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Added more to Properties section
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@ -313,12 +313,26 @@ class Animal : GLib.Object {
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}
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public int eyes { get; set; default = 5; } // Shorter way
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}
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public int kingdom { get; private set; default = "Animalia"} // Read-only
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rabbit = new Animal();
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rabbit.legs = 2;
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rabbit.legs += 2;
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rabbit.eyes = 2;
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public static void main(string args[]) {
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rabbit = new Animal();
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// All GLib.Objects have a signal "notify" emitted when a property changes.
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// If you specify a specific property, replace all underscores with dashes
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// to conform with the GObject naming convention.
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rabbit.notify["eyes"].connect((s, p) => { // Remove the ["eyes"] for all
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stdout.printf("Property '%s' has changed!\n", p.name);
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});
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rabbit.legs = 2;
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rabbit.legs += 2;
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rabbit.eyes = 2;
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}
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}
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```
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* More Vala documentation can be found [here](https://valadoc.org/).
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