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Update c.html.markdown
Just add a few explanations where I thought details were missing
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@ -224,9 +224,15 @@ int main (int argc, char** argv)
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(float)i1 / i2; // => 0.5f
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(float)i1 / i2; // => 0.5f
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i1 / (double)i2; // => 0.5 // Same with double
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i1 / (double)i2; // => 0.5 // Same with double
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f1 / f2; // => 0.5, plus or minus epsilon
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f1 / f2; // => 0.5, plus or minus epsilon
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// Floating-point numbers and calculations are not exact
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// Floating-point numbers and calculations are not exact
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// for instance it is not giving mathematically correct results
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(0.1 + 0.1 + 0.1) != 0.3; // => 1 (true)
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// and it is NOT associative
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1 + (1e123 - 1e123) != (1 + 1e123) - 1e123; // => 1 (true)
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// this notation is scientific notations for numbers: 1e123 = 1*10^123
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// Modulo is there as well
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// Modulo is there as well, but be careful if arguments are negative
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11 % 3; // => 2
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11 % 3; // => 2
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// Comparison operators are probably familiar, but
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// Comparison operators are probably familiar, but
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@ -236,12 +242,12 @@ int main (int argc, char** argv)
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// operators always yield 0 or 1.)
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// operators always yield 0 or 1.)
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3 == 2; // => 0 (false)
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3 == 2; // => 0 (false)
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3 != 2; // => 1 (true)
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3 != 2; // => 1 (true)
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3 > 2; // => 1
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3 > 2; // => 1
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3 < 2; // => 0
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3 < 2; // => 0
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2 <= 2; // => 1
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2 <= 2; // => 1
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2 >= 2; // => 1
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2 >= 2; // => 1
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// C is not Python - comparisons don't chain.
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// C is not Python - comparisons do NOT chain.
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// Warning: The line below will compile, but it means `(0 < a) < 2`.
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// Warning: The line below will compile, but it means `(0 < a) < 2`.
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// This expression is always true, because (0 < a) could be either 1 or 0.
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// This expression is always true, because (0 < a) could be either 1 or 0.
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// In this case it's 1, because (0 < 1).
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// In this case it's 1, because (0 < 1).
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@ -349,26 +355,28 @@ int main (int argc, char** argv)
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break;
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break;
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}
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}
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/*
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/*
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using "goto" in C
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Using "goto" in C
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*/
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*/
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typedef enum { false, true } bool;
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typedef enum { false, true } bool;
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// for C don't have bool as data type before C99 :(
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// for C don't have bool as data type before C99 :(
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bool disaster = false;
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bool disaster = false;
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int i, j;
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int i, j;
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for(i=0;i<100;++i)
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for(i=0; i<100; ++i)
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for(j=0;j<100;++j)
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for(j=0; j<100; ++j)
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{
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{
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if((i + j) >= 150)
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if((i + j) >= 150)
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disaster = true;
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disaster = true;
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if(disaster)
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if(disaster)
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goto error;
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goto error; // exit both for loops
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}
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}
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error :
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error: // this is a label that you can "jump" to with "goto error;"
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printf("Error occurred at i = %d & j = %d.\n", i, j);
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printf("Error occurred at i = %d & j = %d.\n", i, j);
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/*
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/*
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https://ideone.com/GuPhd6
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https://ideone.com/GuPhd6
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this will print out "Error occurred at i = 51 & j = 99."
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this will print out "Error occurred at i = 51 & j = 99."
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*/
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*/
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/* it is generally considered bad practice to do so, except if */
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/* you really know what you are doing */
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///////////////////////////////////////
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///////////////////////////////////////
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// Typecasting
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// Typecasting
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@ -741,6 +749,7 @@ typedef void (*my_fnp_type)(char *);
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// Order of Evaluation
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// Order of Evaluation
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///////////////////////////////////////
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///////////////////////////////////////
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// From top to bottom, top is has higher precedence
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//---------------------------------------------------//
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//---------------------------------------------------//
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// Operators | Associativity //
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// Operators | Associativity //
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//---------------------------------------------------//
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//---------------------------------------------------//
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@ -783,8 +792,8 @@ as the C file.
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/* included into files that include this header. */
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/* included into files that include this header. */
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#include <string.h>
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#include <string.h>
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/* Like c source files macros can be defined in headers and used in files */
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/* Like for c source files, macros can be defined in headers */
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/* that include this header file. */
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/* and used in files that include this header file. */
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#define EXAMPLE_NAME "Dennis Ritchie"
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#define EXAMPLE_NAME "Dennis Ritchie"
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/* Function macros can also be defined. */
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/* Function macros can also be defined. */
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