mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-12-23 17:41:41 +00:00
[REMOVE] dots at the end of the comments
This commit is contained in:
parent
01e3455d90
commit
d5c4e851da
@ -16,7 +16,7 @@ It is a general-purpose, object-oriented programming language that adds Smalltal
|
|||||||
// Single-line comments start with //
|
// Single-line comments start with //
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Multi-line comments look like this.
|
Multi-line comments look like this
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// Imports the Foundation headers with #import
|
// Imports the Foundation headers with #import
|
||||||
@ -30,7 +30,7 @@ Multi-line comments look like this.
|
|||||||
@import Foundation;
|
@import Foundation;
|
||||||
|
|
||||||
// Your program's entry point is a function called
|
// Your program's entry point is a function called
|
||||||
// main with an integer return type.
|
// main with an integer return type
|
||||||
int main (int argc, const char * argv[])
|
int main (int argc, const char * argv[])
|
||||||
{
|
{
|
||||||
// Create an autorelease pool to manage the memory into the program
|
// Create an autorelease pool to manage the memory into the program
|
||||||
@ -60,7 +60,7 @@ int main (int argc, const char * argv[])
|
|||||||
// String
|
// String
|
||||||
NSString *worldString = @"World";
|
NSString *worldString = @"World";
|
||||||
NSLog(@"Hello %@!", worldString); // prints => "Hello World!"
|
NSLog(@"Hello %@!", worldString); // prints => "Hello World!"
|
||||||
// NSMutableString is a mutable version of the NSString object.
|
// NSMutableString is a mutable version of the NSString object
|
||||||
NSMutableString *mutableString = [NSMutableString stringWithString:@"Hello"];
|
NSMutableString *mutableString = [NSMutableString stringWithString:@"Hello"];
|
||||||
[mutableString appendString:@" World!"];
|
[mutableString appendString:@" World!"];
|
||||||
NSLog(@"%@", mutableString); // prints => "Hello World!"
|
NSLog(@"%@", mutableString); // prints => "Hello World!"
|
||||||
@ -114,7 +114,7 @@ int main (int argc, const char * argv[])
|
|||||||
[oneDecNum decimalNumberBySubtracting:twoDecNum];
|
[oneDecNum decimalNumberBySubtracting:twoDecNum];
|
||||||
[oneDecNum decimalNumberByMultiplyingBy:twoDecNum];
|
[oneDecNum decimalNumberByMultiplyingBy:twoDecNum];
|
||||||
[oneDecNum decimalNumberByDividingBy:twoDecNum];
|
[oneDecNum decimalNumberByDividingBy:twoDecNum];
|
||||||
NSLog(@"%@", oneDecNum); // prints => 10.99 as NSDecimalNumber is immutable.
|
NSLog(@"%@", oneDecNum); // prints => 10.99 as NSDecimalNumber is immutable
|
||||||
|
|
||||||
// BOOL literals
|
// BOOL literals
|
||||||
NSNumber *yesNumber = @YES;
|
NSNumber *yesNumber = @YES;
|
||||||
@ -125,12 +125,12 @@ int main (int argc, const char * argv[])
|
|||||||
NSLog(@"%i", yesBool); // prints => 1
|
NSLog(@"%i", yesBool); // prints => 1
|
||||||
|
|
||||||
// Array object
|
// Array object
|
||||||
// May contain different data types, but must be an Objective-C object.
|
// May contain different data types, but must be an Objective-C object
|
||||||
NSArray *anArray = @[@1, @2, @3, @4];
|
NSArray *anArray = @[@1, @2, @3, @4];
|
||||||
NSNumber *thirdNumber = anArray[2];
|
NSNumber *thirdNumber = anArray[2];
|
||||||
NSLog(@"Third number = %@", thirdNumber); // Print "Third number = 3"
|
NSLog(@"Third number = %@", thirdNumber); // Print "Third number = 3"
|
||||||
// NSMutableArray is mutable version of NSArray allowing to change items in array
|
// NSMutableArray is mutable version of NSArray allowing to change items in array
|
||||||
// and extend or shrink array object. Convenient, but not as efficient as NSArray.
|
// and extend or shrink array object. Convenient, but not as efficient as NSArray
|
||||||
NSMutableArray *mutableArray = [NSMutableArray arrayWithCapacity:2];
|
NSMutableArray *mutableArray = [NSMutableArray arrayWithCapacity:2];
|
||||||
[mutableArray addObject:@"Hello"];
|
[mutableArray addObject:@"Hello"];
|
||||||
[mutableArray addObject:@"World"];
|
[mutableArray addObject:@"World"];
|
||||||
@ -141,7 +141,7 @@ int main (int argc, const char * argv[])
|
|||||||
NSDictionary *aDictionary = @{ @"key1" : @"value1", @"key2" : @"value2" };
|
NSDictionary *aDictionary = @{ @"key1" : @"value1", @"key2" : @"value2" };
|
||||||
NSObject *valueObject = aDictionary[@"A Key"];
|
NSObject *valueObject = aDictionary[@"A Key"];
|
||||||
NSLog(@"Object = %@", valueObject); // Print "Object = (null)"
|
NSLog(@"Object = %@", valueObject); // Print "Object = (null)"
|
||||||
// NSMutableDictionary also available as a mutable dictionary object.
|
// NSMutableDictionary also available as a mutable dictionary object
|
||||||
NSMutableDictionary *mutableDictionary = [NSMutableDictionary dictionaryWithCapacity:2];
|
NSMutableDictionary *mutableDictionary = [NSMutableDictionary dictionaryWithCapacity:2];
|
||||||
[mutableDictionary setObject:@"value1" forKey:@"key1"];
|
[mutableDictionary setObject:@"value1" forKey:@"key1"];
|
||||||
[mutableDictionary setObject:@"value2" forKey:@"key2"];
|
[mutableDictionary setObject:@"value2" forKey:@"key2"];
|
||||||
@ -150,7 +150,7 @@ int main (int argc, const char * argv[])
|
|||||||
// Set object
|
// Set object
|
||||||
NSSet *set = [NSSet setWithObjects:@"Hello", @"Hello", @"World", nil];
|
NSSet *set = [NSSet setWithObjects:@"Hello", @"Hello", @"World", nil];
|
||||||
NSLog(@"%@", set); // prints => {(Hello, World)} (may be in different order)
|
NSLog(@"%@", set); // prints => {(Hello, World)} (may be in different order)
|
||||||
// NSMutableSet also available as a mutable set object.
|
// NSMutableSet also available as a mutable set object
|
||||||
NSMutableSet *mutableSet = [NSMutableSet setWithCapacity:2];
|
NSMutableSet *mutableSet = [NSMutableSet setWithCapacity:2];
|
||||||
[mutableSet addObject:@"Hello"];
|
[mutableSet addObject:@"Hello"];
|
||||||
[mutableSet addObject:@"Hello"];
|
[mutableSet addObject:@"Hello"];
|
||||||
@ -209,7 +209,7 @@ int main (int argc, const char * argv[])
|
|||||||
int ii = 0;
|
int ii = 0;
|
||||||
while (ii < 4)
|
while (ii < 4)
|
||||||
{
|
{
|
||||||
NSLog(@"%d,", ii++); // ii++ increments ii in-place, after using its value.
|
NSLog(@"%d,", ii++); // ii++ increments ii in-place, after using its value
|
||||||
} // => prints "0,"
|
} // => prints "0,"
|
||||||
// "1,"
|
// "1,"
|
||||||
// "2,"
|
// "2,"
|
||||||
@ -235,7 +235,7 @@ int main (int argc, const char * argv[])
|
|||||||
// "2,"
|
// "2,"
|
||||||
// "3,"
|
// "3,"
|
||||||
|
|
||||||
// Object for loop statement. Can be used with any Objective-C object type.
|
// Object for loop statement. Can be used with any Objective-C object type
|
||||||
for (id item in values) {
|
for (id item in values) {
|
||||||
NSLog(@"%@,", item);
|
NSLog(@"%@,", item);
|
||||||
} // => prints "0,"
|
} // => prints "0,"
|
||||||
@ -262,19 +262,19 @@ int main (int argc, const char * argv[])
|
|||||||
// Objects
|
// Objects
|
||||||
///////////////////////////////////////
|
///////////////////////////////////////
|
||||||
|
|
||||||
// Create an object instance by allocating memory and initializing it.
|
// Create an object instance by allocating memory and initializing it
|
||||||
// An object is not fully functional until both steps have been completed.
|
// An object is not fully functional until both steps have been completed
|
||||||
MyClass *myObject = [[MyClass alloc] init];
|
MyClass *myObject = [[MyClass alloc] init];
|
||||||
|
|
||||||
// The Objective-C model of object-oriented programming is based on message
|
// The Objective-C model of object-oriented programming is based on message
|
||||||
// passing to object instances.
|
// passing to object instances
|
||||||
// In Objective-C one does not simply call a method; one sends a message.
|
// In Objective-C one does not simply call a method; one sends a message
|
||||||
[myObject instanceMethodWithParameter:@"Steve Jobs"];
|
[myObject instanceMethodWithParameter:@"Steve Jobs"];
|
||||||
|
|
||||||
// Clean up the memory you used into your program
|
// Clean up the memory you used into your program
|
||||||
[pool drain];
|
[pool drain];
|
||||||
|
|
||||||
// End of @autoreleasepool.
|
// End of @autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
// End the program
|
// End the program
|
||||||
@ -291,22 +291,22 @@ int main (int argc, const char * argv[])
|
|||||||
// {
|
// {
|
||||||
// type name; <= variable declarations;
|
// type name; <= variable declarations;
|
||||||
// }
|
// }
|
||||||
// @property type name; <= property declarations.
|
// @property type name; <= property declarations
|
||||||
// -/+ (type) Method declarations; <= Method declarations.
|
// -/+ (type) Method declarations; <= Method declarations
|
||||||
// @end
|
// @end
|
||||||
@interface MyClass : NSObject <MyProtocol> // NSObject is Objective-C's base object class.
|
@interface MyClass : NSObject <MyProtocol> // NSObject is Objective-C's base object class.
|
||||||
{
|
{
|
||||||
// Instance variable declarations (can exist in either interface or implementation file).
|
// Instance variable declarations (can exist in either interface or implementation file)
|
||||||
int count; // Protected access by default.
|
int count; // Protected access by default.
|
||||||
@private id data; // Private access. (More convenient to declare in implementation file).
|
@private id data; // Private access (More convenient to declare in implementation file)
|
||||||
NSString *name;
|
NSString *name;
|
||||||
}
|
}
|
||||||
// Convenient notation for public access variables to auto generate a setter method.
|
// Convenient notation for public access variables to auto generate a setter method
|
||||||
// By default, setter method name is 'set' followed by @property variable name.
|
// By default, setter method name is 'set' followed by @property variable name
|
||||||
@property int propInt; // Setter method name = 'setPropInt'
|
@property int propInt; // Setter method name = 'setPropInt'
|
||||||
@property (copy) id copyId; // (copy) => Copy the object during assignment.
|
@property (copy) id copyId; // (copy) => Copy the object during assignment
|
||||||
// (readonly) => Cannot set value outside @interface.
|
// (readonly) => Cannot set value outside @interface
|
||||||
@property (readonly) NSString *roString; // Use @synthesize in @implementation to create accessor.
|
@property (readonly) NSString *roString; // Use @synthesize in @implementation to create accessor
|
||||||
// You can customize the getter and setter names instead of using default 'set' name:
|
// You can customize the getter and setter names instead of using default 'set' name:
|
||||||
@property (getter=lengthGet, setter=lengthSet:) int length;
|
@property (getter=lengthGet, setter=lengthSet:) int length;
|
||||||
|
|
||||||
@ -323,14 +323,14 @@ int main (int argc, const char * argv[])
|
|||||||
|
|
||||||
// Constructor methods with arguments:
|
// Constructor methods with arguments:
|
||||||
- (id)initWithDistance:(int)defaultDistance;
|
- (id)initWithDistance:(int)defaultDistance;
|
||||||
// Objective-C method names are very descriptive. Always name methods according to their arguments.
|
// Objective-C method names are very descriptive. Always name methods according to their arguments
|
||||||
|
|
||||||
@end // States the end of the interface.
|
@end // States the end of the interface
|
||||||
|
|
||||||
|
|
||||||
// To access public variables from the implementation file, @property generates a setter method
|
// To access public variables from the implementation file, @property generates a setter method
|
||||||
// automatically. Method name is 'set' followed by @property variable name:
|
// automatically. Method name is 'set' followed by @property variable name:
|
||||||
MyClass *myClass = [[MyClass alloc] init]; // create MyClass object instance.
|
MyClass *myClass = [[MyClass alloc] init]; // create MyClass object instance
|
||||||
[myClass setCount:10];
|
[myClass setCount:10];
|
||||||
NSLog(@"%d", [myClass count]); // prints => 10
|
NSLog(@"%d", [myClass count]); // prints => 10
|
||||||
// Or using the custom getter and setter method defined in @interface:
|
// Or using the custom getter and setter method defined in @interface:
|
||||||
@ -345,39 +345,39 @@ NSString *classMethodString = [MyClass classMethod];
|
|||||||
MyClass *classFromName = [MyClass myClassFromName:@"Hello"];
|
MyClass *classFromName = [MyClass myClassFromName:@"Hello"];
|
||||||
|
|
||||||
// Call instance methods:
|
// Call instance methods:
|
||||||
MyClass *myClass = [[MyClass alloc] init]; // Create MyClass object instance.
|
MyClass *myClass = [[MyClass alloc] init]; // Create MyClass object instance
|
||||||
NSString *stringFromInstanceMethod = [myClass instanceMethodWithParameter:@"Hello"];
|
NSString *stringFromInstanceMethod = [myClass instanceMethodWithParameter:@"Hello"];
|
||||||
|
|
||||||
// Selectors.
|
// Selectors
|
||||||
// Way to dynamically represent methods. Used to call methods of a class, pass methods
|
// Way to dynamically represent methods. Used to call methods of a class, pass methods
|
||||||
// through functions to tell other classes they should call it, and to save methods
|
// through functions to tell other classes they should call it, and to save methods
|
||||||
// as a variable.
|
// as a variable
|
||||||
// SEL is the data type. @selector() returns a selector from method name provided.
|
// SEL is the data type. @selector() returns a selector from method name provided
|
||||||
// methodAParameterAsString:andAParameterAsNumber: is method name for method in MyClass
|
// methodAParameterAsString:andAParameterAsNumber: is method name for method in MyClass
|
||||||
SEL selectorVar = @selector(methodAParameterAsString:andAParameterAsNumber:);
|
SEL selectorVar = @selector(methodAParameterAsString:andAParameterAsNumber:);
|
||||||
if ([myClass respondsToSelector:selectorVar]) { // Checks if class contains method.
|
if ([myClass respondsToSelector:selectorVar]) { // Checks if class contains method
|
||||||
// Must put all method arguments into one object to send to performSelector function.
|
// Must put all method arguments into one object to send to performSelector function
|
||||||
NSArray *arguments = [NSArray arrayWithObjects:@"Hello", @4, nil];
|
NSArray *arguments = [NSArray arrayWithObjects:@"Hello", @4, nil];
|
||||||
[myClass performSelector:selectorVar withObject:arguments]; // Calls the method.
|
[myClass performSelector:selectorVar withObject:arguments]; // Calls the method
|
||||||
} else {
|
} else {
|
||||||
// NSStringFromSelector() returns a NSString of the method name of a given selector.
|
// NSStringFromSelector() returns a NSString of the method name of a given selector
|
||||||
NSLog(@"MyClass does not have method: %@", NSStringFromSelector(selectedVar));
|
NSLog(@"MyClass does not have method: %@", NSStringFromSelector(selectedVar));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Implement the methods in an implementation (MyClass.m) file:
|
// Implement the methods in an implementation (MyClass.m) file:
|
||||||
@implementation MyClass {
|
@implementation MyClass {
|
||||||
long distance; // Private access instance variable.
|
long distance; // Private access instance variable
|
||||||
NSNumber height;
|
NSNumber height;
|
||||||
}
|
}
|
||||||
|
|
||||||
// To access a public variable from the interface file, use '_' followed by variable name:
|
// To access a public variable from the interface file, use '_' followed by variable name:
|
||||||
_count = 5; // References "int count" from MyClass interface.
|
_count = 5; // References "int count" from MyClass interface
|
||||||
// Access variables defined in implementation file:
|
// Access variables defined in implementation file:
|
||||||
distance = 18; // References "long distance" from MyClass implementation.
|
distance = 18; // References "long distance" from MyClass implementation
|
||||||
// To use @property variable in implementation, use @synthesize to create accessor variable:
|
// To use @property variable in implementation, use @synthesize to create accessor variable:
|
||||||
@synthesize roString = _roString; // _roString available now in @implementation.
|
@synthesize roString = _roString; // _roString available now in @implementation
|
||||||
|
|
||||||
// Called before calling any class methods or instantiating any objects.
|
// Called before calling any class methods or instantiating any objects
|
||||||
+ (void)initialize
|
+ (void)initialize
|
||||||
{
|
{
|
||||||
if (self == [MyClass class]) {
|
if (self == [MyClass class]) {
|
||||||
@ -385,20 +385,20 @@ distance = 18; // References "long distance" from MyClass implementation.
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Counterpart to initialize method. Called when an object's reference count is zero.
|
// Counterpart to initialize method. Called when an object's reference count is zero
|
||||||
- (void)dealloc
|
- (void)dealloc
|
||||||
{
|
{
|
||||||
[height release]; // If not using ARC, make sure to release class variable objects
|
[height release]; // If not using ARC, make sure to release class variable objects
|
||||||
[super dealloc]; // and call parent class dealloc.
|
[super dealloc]; // and call parent class dealloc
|
||||||
}
|
}
|
||||||
|
|
||||||
// Constructors are a way of creating instances of a class.
|
// Constructors are a way of creating instances of a class
|
||||||
// This is a default constructor which is called when the object is initialized.
|
// This is a default constructor which is called when the object is initialized.
|
||||||
- (id)init
|
- (id)init
|
||||||
{
|
{
|
||||||
if ((self = [super init])) // 'super' used to access methods from parent class.
|
if ((self = [super init])) // 'super' used to access methods from parent class
|
||||||
{
|
{
|
||||||
self.count = 1; // 'self' used for object to call itself.
|
self.count = 1; // 'self' used for object to call itself
|
||||||
}
|
}
|
||||||
return self;
|
return self;
|
||||||
}
|
}
|
||||||
@ -430,11 +430,11 @@ distance = 18; // References "long distance" from MyClass implementation.
|
|||||||
return @42;
|
return @42;
|
||||||
}
|
}
|
||||||
|
|
||||||
// To create a private method, create the method in the @implementation but not in the @interface.
|
// To create a private method, create the method in the @implementation but not in the @interface
|
||||||
- (NSNumber *)secretPrivateMethod {
|
- (NSNumber *)secretPrivateMethod {
|
||||||
return @72;
|
return @72;
|
||||||
}
|
}
|
||||||
[self secretPrivateMethod]; // Calls private method.
|
[self secretPrivateMethod]; // Calls private method
|
||||||
|
|
||||||
// Methods declared into MyProtocol
|
// Methods declared into MyProtocol
|
||||||
- (void)myProtocolMethod
|
- (void)myProtocolMethod
|
||||||
@ -442,7 +442,7 @@ distance = 18; // References "long distance" from MyClass implementation.
|
|||||||
// statements
|
// statements
|
||||||
}
|
}
|
||||||
|
|
||||||
@end // States the end of the implementation.
|
@end // States the end of the implementation
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* A protocol declares methods that can be implemented by any class.
|
* A protocol declares methods that can be implemented by any class.
|
||||||
@ -472,34 +472,34 @@ With all object interactions, follow the pattern of:
|
|||||||
(1) create the object, (2) use the object, (3) then free the object from memory.
|
(1) create the object, (2) use the object, (3) then free the object from memory.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
MyClass *classVar = [MyClass alloc]; // 'alloc' sets classVar's reference count to one. Returns pointer to object.
|
MyClass *classVar = [MyClass alloc]; // 'alloc' sets classVar's reference count to one. Returns pointer to object
|
||||||
[classVar release]; // Decrements classVar's reference count.
|
[classVar release]; // Decrements classVar's reference count
|
||||||
// 'retain' claims ownership of existing object instance and increments reference count. Returns pointer to object.
|
// 'retain' claims ownership of existing object instance and increments reference count. Returns pointer to object
|
||||||
MyClass *newVar = [classVar retain]; // If classVar is released, object is still in memory because newVar is owner.
|
MyClass *newVar = [classVar retain]; // If classVar is released, object is still in memory because newVar is owner
|
||||||
[classVar autorelease]; // Removes ownership of object at end of @autoreleasepool block. Returns pointer to object.
|
[classVar autorelease]; // Removes ownership of object at end of @autoreleasepool block. Returns pointer to object
|
||||||
|
|
||||||
// @property can use 'retain' and 'assign' as well for small convenient definitions.
|
// @property can use 'retain' and 'assign' as well for small convenient definitions
|
||||||
@property (retain) MyClass *instance; // Release old value and retain a new one (strong reference).
|
@property (retain) MyClass *instance; // Release old value and retain a new one (strong reference)
|
||||||
@property (assign) NSSet *set; // Pointer to new value without retaining/releasing old (weak reference).
|
@property (assign) NSSet *set; // Pointer to new value without retaining/releasing old (weak reference)
|
||||||
|
|
||||||
// Automatic Reference Counting (ARC)
|
// Automatic Reference Counting (ARC)
|
||||||
// Because memory management can be a pain, Xcode 4.2 and iOS 4 introduced Automatic Reference Counting (ARC).
|
// Because memory management can be a pain, Xcode 4.2 and iOS 4 introduced Automatic Reference Counting (ARC).
|
||||||
// ARC is a compiler feature that inserts retain, release, and autorelease automatically for you, so when using ARC,
|
// ARC is a compiler feature that inserts retain, release, and autorelease automatically for you, so when using ARC,
|
||||||
// you must not use retain, relase, or autorelease.
|
// you must not use retain, relase, or autorelease
|
||||||
MyClass *arcMyClass = [[MyClass alloc] init];
|
MyClass *arcMyClass = [[MyClass alloc] init];
|
||||||
// ... code using arcMyClass
|
// ... code using arcMyClass
|
||||||
// Without ARC, you will need to call: [arcMyClass release] after you're done using arcMyClass. But with ARC,
|
// Without ARC, you will need to call: [arcMyClass release] after you're done using arcMyClass. But with ARC,
|
||||||
// there is no need. It will insert this release statement for you.
|
// there is no need. It will insert this release statement for you
|
||||||
|
|
||||||
// As for the 'assign' and 'retain' @property attributes, with ARC you use 'weak' and 'strong'.
|
// As for the 'assign' and 'retain' @property attributes, with ARC you use 'weak' and 'strong'
|
||||||
@property (weak) MyClass *weakVar; // 'weak' does not take ownership of object. If original instance's reference count
|
@property (weak) MyClass *weakVar; // 'weak' does not take ownership of object. If original instance's reference count
|
||||||
// is set to zero, weakVar will automatically receive value of nil to avoid application crashing.
|
// is set to zero, weakVar will automatically receive value of nil to avoid application crashing
|
||||||
@property (strong) MyClass *strongVar; // 'strong' takes ownership of object. Ensures object will stay in memory to use.
|
@property (strong) MyClass *strongVar; // 'strong' takes ownership of object. Ensures object will stay in memory to use
|
||||||
|
|
||||||
// For regular variables (not @property declared variables), use the following:
|
// For regular variables (not @property declared variables), use the following:
|
||||||
__strong NSString *strongString; // Default. Variable is retained in memory until it leaves it's scope.
|
__strong NSString *strongString; // Default. Variable is retained in memory until it leaves it's scope
|
||||||
__weak NSSet *weakSet; // Weak reference to existing object. When existing object is released, weakSet is set to nil.
|
__weak NSSet *weakSet; // Weak reference to existing object. When existing object is released, weakSet is set to nil
|
||||||
__unsafe_unretained NSArray *unsafeArray; // Like __weak, but unsafeArray not set to nil when existing object is released.
|
__unsafe_unretained NSArray *unsafeArray; // Like __weak, but unsafeArray not set to nil when existing object is released
|
||||||
|
|
||||||
```
|
```
|
||||||
## Further Reading
|
## Further Reading
|
||||||
|
Loading…
Reference in New Issue
Block a user