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Start work on the JavaScript tutorial
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---
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language: javascript
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author: Adam Brenecki
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author_url: http://adam.brenecki.id.au
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---
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Javascript was created by Netscape's Brendan Eich in 1995. It was originally
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intended as a simpler scripting language for web apps, complimenting Java for
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more complex ones, but has become far more widely used than Java on the web.
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Feedback would be highly appreciated! You can reach me at
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[@adambrenecki](https://twitter.com/adambrenecki), or
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[adam@brenecki.id.au](mailto:adam@brenecki.id.au).
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```javascript
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// Comments are like C. Single-line comments start with two slashes,
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/* and multiline comments start with slash-star
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and end with star-slash */
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// Statements can be terminated by ;
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doStuff();
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// ... but they don't have to be, as semicolons are automatically inserted
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// wherever there's a newline, except in certain cases.
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doStuff()
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// Semicolons are a heated topic in the JavaScript world, but they're really a
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// matter of personal or style-guide preference. We'll leave them off here.
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/***********
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* 1. Primitive Datatypes and Operators
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***********/
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// Javascript has one number type that covers ints and floats.
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3 // = 3
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1.5 // = 1.5
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// which support all the operations you'd expect.
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1 + 1 // = 2
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8 - 1 // = 7
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10 * 2 // = 20
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35 / 5 // = 7
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// Uneven division works how you'd expect, too.
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5 / 2 # = 2.5
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// Enforce precedence with parentheses
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(1 + 3) * 2 // = 8
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// There's also a boolean type.
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true
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false
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// Strings are created with ' or ".
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'abc'
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"Hello, world"
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// Negation uses the ! symbol
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!true // = false
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!false // = true
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// Equality is ==
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1 == 1 // = true
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2 == 1 // = false
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// Inequality is !=
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1 != 1 // = false
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2 != 1 // = true
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// More comparisons
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1 < 10 #=> True
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1 > 10 #=> False
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2 <= 2 #=> True
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2 >= 2 #=> True
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// Strings are concatenated with +
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"Hello " + "world!" // = "Hello world!"
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// and are compared with < and >
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"a" < "b" // = true
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// You can also compare strings with numbers
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"5" == 5 // = true
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// but this is almost always not what you want, so use === to stop this
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"5" === 5 // = false
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// You can access characters in a string with charAt
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"This is a string".charAt(0)
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// There's also a null keyword
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null // = null
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/***********
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* 2. Variables and Lists
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***********/
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// variables are declared with the var keyword
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var some_var = 5
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// if you leave them off, you won't get an error...
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some_other_var = 10
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// but your variable will always end up with the global scope, even if it wasn't
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// defined there, so don't do it.
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/***********
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* 3. Control Structures
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***********/
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/***********
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* 4. Objects
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***********/
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```
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