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add much needed spacing with markdown headers (#2676)
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@ -25,14 +25,20 @@ double paragraphs, and single notes.
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Multiline comments use #` and a quoting construct.
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(), [], {}, 「」, etc, will work.
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)
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```
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### Variables
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## Variables
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```perl6
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# In Perl 6, you declare a lexical variable using `my`
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my $variable;
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# Perl 6 has 4 kinds of variables:
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```
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## * Scalars. They represent a single value. They start with a `$`
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### Scalars
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```perl6
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# Scalars represent a single value. They start with a `$`
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my $str = 'String';
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# double quotes allow for interpolation (which we'll see later):
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@ -46,8 +52,12 @@ my $bool = True; # `True` and `False` are Perl 6's boolean values.
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my $inverse = !$bool; # You can invert a bool with the prefix `!` operator
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my $forced-bool = so $str; # And you can use the prefix `so` operator
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# which turns its operand into a Bool
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```
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## * Lists. They represent multiple values. Their name start with `@`.
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### Lists
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```perl6
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# Lists represent multiple values. Their name start with `@`.
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my @array = 'a', 'b', 'c';
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# equivalent to :
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@ -66,8 +76,11 @@ say "Interpolate all elements of an array using [] : @array[]";
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my @keys = 0, 2;
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@array[@keys] = @letters; # Assignment using an array containing index values
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say @array; #=> a 6 b
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```
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## * Hashes, or key-value Pairs.
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### Hashes, or key-value Pairs.
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```perl6
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# Hashes are pairs of keys and values.
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# You can construct a Pair object using the syntax `Key => Value`.
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# Hash tables are very fast for lookup, and are stored unordered.
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@ -96,9 +109,13 @@ my %hash = :w(1), # equivalent to `w => 1`
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say %hash{'key1'}; # You can use {} to get the value from a key
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say %hash<key2>; # If it's a string, you can actually use <>
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# (`{key1}` doesn't work, as Perl6 doesn't have barewords)
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```
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## * Subs: subroutines or functions as most other languages call them are
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# created with the `sub` keyword.
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## Subs
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```perl6
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# subroutines or functions as most other languages call them are
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# created with the `sub` keyword.
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sub say-hello { say "Hello, world" }
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sub say-hello-to(Str $name) { # You can provide the type of an argument
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@ -186,8 +203,11 @@ sub concat3($a, $b, $c) {
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}
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concat3(|@array); #=> a, b, c
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# `@array` got "flattened" as a part of the argument list
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```
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### Containers
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## Containers
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```perl6
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# In Perl 6, values are actually stored in "containers".
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# The assignment operator asks the container on the left to store the value on
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# its right. When passed around, containers are marked as immutable.
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@ -216,11 +236,12 @@ sub x-store() is rw { $x }
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x-store() = 52; # in this case, the parentheses are mandatory
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# (else Perl 6 thinks `x-store` is an identifier)
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say $x; #=> 52
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```
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## Control Flow Structures
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### Conditionals
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### Control Flow Structures
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## Conditionals
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```perl6
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# - `if`
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# Before talking about `if`, we need to know which values are "Truthy"
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# (represent True), and which are "Falsey" (or "Falsy") -- represent False.
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@ -249,7 +270,11 @@ say "Quite truthy" if True;
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my $age = 30;
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say $age > 18 ?? "You are an adult" !! "You are under 18";
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```
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### given/when, or switch
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```perl6
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# - `given`-`when` looks like other languages' `switch`, but is much more
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# powerful thanks to smart matching and Perl 6's "topic variable", $_.
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#
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@ -282,9 +307,11 @@ given "foo bar" {
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say "Something else"
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}
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}
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```
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## Looping constructs
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### Looping constructs
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```perl6
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# - `loop` is an infinite loop if you don't pass it arguments,
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# but can also be a C-style `for` loop:
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loop {
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@ -327,9 +354,11 @@ for @array {
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if long-computation() -> $result {
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say "The result is $result";
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}
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```
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### Operators
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## Operators
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```perl6
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## Since Perl languages are very much operator-based languages,
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## Perl 6 operators are actually just funny-looking subroutines, in syntactic
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## categories, like infix:<+> (addition) or prefix:<!> (bool not).
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@ -448,12 +477,18 @@ $b || $a; # 1
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$a *= 2; # multiply and assignment. Equivalent to $a = $a * 2;
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$b %%= 5; # divisible by and assignment
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@array .= sort; # calls the `sort` method and assigns the result back
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```
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### More on subs !
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## More on subs !
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```perl6
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# As we said before, Perl 6 has *really* powerful subs. We're going to see
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# a few more key concepts that make them better than in any other language :-).
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```
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## Unpacking !
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### Unpacking !
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```perl6
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# It's the ability to "extract" arrays and keys (AKA "destructuring").
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# It'll work in `my`s and in parameter lists.
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my ($f, $g) = 1, 2;
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@ -521,7 +556,11 @@ sub list-of($n) {
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}
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}
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my @list3 = list-of(3); #=> (0, 1, 2)
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```
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### lambdas
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```perl6
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## You can create a lambda with `-> {}` ("pointy block") or `{}` ("block")
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my &lambda = -> $argument { "The argument passed to this lambda is $argument" }
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# `-> {}` and `{}` are pretty much the same thing, except that the former can
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@ -564,8 +603,11 @@ map(sub ($a, $b) { $a + $b + 3 }, @array); # (here with `sub`)
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# Note : those are sorted lexicographically.
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# `{ $^b / $^a }` is like `-> $a, $b { $b / $a }`
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```
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## About types...
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### About types...
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```perl6
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# Perl6 is gradually typed. This means you can specify the type
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# of your variables/arguments/return types, or you can omit them
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# and they'll default to "Any".
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@ -579,8 +621,11 @@ map(sub ($a, $b) { $a + $b + 3 }, @array); # (here with `sub`)
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# You can specify the type you're subtyping (by default, Any),
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# and add additional checks with the "where" keyword:
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subset VeryBigInteger of Int where * > 500;
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```
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## Multiple Dispatch
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### Multiple Dispatch
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```perl6
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# Perl 6 can decide which variant of a `sub` to call based on the type of the
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# arguments, or on arbitrary preconditions, like with a type or a `where`:
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@ -624,9 +669,11 @@ multi with-or-without-you {
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# sub trait_mod:<is>(Routine $r, :$rw!) {}
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#
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# (commented because running this would be a terrible idea !)
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```
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## Scoping
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### Scoping
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```perl6
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# In Perl 6, unlike many scripting languages, (such as Python, Ruby, PHP),
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# you must declare your variables before using them. The `my` declarator
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# you have learned uses "lexical scoping". There are a few other declarators,
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@ -646,9 +693,11 @@ outer()(); #=> 'Foo Bar'
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# As you can see, `$file_scoped` and `$outer_scoped` were captured.
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# But if we were to try and use `$bar` outside of `foo`,
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# the variable would be undefined (and you'd get a compile time error).
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```
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### Twigils
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## Twigils
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```perl6
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# There are many special `twigils` (composed sigil's) in Perl 6.
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# Twigils define the variables' scope.
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# The * and ? twigils work on standard variables:
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@ -683,9 +732,11 @@ call_say_dyn(); #=> 25 100
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# we are calling it from outside.
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say_dyn(); #=> 1 100 We changed the value of $*dyn_scoped_2 in call_say_dyn
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# so now its value has changed.
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```
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### Object Model
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## Object Model
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```perl6
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# To call a method on an object, add a dot followed by the method name:
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# => $object.method
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# Classes are declared with the `class` keyword. Attributes are declared
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@ -730,8 +781,11 @@ say $class-obj.get-value; #=> 15
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#$class-obj.attrib = 5; # This fails, because the `has $.attrib` is immutable
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$class-obj.other-attrib = 10; # This, however, works, because the public
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# attribute is mutable (`rw`).
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```
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## Object Inheritance
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### Object Inheritance
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```perl6
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# Perl 6 also has inheritance (along with multiple inheritance)
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# While `method`'s are inherited, `submethod`'s are not.
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# Submethods are useful for object construction and destruction tasks,
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@ -768,9 +822,12 @@ $Madison.talk; # prints "Goo goo ga ga" due to the overrided method.
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# `$a .= b` is the same as `$a = $a.b`)
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# Also note that `BUILD` (the method called inside `new`)
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# will set parent properties too, so you can pass `val => 5`.
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```
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### Roles, or Mixins
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## Roles are supported too (also called Mixins in other languages)
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```perl6
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# Roles are supported too (also called Mixins in other languages)
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role PrintableVal {
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has $!counter = 0;
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method print {
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@ -798,8 +855,11 @@ class Item does PrintableVal {
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# NOTE: You can use a role as a class (with `is ROLE`). In this case, methods
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# will be shadowed, since the compiler will consider `ROLE` to be a class.
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}
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```
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### Exceptions
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## Exceptions
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```perl6
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# Exceptions are built on top of classes, in the package `X` (like `X::IO`).
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# In Perl6 exceptions are automatically 'thrown'
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open 'foo'; #> Failed to open file foo: no such file or directory
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@ -828,8 +888,11 @@ open 'foo' orelse say "Something happened $_"; #> Something happened
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# Both of those above work but in case we get an object from the left side that
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# is not a failure we will probably get a warning. We see below how we can use
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# `try` and `CATCH` to be more specific with the exceptions we catch.
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```
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## Using `try` and `CATCH`
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### Using `try` and `CATCH`
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```perl6
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# By using `try` and `CATCH` you can contain and handle exceptions without
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# disrupting the rest of the program. `try` will set the last exception to
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# the special variable `$!` Note: This has no relation to $!variables.
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@ -883,8 +946,11 @@ try {
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# Those are "good" exceptions, which happen when you change your program's flow,
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# using operators like `return`, `next` or `last`.
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# You can "catch" those with `CONTROL` (not 100% working in Rakudo yet).
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```
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### Packages
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## Packages
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```perl6
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# Packages are a way to reuse code. Packages are like "namespaces", and any
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# element of the six model (`module`, `role`, `class`, `grammar`, `subset`
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# and `enum`) are actually packages. (Packages are the lowest common denominator)
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@ -915,8 +981,11 @@ grammar Parse::Text::Grammar { # A grammar is a package, which you could `use`
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my $actions = JSON::Tiny::Actions.new;
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# We'll see how to export variables and subs in the next part:
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```
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### Declarators
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## Declarators
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```perl6
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# In Perl 6, you get different behaviors based on how you declare a variable.
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# You've already seen `my` and `has`, we'll now explore the others.
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@ -978,10 +1047,11 @@ for ^5 -> $a {
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# Next iteration will re-run `rand`.
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}
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}
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```
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## Phasers
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### Phasers
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```perl6
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# Phasers in Perl 6 are blocks that happen at determined points of time in your
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# program. They are called phasers because they mark a change in the phase
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# of a program. For example, when the program is compiled, a for loop runs,
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@ -1041,8 +1111,11 @@ sub do-db-stuff {
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KEEP $db.commit; # commit the transaction if all went well
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UNDO $db.rollback; # or rollback if all hell broke loose
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}
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```
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### Statement prefixes
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## Statement prefixes
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```perl6
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# Those act a bit like phasers: they affect the behavior of the following code.
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# Though, they run in-line with the executable code, so they're in lowercase.
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# (`try` and `start` are theoretically in that list, but explained somewhere else)
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@ -1085,8 +1158,11 @@ say join ',', gather if False {
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constant thrice = gather for ^3 { say take $_ }; # Doesn't print anything
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# versus:
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constant thrice = eager gather for ^3 { say take $_ }; #=> 0 1 2
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```
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### Iterables
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## Iterables
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```perl6
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# Iterables are objects that can be iterated similar to the `for` construct
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# `flat`, flattens iterables:
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say (1, 10, (20, 10) ); #> (1 10 (20 10)) Notice how grouping is maintained
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@ -1108,9 +1184,11 @@ quietly { warn 'This is a warning!' }; #=> No output
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# - `contend` - Attempts side effects under STM
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# Not yet implemented !
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```
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### More operators thingies !
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## More operators thingies !
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```perl6
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## Everybody loves operators ! Let's get more of them
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# The precedence list can be found here:
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@ -1128,8 +1206,11 @@ $a ! $b ! $c; # with a list-associative `!`, this is `infix:<>`
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!$a! # with left-associative `!`, this is `(!$a)!`
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!$a! # with right-associative `!`, this is `!($a!)`
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!$a! # with non-associative `!`, this is illegal
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```
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## Create your own operators !
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### Create your own operators !
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```perl6
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# Okay, you've been reading all of that, so I guess I should try
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# to show you something exciting.
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# I'll tell you a little secret (or not-so-secret):
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@ -1193,8 +1274,11 @@ postcircumfix:<{ }>(%h, $key, :delete); # (you can call operators like that)
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# (you are, obviously, recommended against making an operator out of
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# *everything* -- with great power comes great responsibility)
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```
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## Meta operators !
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### Meta operators !
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```perl6
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# Oh boy, get ready. Get ready, because we're delving deep
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# into the rabbit's hole, and you probably won't want to go
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# back to other languages after reading that.
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@ -1281,8 +1365,11 @@ say @fib[^10]; #=> 1 1 2 3 5 8 13 21 34 55
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# Note : as for ranges, once reified, elements aren't re-calculated.
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# That's why `@primes[^100]` will take a long time the first time you print
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# it, then be instant.
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```
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### Regular Expressions
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## Regular Expressions
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```perl6
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# I'm sure a lot of you have been waiting for this one.
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# Well, now that you know a good deal of Perl 6 already, we can get started.
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# First off, you'll have to forget about "PCRE regexps" (perl-compatible regexps).
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@ -1402,8 +1489,11 @@ so 'foo' ~~ / <-[ f o ]> + /; # False
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so 'foo' ~~ / <[ a..z ] - [ f o ]> + /; # False (any letter except f and o)
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so 'foo' ~~ / <-[ a..z ] + [ f o ]> + /; # True (no letter except f and o)
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so 'foo!' ~~ / <-[ a..z ] + [ f o ]> + /; # True (the + doesn't replace the left part)
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```
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## Grouping and capturing
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### Grouping and capturing
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```perl6
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# Group: you can group parts of your regexp with `[]`.
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# These groups are *not* captured (like PCRE's `(?:)`).
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so 'abc' ~~ / a [ b ] c /; # `True`. The grouping does pretty much nothing
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@ -1478,7 +1568,7 @@ so 'ayc' ~~ / a [ b | y ] c /; # `True`. Obviously enough ...
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# and other things that can't traditionnaly be represented by normal regexps.
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#
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# Then, all the alternatives are tried at once, and the longest wins.
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# Exemples:
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# Examples:
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# DECLARATIVE | PROCEDURAL
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/ 'foo' \d+ [ <subrule1> || <subrule2> ] /;
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# DECLARATIVE (nested groups are not a problem)
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@ -1489,11 +1579,11 @@ so 'ayc' ~~ / a [ b | y ] c /; # `True`. Obviously enough ...
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# Note: the first-matching `or` still exists, but is now spelled `||`
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'foo' ~~ / fo || foo /; # `fo` now.
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```
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## Extra: the MAIN subroutine
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### Extra: the MAIN subroutine
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```perl6
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# The `MAIN` subroutine is called when you run a Perl 6 file directly.
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# It's very powerful, because Perl 6 actually parses the arguments
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# and pass them as such to the sub. It also handles named argument (`--foo`)
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@ -1521,13 +1611,12 @@ multi MAIN('import', File, Str :$as) { ... } # omitting parameter name
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# As you can see, this is *very* powerful.
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# It even went as far as to show inline the constants.
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# (the type is only displayed if the argument is `$`/is named)
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```
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###
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### APPENDIX A:
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###
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## APPENDIX A:
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### List of things
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###
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```perl6
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# It's considered by now you know the Perl6 basics.
|
||||
# This section is just here to list some common operations,
|
||||
# but which are not in the "main part" of the tutorial to bloat it up
|
||||
|
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Reference in New Issue
Block a user