Update java.html.markdown

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Jake Prather 2013-06-29 22:12:03 -05:00
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---
language: java
author: Jake Prather
author_url: http://github.com/JakeHP
---
Java is a general-purpose, concurrent, class-based, object-oriented computer programming language.
Read more here: https://en.wikipedia.org/wiki/Java_(programming_language)
```java
// Single-line comments start with //
/*
Multi-line comments look like this.
*/
// Import Packages
import java.util.ArrayList;
import package.path.here;
// Import "sub-packages"
import java.lang.Math.*;
// Your program's entry point is a function called main
public class Main
{
public static void main (String[] args) throws java.lang.Exception
///////////////////////////////////////
// General
///////////////////////////////////////
// Single-line comments start with //
/*
Multi-line comments look like this.
*/
// Import Packages
import java.util.ArrayList;
import package.path.here;
// Import all "sub-packages"
import java.lang.Math.*;
// Your program's entry point is a function called main
public class Main
{
//stuff here
public static void main (String[] args) throws java.lang.Exception
{
//stuff here
}
}
}
// Printing
System.out.println("Hello World");
System.out.println("Integer: "+10+"Double: "+3.14+ "Boolean: "+true);
// Printing, and forcing a new line on next print = println()
System.out.println("Hello World");
System.out.println("Integer: "+10+"Double: "+3.14+ "Boolean: "+true);
// Printing, without forcing a new line on next print = print()
System.out.print("Hello World");
System.out.print("Integer: "+10+"Double: "+3.14+ "Boolean: "+true);
///////////////////////////////////////
// Types
///////////////////////////////////////
// Byte - 8-bit signed two's complement integer (-128 <= byte <= 127)
// Short - 16-bit signed two's complement integer (-32,768 <= short <= 32,767)
//Integer - 32-bit signed two's complement integer (-2,147,483,648 <= int <= 2,147,483,647)
int x = 1;
//Long - 64-bit signed two's complement integer (-9,223,372,036,854,775,808 <= long <= 9,223,372,036,854,775,807)
//Float - Single-precision 32-bit IEEE 754 Floating Point
//Double - Double-precision 64-bit IEEE 754 Floating Point
//Boolean - True & False
//Char - A single 16-bit Unicode character
// Other than char, which is always 1 byte, these types vary in size depending
// on your machine. sizeof(T) gives you the size of a variable with type T in
// bytes so you can express the size of these types in a portable way.
// For example,
printf("%d\n", sizeof(int)); // => 4 (on machines with 4-byte words)
// Arrays must be initialized with a concrete size.
char my_char_array[20]; // This array occupies 1 * 20 = 20 bytes
int my_int_array[20]; // This array occupies 4 * 20 = 80 bytes
// (assuming 4-byte words)
// You can initialize an array to 0 thusly:
char my_array[20] = {0};
// Indexing an array is like other languages -- or,
// rather, other languages are like C
my_array[0]; // => 0
// Arrays are mutable; it's just memory!
my_array[1] = 2;
printf("%d\n", my_array[1]); // => 2
// Strings are just arrays of chars terminated by a NUL (0x00) byte,
// represented in strings as the special character '\0'.
// (We don't have to include the NUL byte in string literals; the compiler
// inserts it at the end of the array for us.)
char a_string[20] = "This is a string";
printf("%s\n", a_string); // %s formats a string
/*
You may have noticed that a_string is only 16 chars long.
Char #17 is the NUL byte.
Chars #18, 19 and 20 have undefined values.
*/
printf("%d\n", a_string[16]); => 0
// Byte - 8-bit signed two's complement integer (-128 <= byte <= 127)
byte foo = 100;
// Short - 16-bit signed two's complement integer (-32,768 <= short <= 32,767)
short bar = 10000;
//Integer - 32-bit signed two's complement integer (-2,147,483,648 <= int <= 2,147,483,647)
int foo = 1;
//Long - 64-bit signed two's complement integer (-9,223,372,036,854,775,808 <= long <= 9,223,372,036,854,775,807)
long bar = 100000L;
//Float - Single-precision 32-bit IEEE 754 Floating Point
float foo = 234.5f;
//Double - Double-precision 64-bit IEEE 754 Floating Point
double bar = 123.4;
//Boolean - True & False
boolean foo = true;
boolean bar = false;
//Char - A single 16-bit Unicode character
char foo = 'A';
//Strings
String foo = "Hello World!";
// \n is an escaped character that starts a new line
String foo = "Hello World!\nLine2!";
System.out.println(foo);
//Hello World!
//Line2!
//Arrays
//The array size must be decided upon declaration
//The format for declaring an array is follows:
//<datatype> [] <var name> = new <datatype>[<array size>];
int [] array = new int[10];
String [] array = new String[1];
boolean [] array = new boolean[100];
// Indexing an array - Accessing an element
array[0];
// Arrays are mutable; it's just memory!
array[1] = 1;
System.out.println(array[1]); // => 1
array[1] = 2;
printf("%d\n", my_array[1]); // => 2
//Others to check out
//ArrayLists - Like arrays except more functionality is offered, and the size is mutable
//LinkedLists
//Maps
//HashMaps
///////////////////////////////////////
// Operators
///////////////////////////////////////
int i1 = 1, i2 = 2; // Shorthand for multiple declaration
float f1 = 1.0, f2 = 2.0;
// Arithmetic is straightforward
i1 + i2; // => 3
i2 - i1; // => 1
i2 * i1; // => 2
i1 / i2; // => 0 (0.5, but truncated towards 0)
f1 / f2; // => 0.5, plus or minus epsilon
// Modulo is there as well
11 % 3; // => 2
// Comparison operators are probably familiar, but
// there is no boolean type in c. We use ints instead.
// 0 is false, anything else is true. (The comparison
// operators always return 0 or 1.)
3 == 2; // => 0 (false)
3 != 2; // => 1 (true)
3 > 2; // => 1
3 < 2; // => 0
2 <= 2; // => 1
2 >= 2; // => 1
// Logic works on ints
!3; // => 0 (Logical not)
!0; // => 1
1 && 1; // => 1 (Logical and)
0 && 1; // => 0
0 || 1; // => 1 (Logical or)
0 || 0; // => 0
// Bitwise operators!
~0x0F; // => 0xF0 (bitwise negation)
0x0F & 0xF0; // => 0x00 (bitwise AND)
0x0F | 0xF0; // => 0xFF (bitwise OR)
0x04 ^ 0x0F; // => 0x0B (bitwise XOR)
0x01 << 1; // => 0x02 (bitwise left shift (by 1))
0x02 >> 1; // => 0x01 (bitwise right shift (by 1))
int i1 = 1, i2 = 2; // Shorthand for multiple declarations
// Arithmetic is straightforward
i1 + i2; // => 3
i2 - i1; // => 1
i2 * i1; // => 2
i1 / i2; // => 0 (0.5, but truncated towards 0)
// Modulo
11 % 3; // => 2
// Comparison operators
3 == 2; // => 0 (false)
3 != 2; // => 1 (true)
3 > 2; // => 1
3 < 2; // => 0
2 <= 2; // => 1
2 >= 2; // => 1
// Bitwise operators!
~ Unary bitwise complement
<< Signed left shift
>> Signed right shift
>>> Unsigned right shift
& Bitwise AND
^ Bitwise exclusive OR
| Bitwise inclusive OR
///////////////////////////////////////
// Control Structures
///////////////////////////////////////
if (0) {
printf("I am never run\n");
} else if (0) {
printf("I am also never run\n");
} else {
printf("I print\n");
}
if (false) {
System.out.println("I never run");
} else if (false) {
System.out.println("I am also never run");
} else {
System.out.println("I print");
}
}
// While loops exist
int ii = 0;
while (ii < 10) {
printf("%d, ", ii++); // ii++ increments ii in-place, after using its value.
} // => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
printf("\n");
int kk = 0;
do {
printf("%d, ", kk);
} while (++kk < 10); // ++kk increments kk in-place, before using its value
// => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
printf("\n");
// For loops too
int jj;
for (jj=0; jj < 10; jj++) {
printf("%d, ", jj);
} // => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
printf("\n");
// While loops exist
int ii = 0;
while (ii < 10) {
printf("%d, ", ii++); // ii++ increments ii in-place, after using its value.
} // => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
printf("\n");
int kk = 0;
do {
printf("%d, ", kk);
} while (++kk < 10); // ++kk increments kk in-place, before using its value
// => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
printf("\n");
// For loops too
int jj;
for (jj=0; jj < 10; jj++) {
printf("%d, ", jj);
} // => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
printf("\n");
///////////////////////////////////////
// Typecasting