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@ -44,6 +44,9 @@ Multi-line comments look like this.
|
||||
import java.util.ArrayList;
|
||||
// Import all classes inside of java.security package
|
||||
import java.security.*;
|
||||
// Java to illustrate calling of static members and methods without calling classname
|
||||
import static java.lang.Math.*;
|
||||
import static java.lang.System.*;
|
||||
|
||||
public class LearnJava {
|
||||
|
||||
@ -211,9 +214,21 @@ public class LearnJava {
|
||||
// Prefer the String constructor when you need an exact value.
|
||||
BigDecimal tenCents = new BigDecimal("0.1");
|
||||
|
||||
// Type inference with 'var'
|
||||
var x = 100; // int
|
||||
var y = 1.90; // double
|
||||
var z = 'a'; // char
|
||||
var p = "tanu"; // String
|
||||
var q = false; // boolean
|
||||
|
||||
// Strings
|
||||
String fooString = "My String Is Here!";
|
||||
|
||||
// Text blocks
|
||||
vat textBlock = """
|
||||
This is a <Text Block> in Java
|
||||
""";
|
||||
|
||||
// \n is an escaped character that starts a new line
|
||||
String barString = "Printing on a new line?\nNo Problem!";
|
||||
// \t is an escaped character that adds a tab character
|
||||
@ -459,6 +474,8 @@ public class LearnJava {
|
||||
System.out.println(br.readLine());
|
||||
// In Java 7, the resource will always be closed, even if it throws
|
||||
// an Exception.
|
||||
} catch (IOException | SQLException ex) {
|
||||
// Java 7+ Multi catch block handle both exceptions
|
||||
} catch (Exception ex) {
|
||||
//The resource will be closed before the catch statement executes.
|
||||
System.out.println("readLine() failed.");
|
||||
@ -852,6 +869,12 @@ public abstract class Mammal()
|
||||
}
|
||||
}
|
||||
|
||||
// Java Records are a concise way to define immutable data carrier classes, automatically
|
||||
// generating boilerplate code like constructors, equals(), hashCode()and toString().
|
||||
// This automatically creates an immutable class Person with fields name and age.
|
||||
public record Person(String name, int age) {}
|
||||
Person p = new Person("Alice", 30);
|
||||
|
||||
// Enum Type
|
||||
//
|
||||
// An enum type is a special data type that enables for a variable to be a set
|
||||
|
@ -11,6 +11,7 @@ Jinja is a fast, expressive, and extensible templating engine for Python
|
||||
applications.
|
||||
|
||||
Jinja includes a lot of functionalities, such as:
|
||||
|
||||
- Template inheritance and inclusion;
|
||||
- Defining and importing macros within templates;
|
||||
- Security mechanisms to prevent XSS attacks;
|
||||
|
@ -256,7 +256,7 @@ We now state Collatz conjecture. The proof is left as an exercise to the reader.
|
||||
def collatz_next (n : Nat) : Nat :=
|
||||
if n % 2 = 0 then n / 2 else 3 * n + 1
|
||||
|
||||
def iter (k : Nat) (f: Nat → Nat) :=
|
||||
def iter (k : Nat) (f : Nat → Nat) :=
|
||||
match k with
|
||||
| Nat.zero => fun x => x
|
||||
| Nat.succ k' => fun x => f (iter k' f x)
|
||||
|
@ -161,7 +161,7 @@ sf::Event event{ };
|
||||
// ...
|
||||
```
|
||||
|
||||
Ofcourse we have to create the vertex and fragment shader before we can load them,
|
||||
Of course we have to create the vertex and fragment shader before we can load them,
|
||||
so lets create two basic shaders.
|
||||
|
||||
**Vertex Shader**
|
||||
@ -342,7 +342,7 @@ void main() {
|
||||
We define a new input variable ```color``` which represents our color data, this data
|
||||
is passed on to ```fColor```, which is an output variable of our vertex shader and
|
||||
becomes an input variable for our fragment shader.
|
||||
It is imporatant that variables passed between shaders have the exact same name
|
||||
It is important that variables passed between shaders have the exact same name
|
||||
and type.
|
||||
|
||||
## Handling VBO's
|
||||
@ -501,7 +501,7 @@ glBindTexture(GL_TEXTURE_2D, 0);
|
||||
glDeleteTextures(1, &texture);
|
||||
```
|
||||
|
||||
Ofcourse there are more texture formats than only 2D textures,
|
||||
Of course there are more texture formats than only 2D textures,
|
||||
You can find further information on parameters here:
|
||||
[glBindTexture - OpenGL Refpage](https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glBindTexture.xhtml)<br>
|
||||
[glTexImage2D - OpenGL Refpage](https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glTexImage2D.xhtml)<br>
|
||||
@ -574,7 +574,7 @@ in vec2 fTexCoords;
|
||||
out vec4 outColor;
|
||||
|
||||
void main() {
|
||||
// texture() loads the current texure data at the specified texture coords,
|
||||
// texture() loads the current texture data at the specified texture coords,
|
||||
// then we can simply multiply them by our color.
|
||||
outColor = texture(tex, fTexCoords) * vec4(fColor, 1.0);
|
||||
}
|
||||
@ -685,7 +685,7 @@ Geometry shaders are inbetween the vertex and the fragment shader.
|
||||
|
||||
layout(location = 0) in vec3 position;
|
||||
layout(location = 1) in vec3 color;
|
||||
// Create an output interface block passed to the next shadaer stage.
|
||||
// Create an output interface block passed to the next shader stage.
|
||||
// Interface blocks can be used to structure data passed between shaders.
|
||||
out VS_OUT {
|
||||
vec3 color;
|
||||
|
@ -2,9 +2,9 @@
|
||||
language: D
|
||||
filename: learnd-ru.d
|
||||
contributors:
|
||||
- ["Anton Pastukhov", "http://dprogramming.ru/"]
|
||||
- ["Robert Brights-Gray", "http://lhs-blog.info/"]
|
||||
- ["Andre Polykanine", "http://oire.me/"]
|
||||
- ["Anton Pastukhov", "https://anton9.com/"]
|
||||
- ["Robert Brights-Gray", "https://lhs.su/"]
|
||||
- ["Andre Polykanine", "https://oire.me/"]
|
||||
lang: ru-ru
|
||||
---
|
||||
|
||||
|
@ -14,30 +14,90 @@ This document follows [TOML v1.0.0](https://toml.io/en/v1.0.0). Future [changes]
|
||||
```toml
|
||||
# Comments in TOML look like this.
|
||||
|
||||
################
|
||||
# SCALAR TYPES #
|
||||
################
|
||||
|
||||
# Our root object (which continues for the entire document) will be a map,
|
||||
# which is equivalent to a dictionary, hash or object in other languages.
|
||||
##################
|
||||
# Key/Value Pair #
|
||||
##################
|
||||
|
||||
# The primary building block of a TOML document is the key/value pair.
|
||||
# The key, equals sign, and value must be on the same line
|
||||
# (though some values can be broken over multiple lines).
|
||||
key = "value"
|
||||
|
||||
# Valus types must be one of the followings.
|
||||
string = "hello"
|
||||
number = 42
|
||||
integer = 42
|
||||
float = 3.14
|
||||
boolean = true
|
||||
dateTime = 1979-05-27T07:32:00-08:00
|
||||
scientificNotation = 1e+12
|
||||
"key can be quoted" = true # Both " and ' are fine
|
||||
"unquoted key may contain" = "letters, numbers, underscores, and dashes"
|
||||
other_kêys = "are permitted by spec but most implementations don't actually permit them"
|
||||
offsetDateTime = 1979-05-27T07:32:00Z
|
||||
localDateTime = 1979-05-27T07:32:00
|
||||
localDate = 1979-05-27
|
||||
localTime = 07:32:00
|
||||
array = [ 1, 2, 3 ]
|
||||
inlineTable = { first = "Tom", last = "Preston-Werner" }
|
||||
|
||||
# A key may be either bare, quoted, or dotted.
|
||||
|
||||
## bare
|
||||
bare_key = "value" # bare keys may only contain ASCII letters/digits, underscore, and dashes
|
||||
1234 = "value" # only-digits bare keys are allowed
|
||||
= "no key name" # empty bare key is invalid
|
||||
# defining duplicated key is invalid
|
||||
name = "Tom"
|
||||
name = "Pradyun" # invalid
|
||||
|
||||
## quoted
|
||||
"key can be quoted" = true # Both " and ' are fine
|
||||
# A bare key must be non-empty, but an empty quoted key is allowed
|
||||
"" = "blank" # VALID but discouraged
|
||||
'' = 'blank' # VALID but discouraged
|
||||
|
||||
# between bare and quoted key, best practice is to use bare keys except when absolutely necessary
|
||||
|
||||
## dotted
|
||||
# dotted keys are a sequence of bare or quoted keys joined with a dot.
|
||||
# This allows for grouping similar properties together:
|
||||
name = "Orange"
|
||||
physical.color = "orange"
|
||||
physical.shape = "round"
|
||||
site."google.com" = true
|
||||
# In JSON land, that would give you the following structure:
|
||||
# {
|
||||
# "name": "Orange",
|
||||
# "physical": {
|
||||
# "color": "orange",
|
||||
# "shape": "round"
|
||||
# },
|
||||
# "site": {
|
||||
# "google.com": true
|
||||
# }
|
||||
# }
|
||||
# Tips: online TOML/JSON converter like this helps to understand TOML document structure
|
||||
# https://pseitz.github.io/toml-to-json-online-converter/
|
||||
|
||||
other_kêys = "are permitted by spec but most implementations don't actually permit them"
|
||||
|
||||
## When defining long dotted key, indirectly defined key can be wrote into.
|
||||
# Below indirectly makes the key "fruit" and "apple" into a table (more on table below).
|
||||
fruit.apple.smooth = true
|
||||
|
||||
# So then you can add to the "fruit" and "apple" like so:
|
||||
fruit.orange = 2
|
||||
fruit.apple.amount = 1
|
||||
# In JSON land, that would give you the following structure:
|
||||
# {
|
||||
# "fruit": {
|
||||
# "orange": 2,
|
||||
# "apple": {
|
||||
# "amount": 1,
|
||||
# "smooth": true
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
|
||||
# And obviously, you can not do this:
|
||||
fruit.apple = "something" # because that would be a duplicated key for 'fruit.apple'
|
||||
|
||||
|
||||
##########
|
||||
# String #
|
||||
##########
|
||||
@ -61,17 +121,19 @@ The first newline is trimmed in raw strings.
|
||||
is preserved. #! are preserved?
|
||||
'''
|
||||
|
||||
# For binary data it is recommended that you use Base64, another ASCII or UTF8
|
||||
# Control characters other than tab are not permitted in a literal string.
|
||||
# Thus, for binary data it is recommended that you use Base64, another ASCII or UTF8
|
||||
# encoding. The handling of that encoding will be application specific.
|
||||
|
||||
|
||||
###########
|
||||
# Integer #
|
||||
###########
|
||||
|
||||
## Integers can start with a +, a - or nothing.
|
||||
## Leading zeros are not allowed.
|
||||
## Hex, octal, and binary forms are allowed.
|
||||
## Values that cannot be expressed as a series of digits are not allowed.
|
||||
# Integers can start with a +, a - or nothing.
|
||||
# Leading zeros are not allowed.
|
||||
# Hex, octal, and binary forms are allowed.
|
||||
# Values that cannot be expressed as a series of digits are not allowed.
|
||||
int1 = +42
|
||||
int2 = 0
|
||||
int3 = -21
|
||||
@ -80,10 +142,12 @@ int5 = 0o755
|
||||
int6 = 0b11011100
|
||||
integerRange = 64
|
||||
|
||||
## You can use underscores to enhance readability. Each
|
||||
## underscore must be surrounded by at least one digit.
|
||||
# You can use underscores to enhance readability.
|
||||
# Each underscore must be surrounded by at least one digit on each side.
|
||||
int4 = 5_349_221
|
||||
int5 = 1_2_3_4_5 # VALID but discouraged
|
||||
int6 = _1_2_3 # INVALID
|
||||
|
||||
|
||||
#########
|
||||
# Float #
|
||||
@ -94,6 +158,7 @@ flt1 = 3.1415
|
||||
flt2 = -5e6
|
||||
flt3 = 6.626E-34
|
||||
|
||||
|
||||
###########
|
||||
# Boolean #
|
||||
###########
|
||||
@ -102,6 +167,7 @@ bool1 = true
|
||||
bool2 = false
|
||||
boolMustBeLowercase = true
|
||||
|
||||
|
||||
############
|
||||
# Datetime #
|
||||
############
|
||||
@ -111,6 +177,7 @@ date2 = 1979-05-26T15:32:00+08:00 # with RFC 3339/ISO 8601 offset
|
||||
date3 = 1979-05-27T07:32:00 # without offset
|
||||
date4 = 1979-05-27 # without offset or time
|
||||
|
||||
|
||||
####################
|
||||
# COLLECTION TYPES #
|
||||
####################
|
||||
@ -131,12 +198,13 @@ array5 = [
|
||||
# Table #
|
||||
#########
|
||||
|
||||
# Tables (or hash tables or dictionaries) are collections of key/value
|
||||
# pairs. They appear in square brackets on a line by themselves.
|
||||
## Tables (also known as hash tables or dictionaries) are collections of key/value pairs.
|
||||
# They are defined by headers, with square brackets on a line by themselves.
|
||||
# Empty tables are allowed and simply have no key/value pairs within them.
|
||||
[table]
|
||||
|
||||
# Under that, and until the next table or EOF are the key/values of that table.
|
||||
|
||||
## Under that, and until the next table or EOF are the key/values of that table.
|
||||
# Key/value pairs within tables are not guaranteed to be in any specific order.
|
||||
[table-1]
|
||||
key1 = "some string"
|
||||
@ -146,65 +214,107 @@ key2 = 123
|
||||
key1 = "another string"
|
||||
key2 = 456
|
||||
|
||||
# Dots are prohibited in bare keys because dots are used to signify nested tables.
|
||||
# Naming rules for each dot separated part are the same as for keys.
|
||||
|
||||
## Naming rules for tables are the same as for keys.
|
||||
[dog."tater.man"]
|
||||
type = "pug"
|
||||
|
||||
# In JSON land, that would give you the following structure:
|
||||
# { "dog": { "tater.man": { "type": "pug" } } }
|
||||
# {
|
||||
# "dog": {
|
||||
# "tater.man": {
|
||||
# "type": "pug"
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
|
||||
# Whitespace around dot-separated parts is ignored, however, best practice is to
|
||||
|
||||
## Whitespace around dot-separated parts is ignored, however, best practice is to
|
||||
# not use any extraneous whitespace.
|
||||
[a.b.c] # this is best practice
|
||||
[ d.e.f ] # same as [d.e.f]
|
||||
[ j . "ʞ" . 'l' ] # same as [j."ʞ".'l']
|
||||
|
||||
# You don't need to specify all the super-tables if you don't want to. TOML knows
|
||||
|
||||
## You don't need to specify all the super-tables if you don't want to. TOML knows
|
||||
# how to do it for you.
|
||||
# [x] you
|
||||
# [x.y] don't
|
||||
# [x.y.z] need these
|
||||
[x.y.z.w] # for this to work
|
||||
|
||||
# As long as a super-table hasn't been directly defined and hasn't defined a
|
||||
# specific key, you may still write to it.
|
||||
[a.b]
|
||||
c = 1
|
||||
|
||||
[a]
|
||||
d = 2
|
||||
|
||||
# Will generate the following in JSON:
|
||||
# { "a": {"b": {"c": 1}, "d": 2 } }
|
||||
|
||||
# You cannot define any key or table more than once. Doing so is invalid.
|
||||
|
||||
## Like keys, you cannot define a table more than once. Doing so is invalid.
|
||||
# DO NOT DO THIS
|
||||
[a]
|
||||
b = 1
|
||||
[fruit]
|
||||
apple = "red"
|
||||
|
||||
[a]
|
||||
c = 2
|
||||
[fruit] # invalid: key duplication
|
||||
orange = "orange"
|
||||
|
||||
# DO NOT DO THIS EITHER
|
||||
[a]
|
||||
b = 1
|
||||
[fruit]
|
||||
apple = "red"
|
||||
|
||||
[a.b]
|
||||
c = 2
|
||||
[fruit.apple] # fruit.apple is a string, not a table, thus can not add key/value pair
|
||||
texture = "smooth"
|
||||
|
||||
# All table names must be non-empty.
|
||||
|
||||
## The whole TOML document is a top-level table, starts at the beginning of the
|
||||
# document and ends just before the first table header (or EOF). Unlike other
|
||||
# tables, it is nameless and cannot be relocated.
|
||||
|
||||
|
||||
## Dotted keys create and define a table for each key part before the last one,
|
||||
# provided that such tables were not previously created. Examples:
|
||||
|
||||
# This line also...
|
||||
fruit.apple.color = "red"
|
||||
# defines a table named fruit
|
||||
# defines a table named fruit.apple
|
||||
|
||||
# Similarly, this line also...
|
||||
fruit.apple.taste.sweet = true
|
||||
# defines a table named fruit.apple.taste
|
||||
# fruit and fruit.apple were already created
|
||||
|
||||
|
||||
## Since tables cannot be defined more than once, redefining such tables using
|
||||
# a [table] header is not allowed. Likewise, using dotted keys to redefine tables
|
||||
# already defined in [table] form is not allowed.
|
||||
[fruit]
|
||||
apple.color = "red"
|
||||
apple.taste.sweet = true
|
||||
# table named fruit, fruit.apple, fruit.apple.taste defined
|
||||
|
||||
# so belows are invalid:
|
||||
[fruit.apple] # INVALID
|
||||
[fruit.apple.taste] # INVALID
|
||||
|
||||
# The [table] form can, however, be used to define sub-tables within tables defined via dotted keys.
|
||||
[fruit]
|
||||
apple.color = "red"
|
||||
apple.taste.sweet = true
|
||||
# same as above, fruit, fruit.apple, fruit.apple.taste defined
|
||||
|
||||
# below add sub-table named fruit.apple.texture
|
||||
[fruit.apple.texture] # you can add sub-tables
|
||||
smooth = true
|
||||
|
||||
|
||||
## All table names must be non-empty.
|
||||
[] # INVALID
|
||||
[a.] # INVALID
|
||||
[a..b] # INVALID
|
||||
[.b] # INVALID
|
||||
[.] # INVALID
|
||||
|
||||
|
||||
################
|
||||
# Inline table #
|
||||
################
|
||||
|
||||
# Inline tables provide a more compact syntax for expressing tables.
|
||||
# They are intended to appear on a single line.
|
||||
inlineTables = { areEnclosedWith = "{ and }", a = { b = { c = { d = 1 } } } }
|
||||
point = { x = 1, y = 2 }
|
||||
usingMultiple = {
|
||||
@ -212,50 +322,55 @@ usingMultiple = {
|
||||
instead = "use normal TOML tables",
|
||||
}
|
||||
|
||||
# this inline table:
|
||||
name = { first = "Tom", last = "Preston-Werner" }
|
||||
# is equivalent to this standard table:
|
||||
[name]
|
||||
first = "Tom"
|
||||
last = "Preston-Werner"
|
||||
|
||||
|
||||
###################
|
||||
# Array of Tables #
|
||||
###################
|
||||
|
||||
# An array of tables can be expressed by using a table name in double brackets.
|
||||
## An array of tables can be expressed by using a table name in double brackets.
|
||||
# Each table with the same double bracketed name will be an item in the array.
|
||||
# The tables are inserted in the order encountered.
|
||||
|
||||
[[products]]
|
||||
[[products]] # define array and first table element
|
||||
name = "array of table"
|
||||
sku = 738594937
|
||||
emptyTableAreAllowed = true
|
||||
|
||||
[[products]]
|
||||
[[products]] # second element is an empty table
|
||||
|
||||
[[products]]
|
||||
[[products]] # third table element
|
||||
name = "Nail"
|
||||
sku = 284758393
|
||||
color = "gray"
|
||||
```
|
||||
|
||||
The equivalent in JSON would be:
|
||||
# The equivalent in JSON would be:
|
||||
# {
|
||||
# "products": [
|
||||
# {
|
||||
# "name": "array of table",
|
||||
# "sku": 7385594937,
|
||||
# "emptyTableAreAllowed": true
|
||||
# },
|
||||
# {},
|
||||
# {
|
||||
# "name": "Nail",
|
||||
# "sku": 284758393,
|
||||
# "color": "gray"
|
||||
# }
|
||||
# ]
|
||||
# }
|
||||
|
||||
```json
|
||||
{
|
||||
"products": [
|
||||
{
|
||||
"name": "array of table",
|
||||
"sku": 7385594937,
|
||||
"emptyTableAreAllowed": true
|
||||
},
|
||||
{},
|
||||
{
|
||||
"name": "Nail",
|
||||
"sku": 284758393,
|
||||
"color": "gray"
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
```toml
|
||||
# You can create nested arrays of tables as well. Each double-bracketed
|
||||
## You can create nested arrays of tables as well. Each double-bracketed
|
||||
# sub-table will belong to the nearest table element above it.
|
||||
#
|
||||
|
||||
[[fruit]]
|
||||
name = "apple" # I am a property in fruit table/map
|
||||
@ -278,30 +393,59 @@ The equivalent in JSON would be:
|
||||
[[fruit.color]]
|
||||
name = "yellow"
|
||||
note = "I am an array item in banana fruit's table/map"
|
||||
```
|
||||
|
||||
The equivalent in JSON would be:
|
||||
# According to spec, indentation is treated as whitespace and ignored.
|
||||
# Here is just for better demonstration.
|
||||
|
||||
# The equivalent in JSON would be:
|
||||
# {
|
||||
# "fruit": [
|
||||
# {
|
||||
# "name": "apple",
|
||||
# "geometry": { "shape": "round", "note": "..."},
|
||||
# "color": [
|
||||
# { "name": "red", "note": "..." },
|
||||
# { "name": "green", "note": "..." }
|
||||
# ]
|
||||
# },
|
||||
# {
|
||||
# "name": "banana",
|
||||
# "color": [
|
||||
# { "name": "yellow", "note": "..." }
|
||||
# ]
|
||||
# }
|
||||
# ]
|
||||
# }
|
||||
|
||||
|
||||
## The following TOML is invalid
|
||||
# this table by itself is subtable, but what unclear is its parent element type
|
||||
[fruit.physical]
|
||||
color = "red"
|
||||
shape = "round"
|
||||
|
||||
# and if this array of tables definition follows
|
||||
# parser will complain the key fruit is already defined
|
||||
[[fruit]]
|
||||
name = "apple"
|
||||
|
||||
# But otherwise this TOML would be valid
|
||||
# array of tables comes first
|
||||
[[fruit]]
|
||||
name = "apple"
|
||||
|
||||
# the following is array's first element
|
||||
[fruit.physical]
|
||||
color = "red"
|
||||
shape = "round"
|
||||
|
||||
# As spec explained:
|
||||
# If the parent of a table or array of tables is an array element, that element
|
||||
# must already have been defined before the child can be defined.
|
||||
# Use TOML/JSON Online converter to get the hang of it.
|
||||
|
||||
```
|
||||
{
|
||||
"fruit": [
|
||||
{
|
||||
"name": "apple",
|
||||
"geometry": { "shape": "round", "note": "..."},
|
||||
"color": [
|
||||
{ "name": "red", "note": "..." },
|
||||
{ "name": "green", "note": "..." }
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "banana",
|
||||
"color": [
|
||||
{ "name": "yellow", "note": "..." }
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
### More Resources
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user