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[C/en] Added tidbit about fall-though in switch statements.
Another pitfall, as not all languages have fall-through in switches.
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@ -76,7 +76,7 @@ int main (int argc, char** argv)
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///////////////////////////////////////
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// Types
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// Types
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///////////////////////////////////////
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///////////////////////////////////////
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// All variables MUST be declared at the top of the current block scope
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// All variables MUST be declared at the top of the current block scope
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// we declare them dynamically along the code for the sake of the tutorial
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// we declare them dynamically along the code for the sake of the tutorial
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@ -318,6 +318,12 @@ int main (int argc, char** argv)
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case 1:
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case 1:
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printf("Huh, 'a' equals 1!\n");
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printf("Huh, 'a' equals 1!\n");
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break;
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break;
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// Be careful - without a "break", execution continues until the
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// next "break" is reached.
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case 3:
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case 4:
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printf("Look at that.. 'a' is either 3, or 4\n");
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break;
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default:
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default:
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// if `some_integral_expression` didn't match any of the labels
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// if `some_integral_expression` didn't match any of the labels
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fputs("error!\n", stderr);
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fputs("error!\n", stderr);
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@ -345,8 +351,8 @@ int main (int argc, char** argv)
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https://ideone.com/GuPhd6
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https://ideone.com/GuPhd6
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this will print out "Error occured at i = 52 & j = 99."
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this will print out "Error occured at i = 52 & j = 99."
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*/
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*/
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///////////////////////////////////////
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///////////////////////////////////////
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// Typecasting
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// Typecasting
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///////////////////////////////////////
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///////////////////////////////////////
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@ -445,7 +451,7 @@ int main (int argc, char** argv)
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for (xx = 0; xx < 20; xx++) {
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for (xx = 0; xx < 20; xx++) {
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*(my_ptr + xx) = 20 - xx; // my_ptr[xx] = 20-xx
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*(my_ptr + xx) = 20 - xx; // my_ptr[xx] = 20-xx
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} // Initialize memory to 20, 19, 18, 17... 2, 1 (as ints)
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} // Initialize memory to 20, 19, 18, 17... 2, 1 (as ints)
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// Note that there is no standard way to get the length of a
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// Note that there is no standard way to get the length of a
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// dynamically allocated array in C. Because of this, if your arrays are
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// dynamically allocated array in C. Because of this, if your arrays are
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// going to be passed around your program a lot, you need another variable
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// going to be passed around your program a lot, you need another variable
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@ -721,13 +727,13 @@ typedef void (*my_fnp_type)(char *);
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/******************************* Header Files **********************************
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/******************************* Header Files **********************************
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Header files are an important part of c as they allow for the connection of c
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Header files are an important part of c as they allow for the connection of c
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source files and can simplify code and definitions by seperating them into
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source files and can simplify code and definitions by seperating them into
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seperate files.
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seperate files.
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Header files are syntaxtically similar to c source files but reside in ".h"
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Header files are syntaxtically similar to c source files but reside in ".h"
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files. They can be included in your c source file by using the precompiler
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files. They can be included in your c source file by using the precompiler
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command #include "example.h", given that example.h exists in the same directory
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command #include "example.h", given that example.h exists in the same directory
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as the c file.
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as the c file.
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*/
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*/
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