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[Kotlin/en] add kotlin operator overloading
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@ -65,7 +65,7 @@ fun helloWorld(val name : String) {
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A template expression starts with a dollar sign ($).
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*/
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val fooTemplateString = "$fooString has ${fooString.length} characters"
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println(fooTemplateString) // => My String Is Here! has 18 characters
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println(fooTemplateString) // => My String Is Here! has 18 characters
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/*
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For a variable to hold null it must be explicitly specified as nullable.
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@ -175,12 +175,12 @@ fun helloWorld(val name : String) {
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// Objects can be destructured into multiple variables.
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val (a, b, c) = fooCopy
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println("$a $b $c") // => 1 100 4
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// destructuring in "for" loop
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for ((a, b, c) in listOf(fooData)) {
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println("$a $b $c") // => 1 100 4
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}
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val mapData = mapOf("a" to 1, "b" to 2)
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// Map.Entry is destructurable as well
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for ((key, value) in mapData) {
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@ -347,6 +347,8 @@ fun helloWorld(val name : String) {
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println(EnumExample.A) // => A
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println(ObjectExample.hello()) // => hello
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testOperator()
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}
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// Enum classes are similar to Java enum types.
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@ -376,6 +378,71 @@ throws an exception if the value is null.
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*/
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var b: String? = "abc"
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val l = b!!.length
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/* You can add many custom operations using symbol like +, to particular instance
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by overloading the built-in kotlin operator, using "operator" keyword
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below is the sample class to add some operator, and the most basic example
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*/
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data class SomeClass(var savedValue: Int = 0)
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// instance += valueToAdd
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operator fun SomeClass.plusAssign(valueToAdd: Int) {
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this.savedValue += valueToAdd
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}
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// -instance
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operator fun SomeClass.unaryMinus() = SomeClass(-this.savedValue)
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// ++instance or instance++
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operator fun SomeClass.inc() = SomeClass(this.savedValue + 1)
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// instance * other
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operator fun SomeClass.times(other: SomeClass) =
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SomeClass(this.savedValue * other.savedValue)
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// an overload for multiply
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operator fun SomeClass.times(value: Int) = SomeClass(this.savedValue * value)
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// other in instance
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operator fun SomeClass.contains(other: SomeClass) =
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other.savedValue == this.savedValue
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// instance[dummyIndex] = valueToSet
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operator fun SomeClass.set(dummyIndex: Int, valueToSet: Int) {
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this.savedValue = valueToSet + dummyIndex
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}
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// instance()
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operator fun SomeClass.invoke() {
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println("instance invoked by invoker")
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}
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/* return type must be Integer,
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so that, it can be translated to "returned value" compareTo 0
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for equality (==,!=) using operator will violates overloading equals function,
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since it is already defined in Any class
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*/
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operator fun SomeClass.compareTo(other: SomeClass) =
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this.savedValue - other.savedValue
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fun testOperator() {
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var x = SomeClass(4)
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println(x) // => "SomeClass(savedValue=4)"
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x += 10
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println(x) // => "SomeClass(savedValue=14)"
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println(-x) // => "SomeClass(savedValue=-14)"
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println(++x) // => "SomeClass(savedValue=15)"
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println(x * SomeClass(3)) // => "SomeClass(savedValue=45)"
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println(x * 2) // => "SomeClass(savedValue=30)"
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println(SomeClass(15) in x) // => true
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x[2] = 10
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println(x) // => "SomeClass(savedValue=12)"
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x() // => "instance invoked by invoker"
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println(x >= 15) // => false
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}
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```
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### Further Reading
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