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- update examples
- further explain Optional types - add build config example - explain array/dictionary mutability - expand tuple example
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@ -27,6 +27,9 @@ import UIKit
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println("Hello, world")
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// variables (var) value can change after being set
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// constants (let) value can NOT be changed after being set
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var myVariable = 42
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let øπΩ = "value" // unicode variable names
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let π = 3.1415926
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@ -38,7 +41,29 @@ let intValue = 0007 // 7
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let largeIntValue = 77_000 // 77000
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let label = "some text " + String(myVariable) // Casting
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let piText = "Pi = \(π), Pi 2 = \(π * 2)" // String interpolation
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// Build Specific values
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// uses -D build configuration
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#if false
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println("Not printed")
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let buildValue = 3
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#else
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let buildValue = 7
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#endif
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println("Build value: \(buildValue)") // Build value: 7
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/*
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Optionals are a Swift language feature that allows you to store a `Some` or
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`None` value.
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Because Swift requires every property to have a value, even nil must be
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explicitly stored as an Optional value.
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Optional<T> is an enum.
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*/
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var someOptionalString: String? = "optional" // Can be nil
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// same as above, but ? is a postfix operator (syntax candy)
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var someOptionalString2: Optional<String> = "optional"
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if someOptionalString != nil {
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// I am not nil
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@ -50,11 +75,23 @@ if someOptionalString != nil {
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}
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someOptionalString = nil
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if let someStringConstant = someOptionalString {
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// has Some value
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// implicitly unwrapped optional
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var unwrappedString: String! = "Value is expected."
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// same as above, but ! is a postfix operator (more syntax candy)
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var unwrappedString2: ImplicitlyUnwrappedOptional<String> = "Value is expected."
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if let someOptionalStringConstant = someOptionalString {
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// has `Some` value, non-nil
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if !someOptionalStringConstant.hasPrefix("ok") {
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// does not have the prefix
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}
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}
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// Swift has support for storing a value of any type.
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// AnyObject == id
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// Unlike Objective-C `id`, AnyObject works with any value (Class, Int, struct, etc)
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var anyObjectVar: AnyObject = 7
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anyObjectVar = "Changed value to a string, not good practice, but possible."
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/*
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Comment here
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@ -67,10 +104,17 @@ Comment here
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// MARK: Collections
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//
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/*
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Array and Dictionary types are structs. So `let` and `var` also indicate
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that they are mutable (var) or immutable (let) when declaring these types.
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*/
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// Array
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var shoppingList = ["catfish", "water", "lemons"]
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shoppingList[1] = "bottle of water"
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let emptyArray = [String]()
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let emptyArray = [String]() // immutable
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var emptyMutableArray = [String]() // mutable
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// Dictionary
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var occupations = [
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@ -78,7 +122,8 @@ var occupations = [
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"kaylee": "Mechanic"
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]
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occupations["Jayne"] = "Public Relations"
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let emptyDictionary = [String: Float]()
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let emptyDictionary = [String: Float]() // immutable
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var emptyMutableDictionary = [String: Float]() // mutable
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//
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@ -162,6 +207,9 @@ func getGasPrices() -> (Double, Double, Double) {
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}
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let pricesTuple = getGasPrices()
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let price = pricesTuple.2 // 3.79
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// Ignore Tuple (or other) values by using _ (underscore)
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let (_, price1, _) = pricesTuple // price1 == 3.69
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println(price1 == pricesTuple.1) // true
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println("Gas price: \(price)")
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// Variadic Args
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