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corrected errors about the nullable types for C#
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@ -107,7 +107,8 @@ namespace Learning
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// Char - A single 16-bit Unicode character
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// Char - A single 16-bit Unicode character
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char fooChar = 'A';
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char fooChar = 'A';
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// Strings
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// Strings -- unlike the previous base types which are all value types,
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// a string is a reference type. That is, you can set it to null
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string fooString = "My string is here!";
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string fooString = "My string is here!";
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Console.WriteLine(fooString);
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Console.WriteLine(fooString);
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@ -142,14 +143,21 @@ namespace Learning
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const int HOURS_I_WORK_PER_WEEK = 9001;
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const int HOURS_I_WORK_PER_WEEK = 9001;
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// Nullable types
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// Nullable types
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// any type can be made nullable by suffixing a ?
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// any value type (i.e. not a class) can be made nullable by suffixing a ?
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// <type>? <var name> = <value>
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// <type>? <var name> = <value>
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int? nullable = null;
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int? nullable = null;
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Console.WriteLine("Nullable variable: " + nullable);
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Console.WriteLine("Nullable variable: " + nullable);
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// In order to use nullable's value, you have to use Value property or to explicitly cast it
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// In order to use nullable's value, you have to use Value property
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string? nullableString = "not null";
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// or to explicitly cast it
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Console.WriteLine("Nullable value is: " + nullableString.Value + " or: " + (string) nullableString );
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DateTime? nullableDate = null;
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// The previous line would not have compiled without the '?'
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// because DateTime is a value type
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// <type>? is equivalent to writing Nullable<type>
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Nullable<DateTime> otherNullableDate = nullableDate;
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nullableDate = DateTime.Now;
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Console.WriteLine("Nullable value is: " + nullableDate.Value + " or: " + (DateTime) nullableDate );
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// ?? is syntactic sugar for specifying default value
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// ?? is syntactic sugar for specifying default value
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// in case variable is null
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// in case variable is null
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