learn pogoscript

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---
language: pogoscript
contributors:
- ["Tim Macfarlane", "http://github.com/refractalize"]
filename: learnPogo.pogo
---
Pogoscript is a little language that emphasises readability, DSLs and provides excellent asynchronous primitives for writing connected JavaScript applications for the browser or server.
# variables
defining a variable
```
water temperature = 24
```
re-assigning a variable after its definition
```
water temperature := 26
```
## functions
functions allow their parameters to be placed anywhere
```
temperature at (altitude) altitude = 32 - altitude / 100
```
longer functions are just indented
```
temperature at (altitude) altitude :=
if (altitude < 0)
water temperature
else
32 - altitude / 100
```
calling a function
```
current temperature = temperature at 3200 altitude
```
## objects and methods
this function constructs a new object
```
position (x, y) = {
x = x
y = y
distance from position (p) =
dx = self.x - p.x
dy = self.y - p.y
Math.sqrt (dx * dx + dy * dy)
}
```
calling methods
```
position (7, 2).distance from position (position (5, 1))
```
as in JavaScript, objects are hashes too
```
position.'x' == position.x == position.('x')
```
## arrays
```
positions = [
position (1, 1)
position (1, 2)
position (1, 3)
]
```
indexing an array
```
positions.0.y
n = 2
positions.(n).y
```
## strings
```
poem = 'Tail turned to red sunset on a juniper crown a lone magpie cawks.
Mad at Oryoki in the shrine-room -- Thistles blossomed late afternoon.
Put on my shirt and took it off in the sun walking the path to lunch.
A dandelion seed floats above the marsh grass with the mosquitos.
At 4 A.M. the two middleaged men sleeping together holding hands.
In the half-light of dawn a few birds warble under the Pleiades.
Sky reddens behind fir trees, larks twitter, sparrows cheep cheep cheep
cheep cheep.'
// Allen Ginsburg
```
interpolation
```
outlook = 'amazing!'
console.log "the weather tomorrow is going to be #(outlook)"
```
## regular expressions
```
r/(\d+)m/
```
## operators
```
true @and true
false @or true
@not false
2 < 4
2 >= 2
2 > 1
// plus all the javascript ones
```
to define your own
```
(p1) plus (p2) =
position (p1.x + p2.x, p1.y + p2.y)
```
can be called as an operator
```
position (1, 1) @plus position (0, 2)
```
or as a function
```
(position (1, 1)) plus (position (0, 2))
```
explicit return
```
(x) times (y) = return (x * y)
```
new
```
now = @new Date ()
```
# more on functions
functions can take named optional arguments
```
spark (position, color: 'black', velocity: {x = 0, y = 0}) = {
color = color
position = position
velocity = velocity
}
red = spark (position 1 1, color: 'red')
fast black = spark (position 1 1, velocity: {x = 10, y = 0})
```
functions can unsplat arguments too
```
log (messages, ...) =
console.log (messages, ...)
```
## blocks
blocks are functions passed to other functions. This block takes two parameters, `spark` and `c`,
the body of the block is the indented code after the function call
```
render each @(spark) into canvas context @(c)
ctx.begin path ()
ctx.stroke style = spark.color
ctx.arc (
spark.position.x + canvas.width / 2
spark.position.y
3
0
Math.PI * 2
)
ctx.stroke ()
```
## asynchronous calls
Node.js includes the `fs` module for accessing the file system.
Let's list the contents of a directory
```
fs = require 'fs'
directory listing = fs.readdir! '.'
```
`fs.readdir()` is an asynchronous function, so we can call it using the `!` operator.
The `!` operator allows you to call async functions with the same syntax and largely
the same semantics as normal synchronous functions.
Pogoscript rewrites it so that all subsequent code is placed in the callback function
to `fs.readdir()`.
to catch asynchronous errors while calling asynchronous functions
```
try
another directory listing = fs.readdir! 'a-missing-dir'
catch (ex)
console.log (ex)
```
in fact, if you don't use `try catch`, it will raise the error up the
stack to the outer-most `try catch` or to the event loop, as you'd expect
with non-async exceptions
to run two asynchronous calls concurrently, use the `?` operator.
The `?` operator returns a *future* which can be executed to
wait for and obtain the result, again using the `!` operator
we don't wait for either of these calls to finish
```
a = fs.stat? 'a.txt'
b = fs.stat? 'b.txt'
```
now we wait for the calls to finish and print the results
```
console.log "size of a.txt is #(a!.size)"
console.log "size of b.txt is #(b!.size)"
```
That's it.
Download [Node.js](http://nodejs.org/) and `npm install pogo`.
There is plenty of documentation on [http://pogoscript.org/](http://pogoscript.org/), inlcuding a [cheat sheet](http://pogoscript.org/cheatsheet.html), a [guide](http://pogoscript.org/guide/), and how [Pogoscript translates to Javascript](http://featurist.github.io/pogo-examples/). Get in touch on the [google group](http://groups.google.com/group/pogoscript) if you have questions!