@ -355,21 +355,21 @@ ECarTypes GetPreferredCarType()
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// the desired type and their respective constants
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enum ECarTypes : uint8_t
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{
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Sedan, // 0
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Hatchback, // 1
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SUV = 254, // 254
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Hybrid // 255
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Sedan, // 0
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Hatchback, // 1
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SUV = 254, // 254
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Hybrid // 255
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};
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void WriteByteToFile(uint8_t InputValue)
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{
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// Serialize the InputValue to a file
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// Serialize the InputValue to a file
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}
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void WritePreferredCarTypeToFile(ECarTypes InputCarType)
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{
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// The enum is implicitly converted to a uint8_t due to its declared enum type
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WriteByteToFile(InputCarType);
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// The enum is implicitly converted to a uint8_t due to its declared enum type
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WriteByteToFile(InputCarType);
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}
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// On the other hand you may not want enums to be accidentally cast to an integer
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@ -377,22 +377,22 @@ void WritePreferredCarTypeToFile(ECarTypes InputCarType)
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// won't be implicitly converted
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enum class ECarTypes : uint8_t
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{
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Sedan, // 0
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Hatchback, // 1
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SUV = 254, // 254
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Hybrid // 255
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Sedan, // 0
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Hatchback, // 1
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SUV = 254, // 254
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Hybrid // 255
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};
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void WriteByteToFile(uint8_t InputValue)
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{
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// Serialize the InputValue to a file
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// Serialize the InputValue to a file
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}
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void WritePreferredCarTypeToFile(ECarTypes InputCarType)
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{
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// Won't compile even though ECarTypes is a uint8_t due to the enum
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// being declared as an "enum class"!
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WriteByteToFile(InputCarType);
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// Won't compile even though ECarTypes is a uint8_t due to the enum
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// being declared as an "enum class"!
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WriteByteToFile(InputCarType);
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}
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//////////////////////////////////////////
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@ -573,7 +573,7 @@ Point& Point::operator+=(const Point& rhs)
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{
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x += rhs.x;
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y += rhs.y;
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// `this` is a pointer to the object, on which a method is called.
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return *this;
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}
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@ -653,7 +653,7 @@ barkThreeTimes(fluffy); // Prints "Fluffy barks" three times.
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// Template parameters don't have to be classes:
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template<int Y>
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void printMessage() {
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std::cout << "Learn C++ in " << Y << " minutes!\n";
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std::cout << "Learn C++ in " << Y << " minutes!\n";
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}
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// And you can explicitly specialize templates for more efficient code. Of
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@ -662,7 +662,7 @@ void printMessage() {
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// even if you explicitly specified all parameters.
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template<>
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void printMessage<10>() {
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std::cout << "Learn C++ faster in only 10 minutes!\n";
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std::cout << "Learn C++ faster in only 10 minutes!\n";
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}
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printMessage<20>(); // Prints "Learn C++ in 20 minutes!"
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@ -715,9 +715,9 @@ void doSomethingWithAFile(const char* filename)
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// To begin with, assume nothing can fail.
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FILE* fh = fopen(filename, "r"); // Open the file in read mode.
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if (fh == NULL) {
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// Handle possible error
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}
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if (fh == NULL) {
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// Handle possible error
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}
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doSomethingWithTheFile(fh);
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doSomethingElseWithIt(fh);
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@ -837,7 +837,7 @@ void doSomethingWithAFile(const std::string& filename)
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// Generally a smart pointer is a class which wraps a "raw pointer" (usage of "new"
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// respectively malloc/calloc in C). The goal is to be able to
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// manage the lifetime of the object being pointed to without ever needing to explicitly delete
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// manage the lifetime of the object being pointed to without ever needing to explicitly delete
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// the object. The term itself simply describes a set of pointers with the
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// mentioned abstraction.
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// Smart pointers should preferred over raw pointers, to prevent
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@ -857,9 +857,9 @@ delete ptr;
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// Usage of "std::shared_ptr":
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void foo()
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{
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// It's no longer necessary to delete the Dog.
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std::shared_ptr<Dog> doggo(new Dog());
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doggo->bark();
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// It's no longer necessary to delete the Dog.
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std::shared_ptr<Dog> doggo(new Dog());
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doggo->bark();
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}
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// Beware of possible circular references!!!
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@ -869,7 +869,7 @@ std::shared_ptr<Dog> doggo_two(new Dog());
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doggo_one = doggo_two; // p1 references p2
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doggo_two = doggo_one; // p2 references p1
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// There are several kinds of smart pointers.
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// There are several kinds of smart pointers.
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// The way you have to use them is always the same.
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// This leads us to the question: when should we use each kind of smart pointer?
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// std::unique_ptr - use it when you just want to hold one reference to
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@ -905,13 +905,13 @@ my_vector.push_back(val); // will push the value into the vector again (now havi
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// To iterate through a vector we have 2 choices:
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// Either classic looping (iterating through the vector from index 0 to its last index):
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for (int i = 0; i < my_vector.size(); i++) {
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std::cout << my_vector[i] << '\n'; // for accessing a vector's element we can use the operator []
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std::cout << my_vector[i] << '\n'; // for accessing a vector's element we can use the operator []
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}
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// or using an iterator:
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vector<string>::iterator it; // initialize the iterator for vector
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for (it = my_vector.begin(); it != my_vector.end(); ++it) {
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std::cout << *it << '\n';
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std::cout << *it << '\n';
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}
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// Set
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@ -933,8 +933,8 @@ ST.erase(20); // Will erase element with value 20
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// Set ST: 10 30
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// To iterate through Set we use iterators
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std::set<int>::iterator it;
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for(it = ST.begin(); it != ST.end(); it++) {
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std::cout << *it << '\n';
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for (it = ST.begin(); it != ST.end(); it++) {
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std::cout << *it << '\n';
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}
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// Output:
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// 10
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@ -963,7 +963,7 @@ mymap.insert(pair<char,int>('Z',26));
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// To iterate
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std::map<char,int>::iterator it;
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for (it=mymap.begin(); it!=mymap.end(); ++it)
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for (it = mymap.begin(); it != mymap.end(); ++it)
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std::cout << it->first << "->" << it->second << '\n';
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// Output:
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// A->1
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@ -1033,8 +1033,8 @@ std::sort(tester.begin(), tester.end(), [](const pair<int, int>& lhs, const pair
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std::vector<int> dog_ids;
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// number_of_dogs = 3;
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for(int i = 0; i < 3; i++) {
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dog_ids.push_back(i);
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for (int i = 0; i < 3; i++) {
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dog_ids.push_back(i);
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}
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int weight[3] = {30, 50, 10};
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@ -1057,15 +1057,15 @@ sort(dog_ids.begin(), dog_ids.end(), [&weight](const int &lhs, const int &rhs) {
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// You can use a range for loop to iterate over a container
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int arr[] = {1, 10, 3};
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for(int elem: arr){
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cout << elem << endl;
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for (int elem: arr) {
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cout << elem << endl;
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}
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// You can use "auto" and not worry about the type of the elements of the container
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// For example:
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for(auto elem: arr) {
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// Do something with each element of arr
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for (auto elem: arr) {
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// Do something with each element of arr
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}
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/////////////////////
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@ -1078,10 +1078,10 @@ for(auto elem: arr) {
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// You can override private methods!
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class Foo {
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virtual void bar();
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virtual void bar();
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};
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class FooSub : public Foo {
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virtual void bar(); // Overrides Foo::bar!
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virtual void bar(); // Overrides Foo::bar!
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};
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@ -1212,7 +1212,7 @@ compl 4 // Performs a bitwise not
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## Further Reading:
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* An up-to-date language reference can be found at [CPP Reference](http://cppreference.com/w/cpp).
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* A tutorial for beginners or experts, covering many modern features and good practices: [LearnCpp.com](https://www.learncpp.com/)
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* A tutorial covering basics of language and setting up coding environment is available at [TheChernoProject - C++](https://www.youtube.com/playlist?list=PLlrATfBNZ98dudnM48yfGUldqGD0S4FFb).
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* Additional resources may be found at [CPlusPlus](http://cplusplus.com).
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- An up-to-date language reference can be found at [CPP Reference](http://cppreference.com/w/cpp).
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- A tutorial for beginners or experts, covering many modern features and good practices: [LearnCpp.com](https://www.learncpp.com/)
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- A tutorial covering basics of language and setting up coding environment is available at [TheChernoProject - C++](https://www.youtube.com/playlist?list=PLlrATfBNZ98dudnM48yfGUldqGD0S4FFb).
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- Additional resources may be found at [CPlusPlus](http://cplusplus.com).
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