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https://github.com/adambard/learnxinyminutes-docs.git
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Added modules and main()
Worth noting that this will change the diff of the parallel section quite a bit, since they became the body of the main procedure. Thus each line in intented.
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@ -673,234 +673,288 @@ var copyNewTypeList = new GenericClass( realList, int );
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for value in copyNewTypeList do write( value, ", " );
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writeln( );
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// Parallelism
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// In other languages, parallelism is typically this is done with
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// complicated libraries and strange class structure hierarchies.
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// Chapel has it baked right into the language.
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// A begin statement will spin the body of that statement off into one new task.
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// A sync statement will ensure that the progress of the main
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// task will not progress until the children have synced back up.
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sync {
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begin { // Start of new task's body
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var a = 0;
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for i in 1..1000 do a += 1;
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writeln( "Done: ", a);
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} // End of new tasks body
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writeln( "spun off a task!");
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}
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writeln( "Back together" );
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// Modules are Chapel's way of managing name spaces.
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// The files containing these modules do not need to be named after the modules
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// (as is with Java), but files implicitly name modules.
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// In this case, this file implicitly names the 'learnchapel' module
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proc printFibb( n: int ){
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writeln( "fibonacci(",n,") = ", fibonacci( n ) );
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}
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// A cobegin statement will spin each statement of the body into one new task
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cobegin {
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printFibb( 20 ); // new task
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printFibb( 10 ); // new task
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printFibb( 5 ); // new task
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{
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// This is a nested statement body and thus is a single statement
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// to the parent statement and is executed by a single task
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writeln( "this gets" );
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writeln( "executed as" );
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writeln( "a whole" );
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module OurModule {
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// We can use modules inside of other modules.
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use Time;
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// We'll use this a procedure in the parallelism section.
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proc countdown( seconds: int ){
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for i in 1..seconds by -1 {
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writeln( i );
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sleep( 1 );
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}
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}
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// Submodule of Ourmodule
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// It is possible to create arbitrarily deep module nests.
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module ChildModule {
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proc foo(){
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writeln( "ChildModule.foo()");
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}
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}
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}
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// Notice here that the prints from each statement may happen in any order.
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// Coforall loop will create a new task for EACH iteration
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var num_tasks = 10; // Number of tasks we want
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coforall taskID in 1..#num_tasks {
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writeln( "Hello from task# ", taskID );
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}
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// Again we see that prints happen in any order.
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// NOTE! coforall should be used only for creating tasks!
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// Using it to iterating over a structure is very a bad idea!
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// forall loops are another parallel loop, but only create a smaller number
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// of tasks, specifically --dataParTasksPerLocale=number of task
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forall i in 1..100 {
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write( i, ", ");
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}
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writeln( );
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// Here we see that there are sections that are in order, followed by
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// a section that would not follow ( e.g. 1, 2, 3, 7, 8, 9, 4, 5, 6, ).
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// This is because each task is taking on a chunk of the range 1..10
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// (1..3, 4..6, or 7..9) doing that chunk serially, but each task happens
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// in parallel.
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// Your results may depend on your machine and configuration
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// For both the forall and coforall loops, the execution of the
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// parent task will not continue until all the children sync up.
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// forall loops are particularly useful for parallel iteration over arrays.
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// Lets run an experiment to see how much faster a parallel loop is
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use Time; // Import the Time module to use Timer objects
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var timer: Timer;
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var myBigArray: [{1..4000,1..4000}] real; // Large array we will write into
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// Serial Experiment
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timer.start( ); // Start timer
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for (x,y) in myBigArray.domain { // Serial iteration
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myBigArray[x,y] = (x:real) / (y:real);
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}
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timer.stop( ); // Stop timer
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writeln( "Serial: ", timer.elapsed( ) ); // Print elapsed time
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timer.clear( ); // Clear timer for parallel loop
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// Parallel Experiment
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timer.start( ); // start timer
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forall (x,y) in myBigArray.domain { // Parallel iteration
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myBigArray[x,y] = (x:real) / (y:real);
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}
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timer.stop( ); // Stop timer
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writeln( "Parallel: ", timer.elapsed( ) ); // Print elapsed time
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timer.clear( );
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// You may have noticed that (depending on how many cores you have)
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// that the parallel loop went faster than the serial loop
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// A succinct way of writing a forall loop over an array:
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// iterate over values
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[ val in myBigArray ] val = 1 / val;
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// or iterate over indicies
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[ idx in myBigArray.domain ] myBigArray[idx] = -myBigArray[idx];
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proc countdown( seconds: int ){
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for i in 1..seconds by -1 {
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writeln( i );
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sleep( 1 );
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module SiblingModule {
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proc foo(){
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writeln( "SiblingModule.foo()" );
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}
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}
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}
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} // end OurModule
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// Atomic variables, common to many languages, are ones whose operations
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// occur uninterupted. Multiple threads can both modify atomic variables
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// and can know that their values are safe.
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// Chapel atomic variables can be of type bool, int, uint, and real.
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var uranium: atomic int;
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uranium.write( 238 ); // atomically write a variable
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writeln( uranium.read() ); // atomically read a variable
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// Using OurModule also uses all the modules it uses.
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// Since OurModule uses Time, we also use time.
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use OurModule;
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// operations are described as functions, you could define your own operators.
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uranium.sub( 3 ); // atomically subtract a variable
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writeln( uranium.read() );
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// At this point we have not used ChildModule or SiblingModule so their symbols
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// (i.e. foo ) are not available to us.
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// However, the module names are, and we can explicitly call foo() through them.
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SiblingModule.foo(); // Calls SiblingModule.foo()
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var replaceWith = 239;
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var was = uranium.exchange( replaceWith );
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writeln( "uranium was ", was, " but is now ", replaceWith );
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// Super explicit naming.
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OurModule.ChildModule.foo(); // Calls ChildModule.foo()
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var isEqualTo = 235;
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if uranium.compareExchange( isEqualTo, replaceWith ) {
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writeln( "uranium was equal to ", isEqualTo,
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" so replaced value with ", replaceWith );
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} else {
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writeln( "uranium was not equal to ", isEqualTo,
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" so value stays the same... whatever it was" );
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}
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use ChildModule;
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foo(); // Less explicit call on ChildModule.foo()
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sync {
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begin { // Reader task
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writeln( "Reader: waiting for uranium to be ", isEqualTo );
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uranium.waitFor( isEqualTo );
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writeln( "Reader: uranium was set (by someone) to ", isEqualTo );
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// We can declare a main procedure
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// Note: all the code above main still gets executed.
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proc main(){
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// Parallelism
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// In other languages, parallelism is typically this is done with
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// complicated libraries and strange class structure hierarchies.
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// Chapel has it baked right into the language.
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// A begin statement will spin the body of that statement off
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// into one new task.
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// A sync statement will ensure that the progress of the main
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// task will not progress until the children have synced back up.
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sync {
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begin { // Start of new task's body
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var a = 0;
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for i in 1..1000 do a += 1;
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writeln( "Done: ", a);
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} // End of new tasks body
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writeln( "spun off a task!");
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}
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writeln( "Back together" );
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proc printFibb( n: int ){
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writeln( "fibonacci(",n,") = ", fibonacci( n ) );
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}
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begin { // Writer task
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writeln( "Writer: will set uranium to the value ", isEqualTo, " in..." );
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countdown( 3 );
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uranium.write( isEqualTo );
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// A cobegin statement will spin each statement of the body into one new task
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cobegin {
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printFibb( 20 ); // new task
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printFibb( 10 ); // new task
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printFibb( 5 ); // new task
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{
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// This is a nested statement body and thus is a single statement
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// to the parent statement and is executed by a single task
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writeln( "this gets" );
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writeln( "executed as" );
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writeln( "a whole" );
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}
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}
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}
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// Notice here that the prints from each statement may happen in any order.
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// sync vars have two states: empty and full.
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// If you read an empty variable or write a full variable, you are waited
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// until the variable is full or empty again
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var someSyncVar$: sync int; // varName$ is a convention not a law.
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sync {
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begin { // Reader task
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writeln( "Reader: waiting to read." );
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var read_sync = someSyncVar$;
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writeln( "value is ", read_sync );
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// Coforall loop will create a new task for EACH iteration
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var num_tasks = 10; // Number of tasks we want
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coforall taskID in 1..#num_tasks {
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writeln( "Hello from task# ", taskID );
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}
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// Again we see that prints happen in any order.
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// NOTE! coforall should be used only for creating tasks!
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// Using it to iterating over a structure is very a bad idea!
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begin { // Writer task
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writeln( "Writer: will write in..." );
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countdown( 3 );
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someSyncVar$ = 123;
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// forall loops are another parallel loop, but only create a smaller number
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// of tasks, specifically --dataParTasksPerLocale=number of task
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forall i in 1..100 {
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write( i, ", ");
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}
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}
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writeln( );
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// Here we see that there are sections that are in order, followed by
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// a section that would not follow ( e.g. 1, 2, 3, 7, 8, 9, 4, 5, 6, ).
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// This is because each task is taking on a chunk of the range 1..10
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// (1..3, 4..6, or 7..9) doing that chunk serially, but each task happens
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// in parallel.
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// Your results may depend on your machine and configuration
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// single vars can only be written once. A read on an unwritten single results
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// in a wait, but when the variable has a value it can be read indefinitely
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var someSingleVar$: single int; // varName$ is a convention not a law.
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sync {
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begin { // Reader task
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writeln( "Reader: waiting to read." );
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for i in 1..5 {
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var read_single = someSingleVar$;
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writeln( "Reader: iteration ", i,", and the value is ", read_single );
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// For both the forall and coforall loops, the execution of the
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// parent task will not continue until all the children sync up.
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// forall loops are particularly useful for parallel iteration over arrays.
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// Lets run an experiment to see how much faster a parallel loop is
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use Time; // Import the Time module to use Timer objects
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var timer: Timer;
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var myBigArray: [{1..4000,1..4000}] real; // Large array we will write into
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// Serial Experiment
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timer.start( ); // Start timer
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for (x,y) in myBigArray.domain { // Serial iteration
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myBigArray[x,y] = (x:real) / (y:real);
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}
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timer.stop( ); // Stop timer
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writeln( "Serial: ", timer.elapsed( ) ); // Print elapsed time
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timer.clear( ); // Clear timer for parallel loop
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// Parallel Experiment
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timer.start( ); // start timer
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forall (x,y) in myBigArray.domain { // Parallel iteration
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myBigArray[x,y] = (x:real) / (y:real);
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}
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timer.stop( ); // Stop timer
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writeln( "Parallel: ", timer.elapsed( ) ); // Print elapsed time
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timer.clear( );
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// You may have noticed that (depending on how many cores you have)
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// that the parallel loop went faster than the serial loop
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// A succinct way of writing a forall loop over an array:
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// iterate over values
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[ val in myBigArray ] val = 1 / val;
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// or iterate over indicies
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[ idx in myBigArray.domain ] myBigArray[idx] = -myBigArray[idx];
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proc countdown( seconds: int ){
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for i in 1..seconds by -1 {
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writeln( i );
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sleep( 1 );
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}
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}
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begin { // Writer task
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writeln( "Writer: will write in..." );
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countdown( 3 );
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someSingleVar$ = 5; // first and only write ever.
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// Atomic variables, common to many languages, are ones whose operations
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// occur uninterupted. Multiple threads can both modify atomic variables
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// and can know that their values are safe.
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// Chapel atomic variables can be of type bool, int, uint, and real.
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var uranium: atomic int;
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uranium.write( 238 ); // atomically write a variable
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writeln( uranium.read() ); // atomically read a variable
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// operations are described as functions, you could define your own operators.
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uranium.sub( 3 ); // atomically subtract a variable
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writeln( uranium.read() );
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var replaceWith = 239;
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var was = uranium.exchange( replaceWith );
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writeln( "uranium was ", was, " but is now ", replaceWith );
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var isEqualTo = 235;
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if uranium.compareExchange( isEqualTo, replaceWith ) {
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writeln( "uranium was equal to ", isEqualTo,
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" so replaced value with ", replaceWith );
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} else {
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writeln( "uranium was not equal to ", isEqualTo,
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" so value stays the same... whatever it was" );
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}
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}
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// Heres an example of using atomics and a synch variable to create a
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// count-down mutex (also known as a multiplexer)
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var count: atomic int; // our counter
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var lock$: sync bool; // the mutex lock
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sync {
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begin { // Reader task
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writeln( "Reader: waiting for uranium to be ", isEqualTo );
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uranium.waitFor( isEqualTo );
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writeln( "Reader: uranium was set (by someone) to ", isEqualTo );
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}
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count.write( 2 ); // Only let two tasks in at a time.
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lock$.writeXF( true ); // Set lock$ to full (unlocked)
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// Note: The value doesnt actually matter, just the state
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// (full:unlocked / empty:locked)
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// Also, writeXF() fills (F) the sync var regardless of its state (X)
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begin { // Writer task
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writeln( "Writer: will set uranium to the value ", isEqualTo, " in..." );
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countdown( 3 );
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uranium.write( isEqualTo );
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}
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}
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coforall task in 1..#5 { // Generate tasks
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// Create a barrier
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do{
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lock$; // Read lock$ (wait)
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}while count.read() < 1; // Keep waiting until a spot opens up
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// sync vars have two states: empty and full.
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// If you read an empty variable or write a full variable, you are waited
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// until the variable is full or empty again
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var someSyncVar$: sync int; // varName$ is a convention not a law.
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sync {
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begin { // Reader task
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writeln( "Reader: waiting to read." );
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var read_sync = someSyncVar$;
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writeln( "value is ", read_sync );
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}
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begin { // Writer task
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writeln( "Writer: will write in..." );
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countdown( 3 );
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someSyncVar$ = 123;
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}
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}
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// single vars can only be written once. A read on an unwritten single results
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// in a wait, but when the variable has a value it can be read indefinitely
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var someSingleVar$: single int; // varName$ is a convention not a law.
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sync {
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begin { // Reader task
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writeln( "Reader: waiting to read." );
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for i in 1..5 {
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var read_single = someSingleVar$;
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writeln( "Reader: iteration ", i,", and the value is ", read_single );
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}
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}
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begin { // Writer task
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writeln( "Writer: will write in..." );
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countdown( 3 );
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someSingleVar$ = 5; // first and only write ever.
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}
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}
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// Heres an example of using atomics and a synch variable to create a
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// count-down mutex (also known as a multiplexer)
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var count: atomic int; // our counter
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var lock$: sync bool; // the mutex lock
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count.write( 2 ); // Only let two tasks in at a time.
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lock$.writeXF( true ); // Set lock$ to full (unlocked)
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// Note: The value doesnt actually matter, just the state
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// (full:unlocked / empty:locked)
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// Also, writeXF() fills (F) the sync var regardless of its state (X)
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coforall task in 1..#5 { // Generate tasks
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// Create a barrier
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do{
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lock$; // Read lock$ (wait)
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}while count.read() < 1; // Keep waiting until a spot opens up
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count.sub(1); // decrement the counter
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lock$.writeXF( true ); // Set lock$ to full (signal)
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count.sub(1); // decrement the counter
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lock$.writeXF( true ); // Set lock$ to full (signal)
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// Actual 'work'
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writeln( "Task #", task, " doing work." );
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sleep( 2 );
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// Actual 'work'
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writeln( "Task #", task, " doing work." );
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sleep( 2 );
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count.add( 1 ); // Increment the counter
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lock$.writeXF( true ); // Set lock$ to full (signal)
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}
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count.add( 1 ); // Increment the counter
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lock$.writeXF( true ); // Set lock$ to full (signal)
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}
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// we can define the operations + * & | ^ && || min max minloc maxloc
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// over an entire array using scans and reductions
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// Reductions apply the operation over the entire array and
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// result in a single value
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var listOfValues: [1..10] int = [15,57,354,36,45,15,456,8,678,2];
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var sumOfValues = + reduce listOfValues;
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var maxValue = max reduce listOfValues; // 'max' give just max value
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// we can define the operations + * & | ^ && || min max minloc maxloc
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// over an entire array using scans and reductions
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// Reductions apply the operation over the entire array and
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// result in a single value
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var listOfValues: [1..10] int = [15,57,354,36,45,15,456,8,678,2];
|
||||
var sumOfValues = + reduce listOfValues;
|
||||
var maxValue = max reduce listOfValues; // 'max' give just max value
|
||||
|
||||
// 'maxloc' gives max value and index of the max value
|
||||
// Note: We have to zip the array and domain together with the zip iterator
|
||||
var (theMaxValue, idxOfMax) = maxloc reduce zip(listOfValues,
|
||||
listOfValues.domain);
|
||||
// 'maxloc' gives max value and index of the max value
|
||||
// Note: We have to zip the array and domain together with the zip iterator
|
||||
var (theMaxValue, idxOfMax) = maxloc reduce zip(listOfValues,
|
||||
listOfValues.domain);
|
||||
|
||||
writeln( (sumOfValues, maxValue, idxOfMax, listOfValues[ idxOfMax ] ) );
|
||||
writeln( (sumOfValues, maxValue, idxOfMax, listOfValues[ idxOfMax ] ) );
|
||||
|
||||
// Scans apply the operation incrementally and return an array of the
|
||||
// value of the operation at that index as it progressed through the
|
||||
// array from array.domain.low to array.domain.high
|
||||
var runningSumOfValues = + scan listOfValues;
|
||||
var maxScan = max scan listOfValues;
|
||||
writeln( runningSumOfValues );
|
||||
writeln( maxScan );
|
||||
// Scans apply the operation incrementally and return an array of the
|
||||
// value of the operation at that index as it progressed through the
|
||||
// array from array.domain.low to array.domain.high
|
||||
var runningSumOfValues = + scan listOfValues;
|
||||
var maxScan = max scan listOfValues;
|
||||
writeln( runningSumOfValues );
|
||||
writeln( maxScan );
|
||||
}
|
||||
```
|
||||
|
||||
Who is this tutorial for?
|
||||
|
Loading…
Reference in New Issue
Block a user