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Println deprecated in Swift 2
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@ -26,7 +26,9 @@ import UIKit
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// TODO: Do something soon
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// FIXME: Fix this code
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println("Hello, world")
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// In Swift 2, println and print were combined into one print method.
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print("Hello, world") // standard print
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print("Hello, world", appendNewLine: true) // appending a new line
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// variables (var) value can change after being set
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// constants (let) value can NOT be changed after being set
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@ -46,12 +48,12 @@ let piText = "Pi = \(π), Pi 2 = \(π * 2)" // String interpolation
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// Build Specific values
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// uses -D build configuration
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#if false
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println("Not printed")
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print("Not printed")
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let buildValue = 3
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#else
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let buildValue = 7
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#endif
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println("Build value: \(buildValue)") // Build value: 7
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print("Build value: \(buildValue)") // Build value: 7
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/*
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Optionals are a Swift language feature that allows you to store a `Some` or
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@ -69,7 +71,7 @@ var someOptionalString2: Optional<String> = "optional"
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if someOptionalString != nil {
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// I am not nil
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if someOptionalString!.hasPrefix("opt") {
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println("has the prefix")
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print("has the prefix")
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}
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let empty = someOptionalString?.isEmpty
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@ -138,21 +140,21 @@ var emptyMutableDictionary = [String: Float]() // var == mutable
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let myArray = [1, 1, 2, 3, 5]
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for value in myArray {
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if value == 1 {
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println("One!")
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print("One!")
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} else {
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println("Not one!")
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print("Not one!")
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}
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}
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// for loop (dictionary)
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var dict = ["one": 1, "two": 2]
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for (key, value) in dict {
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println("\(key): \(value)")
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print("\(key): \(value)")
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}
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// for loop (range)
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for i in -1...shoppingList.count {
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println(i)
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print(i)
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}
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shoppingList[1...2] = ["steak", "peacons"]
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// use ..< to exclude the last number
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@ -165,7 +167,7 @@ while i < 1000 {
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// do-while loop
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do {
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println("hello")
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print("hello")
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} while 1 == 2
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// Switch
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@ -222,8 +224,8 @@ let pricesTuple = getGasPrices()
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let price = pricesTuple.2 // 3.79
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// Ignore Tuple (or other) values by using _ (underscore)
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let (_, price1, _) = pricesTuple // price1 == 3.69
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println(price1 == pricesTuple.1) // true
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println("Gas price: \(price)")
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print(price1 == pricesTuple.1) // true
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print("Gas price: \(price)")
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// Variadic Args
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func setup(numbers: Int...) {
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@ -251,7 +253,7 @@ func swapTwoInts(inout a: Int, inout b: Int) {
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var someIntA = 7
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var someIntB = 3
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swapTwoInts(&someIntA, &someIntB)
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println(someIntB) // 7
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print(someIntB) // 7
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//
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@ -305,7 +307,7 @@ struct NamesTable {
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// Structures have an auto-generated (implicit) designated initializer
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let namesTable = NamesTable(names: ["Me", "Them"])
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let name = namesTable[1]
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println("Name is \(name)") // Name is Them
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print("Name is \(name)") // Name is Them
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//
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// MARK: Classes
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@ -386,7 +388,7 @@ let aShape = mySquare as Shape
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// compare instances, not the same as == which compares objects (equal to)
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if mySquare === mySquare {
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println("Yep, it's mySquare")
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print("Yep, it's mySquare")
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}
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// Optional init
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@ -409,13 +411,13 @@ class Circle: Shape {
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}
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var myCircle = Circle(radius: 1)
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println(myCircle?.getArea()) // Optional(3)
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println(myCircle!.getArea()) // 3
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print(myCircle?.getArea()) // Optional(3)
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print(myCircle!.getArea()) // 3
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var myEmptyCircle = Circle(radius: -1)
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println(myEmptyCircle?.getArea()) // "nil"
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print(myEmptyCircle?.getArea()) // "nil"
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if let circle = myEmptyCircle {
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// will not execute since myEmptyCircle is nil
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println("circle is not nil")
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print("circle is not nil")
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}
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@ -447,7 +449,7 @@ enum BookName: String {
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case John = "John"
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case Luke = "Luke"
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}
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println("Name: \(BookName.John.rawValue)")
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print("Name: \(BookName.John.rawValue)")
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// Enum with associated Values
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enum Furniture {
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@ -467,9 +469,9 @@ enum Furniture {
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}
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var desk: Furniture = .Desk(height: 80)
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println(desk.description()) // "Desk with 80 cm"
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print(desk.description()) // "Desk with 80 cm"
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var chair = Furniture.Chair("Foo", 40)
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println(chair.description()) // "Chair of Foo with 40 cm"
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print(chair.description()) // "Chair of Foo with 40 cm"
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//
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@ -522,7 +524,7 @@ extension Square: Printable {
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}
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}
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println("Square: \(mySquare)")
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print("Square: \(mySquare)")
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// You can also extend built-in types
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extension Int {
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@ -535,8 +537,8 @@ extension Int {
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}
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}
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println(7.customProperty) // "This is 7"
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println(14.multiplyBy(3)) // 42
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print(7.customProperty) // "This is 7"
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print(14.multiplyBy(3)) // 42
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// Generics: Similar to Java and C#. Use the `where` keyword to specify the
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// requirements of the generics.
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@ -550,7 +552,7 @@ func findIndex<T: Equatable>(array: [T], valueToFind: T) -> Int? {
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return nil
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}
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let foundAtIndex = findIndex([1, 2, 3, 4], 3)
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println(foundAtIndex == 2) // true
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print(foundAtIndex == 2) // true
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// Operators:
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// Custom operators can start with the characters:
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@ -566,9 +568,9 @@ prefix func !!! (inout shape: Square) -> Square {
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}
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// current value
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println(mySquare.sideLength) // 4
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print(mySquare.sideLength) // 4
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// change side length using custom !!! operator, increases size by 3
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!!!mySquare
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println(mySquare.sideLength) // 12
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print(mySquare.sideLength) // 12
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```
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