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[csharp/en] Fix for a few spelling errors
Fixed a few typos and spelling errors in the C# documentation
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@ -160,7 +160,7 @@ on a new line! ""Wow!"", the masses cried";
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// List<datatype> <var name> = new List<datatype>();
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// List<datatype> <var name> = new List<datatype>();
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List<int> intList = new List<int>();
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List<int> intList = new List<int>();
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List<string> stringList = new List<string>();
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List<string> stringList = new List<string>();
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List<int> z = new List<int> { 9000, 1000, 1337 }; // intialize
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List<int> z = new List<int> { 9000, 1000, 1337 }; // initialize
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// The <> are for generics - Check out the cool stuff section
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// The <> are for generics - Check out the cool stuff section
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// Lists don't default to a value;
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// Lists don't default to a value;
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@ -460,7 +460,7 @@ on a new line! ""Wow!"", the masses cried";
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{
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{
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// OPTIONAL PARAMETERS
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// OPTIONAL PARAMETERS
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MethodSignatures(3, 1, 3, "Some", "Extra", "Strings");
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MethodSignatures(3, 1, 3, "Some", "Extra", "Strings");
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MethodSignatures(3, another: 3); // explicity set a parameter, skipping optional ones
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MethodSignatures(3, another: 3); // explicitly set a parameter, skipping optional ones
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// BY REF AND OUT PARAMETERS
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// BY REF AND OUT PARAMETERS
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int maxCount = 0, count; // ref params must have value
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int maxCount = 0, count; // ref params must have value
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@ -481,7 +481,7 @@ on a new line! ""Wow!"", the masses cried";
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// in case variable is null
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// in case variable is null
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int notNullable = nullable ?? 0; // 0
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int notNullable = nullable ?? 0; // 0
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// ?. is an operator for null-propogation - a shorthand way of checking for null
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// ?. is an operator for null-propagation - a shorthand way of checking for null
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nullable?.Print(); // Use the Print() extension method if nullable isn't null
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nullable?.Print(); // Use the Print() extension method if nullable isn't null
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// IMPLICITLY TYPED VARIABLES - you can let the compiler work out what the type is:
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// IMPLICITLY TYPED VARIABLES - you can let the compiler work out what the type is:
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@ -650,7 +650,7 @@ on a new line! ""Wow!"", the masses cried";
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{
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{
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return _cadence;
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return _cadence;
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}
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}
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set // set - define a method to set a proprety
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set // set - define a method to set a property
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{
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{
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_cadence = value; // Value is the value passed in to the setter
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_cadence = value; // Value is the value passed in to the setter
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}
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}
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