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[GDScript/en] Add missing line (#4268)
* [GDScript/en] Add GDScript * Added missing comment about Dictionary * Fixed mismatched types * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * Update gdscript.html.markdown Co-authored-by: Andre Polykanine <ap@oire.me> * [GDScript/en] Add missing line Co-authored-by: Andre Polykanine <ap@oire.me>
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@ -281,6 +281,7 @@ func _on_death():
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## Type hints
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## Type hints
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GDScript can optionally use static typing.
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GDScript can optionally use static typing.
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```nim
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```nim
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extends Node
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extends Node
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