mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-12-23 17:41:41 +00:00
2/7/18 11:14PM
This commit is contained in:
parent
96335abf10
commit
c258855144
@ -8,9 +8,9 @@ contributors:
|
||||
|
||||
Processing is a programming language for creation of digital arts and multimedia content, allowing non-programmers to
|
||||
learn fundamentals of computer programming in a visual context.
|
||||
While the language is based off on Java language,
|
||||
While the language is based on Java language,
|
||||
its syntax has been largely influenced by both Java and Javascript syntaxes. [See more here](https://processing.org/reference/)
|
||||
The language also comes with its official IDE to compile and run the scripts.
|
||||
The language is statically typed, and also comes with its official IDE to compile and run the scripts.
|
||||
|
||||
```processing
|
||||
/* ---------
|
||||
@ -38,10 +38,19 @@ void setup() {
|
||||
println("Hello World!"); // Another language with a semi-column trap, ain't it?
|
||||
}
|
||||
|
||||
// Normally, we put all the static codes inside the setup() method as the name suggests.
|
||||
// Normally, we put all the static codes inside the setup() method as the name suggest since it only runs once.
|
||||
// It can range from setting the background colours, setting the canvas size.
|
||||
// You will see more of them throughout this document.
|
||||
|
||||
// If you want to run the codes indefinitely, it has to be placed in draw() method.
|
||||
// draw() must exist if you want the code to run continuously and obviously, there can only be one draw() method.
|
||||
int i = 0;
|
||||
void draw() {
|
||||
// This block of code loops forever until stopped
|
||||
print(i);
|
||||
i++; // Increment Operator!
|
||||
}
|
||||
|
||||
// Now that we know how to write the working script and how to run it,
|
||||
// we will proceed to explore what data types and collections are supported in Processing.
|
||||
|
||||
@ -68,8 +77,73 @@ double doubleValue = 1.12345D; // Double (64-bit floating-point numbers)
|
||||
// they need to be converted into "int" and "float" datatypes respectively,
|
||||
// using (int) and (float) syntax before passing into a function.
|
||||
|
||||
// There is a whole bunch of default composite datatypes available for use in Processing.
|
||||
// Primarily, I will brief through the most commonly used ones to save time.
|
||||
|
||||
// String
|
||||
// While char datatype uses '', String datatype uses "" - double quotes.
|
||||
String sampleString = "Hello, Processing!";
|
||||
// String can be constructed from an array of char datatypes as well. We will discuss array very soon.
|
||||
char source = {'H', 'E', 'L', 'L', 'O'};
|
||||
String stringFromSource = new String(source); // HELLO
|
||||
// As in Java, strings can be concatenated using the "+" operator.
|
||||
print("Hello " + "World!"); // Hello World!
|
||||
|
||||
// Array
|
||||
// Arrays in Processing can hold any datatypes including Objects themselves.
|
||||
// Since arrays are similar to objects, they must be created with the keyword "new".
|
||||
int[] intArray = new int[5];
|
||||
int[] intArrayWithValues = {1, 2, 3}; // You can also populate with data.
|
||||
|
||||
// ArrayList
|
||||
// Functions are similar to those of array; arraylists can hold any datatypes.
|
||||
// The only difference is arraylists resize dynamically,
|
||||
// as it is a form of resizable-array implementation of the Java "List" interface.
|
||||
ArrayList<Integer> intArrayList = new ArrayList<Integer>();
|
||||
|
||||
// Object
|
||||
// Since it is based on Java, Processing supports object-oriented programming.
|
||||
// That means you can basically define any datatypes of your own and manipulate them to your needs.
|
||||
// Of course, a class has to be defined before for the object you want.
|
||||
// Format --> ClassName InstanceName
|
||||
SomeRandomClass myObject // then instantiate later
|
||||
//or
|
||||
SomeRandomClass myObjectInstantiated = new SomeRandomClass(); // Assuming we have nothing to pass into the constructor
|
||||
|
||||
// Processing comes up with more collections (eg. - Dictionaries and Lists) by default,
|
||||
// for the simplicity sake, I will leave them out of discussion here.
|
||||
|
||||
/* -----------
|
||||
Maths
|
||||
------------
|
||||
*/
|
||||
// Arithmetic
|
||||
1 + 1 // 2
|
||||
2 - 1 // 0
|
||||
2 * 3 // 6
|
||||
3 / 2 // 1
|
||||
3.0 / 2 // 1.5
|
||||
3.0 % 2 // 1.0
|
||||
|
||||
// Processing also comes with a set of functions that simplify mathematical operations.
|
||||
float f = sq(3); // f = 9.0
|
||||
float p = pow(3, 3); // p = 27.0
|
||||
int a = abs(-13) // a = 13
|
||||
int r1 = round(3.1); // r1 = 3
|
||||
int r2 = round(3.7); // r2 = 4
|
||||
float sr = sqrt(25); // sr = 5.0
|
||||
|
||||
// Vectors
|
||||
// Processing provides an easy way to implement vectors in its environment using PVector class.
|
||||
// It can describe a two or three dimensional vector and comes with a set of methods which are useful for matrices operations.
|
||||
// You can find more information on PVector class and its functions here. (https://processing.org/reference/PVector.html)
|
||||
|
||||
// Trigonometry
|
||||
// Processing also supports trigonometric operations by supplying a set of functions.
|
||||
// sin(), cos(), tan(), asin(), acos(), atan() and also degrees() and radians() for convenient conversion.
|
||||
// However, a thing to note is those functions take angle in radians as the parameter so it has to be converted beforehand.
|
||||
float one = sin(PI/2); // one = 1.0
|
||||
// As you may have noticed, there exists a set of constants for trigonometric uses; PI, HALF_PI, QUARTER_PI and so on...
|
||||
|
||||
```
|
||||
Processing is easy to learn and is particularly useful to create multimedia contents (even in 3D) without
|
||||
|
Loading…
Reference in New Issue
Block a user