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- add more examples; add book link
- add link to official Swift book from Apple - add examples of access control and structures - update protocols
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@ -8,6 +8,8 @@ filename: learnswift.swift
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Swift is a programming language for iOS and OS X development created by Apple. Designed to coexist with Objective-C and to be more resilient against erroneous code, Swift was introduced in 2014 at Apple's developer conference WWDC. It is built with the LLVM compiler included in Xcode 6 beta.
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The official [Swift Programming Language](https://itunes.apple.com/us/book/swift-programming-language/id881256329) book from Apple is now available via iBooks.
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See also Apple's [getting started guide](https://developer.apple.com/library/prerelease/ios/referencelibrary/GettingStarted/LandingPage/index.html), which has a complete tutorial on Swift.
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```js
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@ -23,7 +25,7 @@ See also Apple's [getting started guide](https://developer.apple.com/library/pre
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println("Hello, world")
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var myVariable = 42
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//let fƒ∆ = "value" // unicode in variable names
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let øπΩ = "value" // unicode variable names
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let myConstant = 3.1415926
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let convenience = "keyword" // contextual variable name
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let weak = "keyword"; let override = "another keyword" // statements can be separated by a semi-colon
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@ -39,7 +41,7 @@ optionalString = nil
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/*
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Comment here
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/*
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Nested comment here
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Nested comments are also supported
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*/
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*/
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@ -119,7 +121,7 @@ default: // required (in order to cover all possible input)
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// Functions are a first-class type, meaning they can be nested
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// in functions and can be passed around
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// Function with Swift function docs
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// Function with Swift header docs (format as reStructedText)
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/**
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A greet operation
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@ -188,12 +190,34 @@ numbers = sorted(numbers, < )
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print(numbers) // [3, 6, 18]
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//
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// MARK: Structures
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//
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// Structures and classes have very similar capabilites
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struct NamesTable {
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let names: [String]
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// Custom subscript
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subscript(index: Int) -> String {
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return names[index]
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}
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}
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// Structures have an auto-generated (implicit) designated initializer
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let namesTable = NamesTable(names: ["Me", "Them"])
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//let name = namesTable[2]
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//println("Name is \(name)") // Name is Them
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//
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// MARK: Classes
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//
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class Shape {
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func getArea() -> Int {
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// Classes, structures and its members have three levels of access control
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// They are: internal (default), public, private
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public class Shape {
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public func getArea() -> Int {
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return 0;
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}
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}
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@ -203,23 +227,29 @@ class Shape {
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// structured object, you should use a `struct`
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// A simple class `Square` extends `Shape`
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class Rect: Shape {
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internal class Rect: Shape {
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var sideLength: Int = 1
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// Custom getter and setter property
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var perimeter: Int {
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private var perimeter: Int {
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get {
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return 4 * sideLength
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}
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set {
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// `newValue` is an implicit variable available to setters
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sideLength = newValue / 4
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}
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}
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// Lazily load a property
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// subShape remains nil (uninitialized) until getter called
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lazy var subShape = Rect(sideLength: 4)
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// If you don't need a custom getter and setter,
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// but still want to run code before and after getting or setting
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// a property, you can use `willSet` and `didSet`
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var identifier: String = "defaultID" {
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// the `willSet` arg will be the variable name for the new value
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willSet(someIdentifier) {
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print(someIdentifier)
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}
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@ -254,7 +284,7 @@ print(mySquare.sideLength) // 4
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// compare instances, not the same as == which compares objects (equal to)
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if mySquare === mySquare {
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println("Yep its mySquare")
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println("Yep, it's mySquare")
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}
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@ -279,15 +309,47 @@ enum Suit {
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//
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// MARK: Other
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// MARK: Protocols
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//
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// `protocol`: Similar to Java interfaces.
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// `protocol`s can require that conforming types have specific
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// instance properties, instance methods, type methods,
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// operators, and subscripts.
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protocol ShapeGenerator {
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var enabled: Bool { get set }
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func buildShape() -> Shape
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}
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/*
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// Protocols declared with @objc allow optional functions,
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// which allow you to check for conformance
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@objc protocol TransformShape {
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optional func reshaped()
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optional func canReshape() -> Bool
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}
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class MyShape: Rect {
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var delegate: TransformShape?
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func grow() {
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sideLength += 2
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if let allow = self.delegate?.canReshape?() {
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// test for delegate then for method
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self.delegate?.reshaped?()
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}
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}
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}
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*/
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//
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// MARK: Other
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//
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// `extension`s: Add extra functionality to an already existing type
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// Square now "conforms" to the `Printable` protocol
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extension Square: Printable {
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var description: String {
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return "Area: \(self.getArea()) - ID: \(self.identifier)"
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@ -321,7 +383,8 @@ func findIndex<T: Equatable>(array: [T], valueToFind: T) -> Int? {
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}
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return nil
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}
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let foundAtIndex = findIndex([1, 2, 3, 4], 3)
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println(foundAtIndex == 2) // true
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// Operators:
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// Custom operators can start with the characters:
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@ -330,13 +393,17 @@ func findIndex<T: Equatable>(array: [T], valueToFind: T) -> Int? {
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// Unicode math, symbol, arrow, dingbat, and line/box drawing characters.
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prefix operator !!! {}
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// An operator that triples the side length when used
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// A prefix operator that triples the side length when used
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prefix func !!! (inout shape: Square) -> Square {
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shape.sideLength *= 3
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return shape
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}
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let bigSquare = !!!mySquare
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println(bigSquare.sideLength)
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// current value
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println(mySquare.sideLength) // 4
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// change side length using custom !!! operator, increases size by 3
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!!!mySquare
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println(mySquare.sideLength) // 12
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```
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