--- language: racket author: th3rac25 --- Racket is a general purpose, multi-paradigm programming language in the Lisp/Scheme family. Feedback is appreciated! You can reach me at [@th3rac25](http://twitter.com/th3rac25) or th3rac25 [at] [google's email service] ```racket #lang racket ; defines the language we are using ;;; Comments ; Single line comments start with a semicolon #| Block comments can span multiple lines and... #| they can be nested ! |# |# ; S-expression comments discard the following expression #; "this expression will be discarded" "2nd expression" ; => "2nd expression" ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 1. Primitive Datatypes and Operators ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Numbers 9999999999999999999999 ; integers 3.14 ; reals 6.02e+23 1/2 ; rationals 1+2i ; complex numbers ; Function application is written (f x y z ...) ; where f is a function and x, y, z, ... are operands ; If you want to create a literal list of data, use ' to stop it from ; being evaluated '(+ 1 2) ; => (+ 1 2) ; Now, some arithmetic operations (+ 1 1) ; => 2 (- 8 1) ; => 7 (* 10 2) ; => 20 (quotient 5 2) ; => 2 (remainder 5 2) ; => 1 (/ 35 5) ; => 7 (/ 1 3) ; => 1/3 (exact->inexact 1/3) ; => 0.3333333333333333 (+ 1+2i 2-3i) ; => 3-1i ;;; Booleans #t ; for true #f ; for false -- any value other than #f is true (not #t) ; => #f (and 0 #f (error "doesn't get here")) ; => #f (or #f 0 (error "doesn't get here")) ; => 0 ;;; Characters #\A ; => #\A #\λ ; => #\λ #\u03BB ; => #\λ ;;; Strings are fixed-length array of characters. "Hello, world!" "Benjamin \"Bugsy\" Siegel" ; backslash is an escaping character "λx:(μα.α→α).xx" ; any Unicode character can appear in a string constant ; Strings can be added too! (string-append "Hello " "world!") ; => "Hello world!" ; A string can be treated like a list of characters (string-ref "Apple" 0) ; => #\A ; format can be used to format strings: (format "~a can be ~a" "strings" "formatted") ; Printing is pretty easy (printf "I'm Racket. Nice to meet you!\n") ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 2. Variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; You can create a variable using define ; a variable name can use any character except: ()[]{}",'`;#|\ (define some-var 5) some-var ; => 5 ; You can also use unicode characters (define ⊆ subset?) (⊆ (set 3 2) (set 1 2 3)); => #t ; Accessing a previously unassigned variable is an exception ;x ; => x: undefined ... ; Local binding: me is bound to "Bob" only within (let ...) (let ([me "Bob"]) "Alice" me) ; => "Bob" ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 3. Structs and Collections ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Structs (struct dog (name breed age)) (define my-pet (dog "lassie" "collie" 5)) my-pet ; => # (dog? my-pet) ; => #t (dog-name my-pet) ; => "lassie" ;;; Pairs (immutable) ; "cons" constructs pairs, "car" and "cdr" extract the first ; and second elements (cons 1 2) ; => '(1 . 2) (car (cons 1 2)) ; => 1 (cdr (cons 1 2)) ; => 2 ;;; Lists ; Lists are linked-list data structures (list 1 2 3) ; => '(1 2 3) ; Use "cons" to add an item to the beginning of a list (cons 4 '(1 2 3)) ; => (4 1 2 3) ; Use "append" to add lists together (append '(1 2) '(3 4)) ; => (1 2 3 4) ;;; Vectors ; Vectors are fixed-length arrays #(1 2 3) ; => '#(1 2 3) ; Use "vector-append" to add vectors together (vector-append #(1 2 3) #(4 5 6)) ; => #(1 2 3 4 5 6) ;;; Sets ; create a set from a list (list->set '(1 2 3 1 2 3 3 2 1 3 2 1)) ; => (set 1 2 3) ; Add a member with "set-add" (set-add (set 1 2 3) 4); => (set 1 2 3 4) ; Remove one with "set-remove" (set-remove (set 1 2 3) 1) ; => (set 2 3) ; Test for existence with "set-member?" (set-member? (set 1 2 3) 1) ; => #t (set-member? (set 1 2 3) 4) ; => #f ;;; Hashes ; Create an immutable hash table (There are also mutables ones) (define m (hash 'a 1 'b 2 'c 3)) ; Retrieve a value (hash-ref m 'a) ; => 1 ; Retrieving a non-present value is an exception ; (hash-ref m 'd) => no value found ; You can provide a default value for missing keys (hash-ref m 'd 0) ; => 0 ; Use "hash-set" to extend a hash table (define m2 (hash-set m 'd 4)) m2 ; => '#hash((b . 2) (a . 1) (d . 4) (c . 3)) ; Remember, these hashes are immutable! m ; => '#hash((b . 2) (a . 1) (c . 3)) ; Use "hash-remove" to remove keys (hash-remove m 'a) ; => '#hash((b . 2) (c . 3)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 3. Functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Use lambda to create new functions. ; A function always returns its last statement. (lambda () "Hello World") ; => # ; (You need extra parens to call it) ((lambda () "Hello World")) ; => "Hello World" ; Assign a function to a var (define hello-world (lambda () "Hello World")) (hello-world) ; => "Hello World" ; You can shorten this to: (define (hello-world2) "Hello World") ; The () is the list of arguments for the function. (define hello (lambda (name) (string-append "Hello " name))) (hello "Steve") ; => "Hello Steve" ; You can have multi-variadic functions, too (define hello2 (case-lambda [() "Hello World"] [(name) (string-append "Hello " name)])) (hello2 "Jake") ; => "Hello Jake" (hello2) ; => "Hello World" ; Functions can pack extra arguments up in a list (define (count-args . args) (format "You passed ~a args: ~a" (length args) args)) (count-args 1 2 3) ; => "You passed 3 args: (1 2 3)" ; You can mix regular and packed arguments (define (hello-count name . args) (format "Hello ~a, you passed ~a extra args" name (length args))) (hello-count "Finn" 1 2 3) ; => "Hello Finn, you passed 3 extra args" ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 4. Equality ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; for numbers use "=" (= 3 3.0) ; => #t (= 2 1) ; => #f ; for object identity use "eq?" (eq? 3 3) ; => #t (eq? 3 3.0) ; => #f (eq? (list 3) (list 3)) ; => #f ; for collections use "equal?" (equal? (list 'a 'b) (list 'a 'b)) ; => #t (equal? (list 'a 'b) (list 'b 'a)) ; => #f ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 5. Control Flow ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Conditionals (if #t ; test expression "this is true" ; then expression "this is false" ; else expression ) ; => "this is true" ; In conditionals, all non-#f values are treated as true (member "Groucho" '("Harpo" "Groucho" "Zeppo")) ; => '("Groucho" "Zeppo") (if (member "Groucho" '("Harpo" "Groucho" "Zeppo")) 'yep 'nope) ; => 'yep ; "cond" chains a series of tests to select a result (cond [(> 2 2) (error "wrong!")] [(< 2 2) (error "wrong again!")] [else 'ok]) ; => 'ok ;;; Pattern Matching (define (fizzbuzz? n) (match (list (remainder n 3) (remainder n 5)) [(list 0 0) 'fizzbuzz] [(list 0 _) 'fizz] [(list _ 0) 'buzz] [_ #f])) (fizzbuzz? 15) ; => 'fizzbuzz (fizzbuzz? 37) ; => #f ;;; Loops ; looping can be done through recursion (define (loop i) (when (< i 10) (printf "i:~a~n" i) (loop (add1 i)))) (loop 5) ; => i:5 i:6 ... ; similarly, with a named let (let loop ((i 0)) (when (< i 10) (printf "i:~a~n" i) (loop (add1 i)))) ; => i:0 i:1 ... ;;; Comprehensions (for/list ([i '(1 2 3)]) (add1 i)) ; => '(2 3 4) (for/list ([i '(1 2 3)] #:when (even? i)) i) ; => '(2) (for/hash ([i '(1 2 3)]) (values i (number->string i))) ; => '#hash((1 . "1") (2 . "2") (3 . "3")) ; To combine iteration results, use "for/fold" (for/fold ([sum 0]) ([i '(1 2 3 4)]) (+ sum i)) ; => 10 ;;; Sequences ; "for" allows iteration over sequences: ; lists, vectors, strings, sets, hash tables, etc... (for ([i (in-list '(l i s t))]) (displayln i)) (for ([i (in-vector #(v e c t o r))]) (displayln i)) (for ([i (in-string "string")]) (displayln i)) (for ([i (in-set (set 'x 'y 'z))]) (displayln i)) (for ([(k v) (in-hash (hash 'a 1 'b 2 'c 3 ))]) (printf "key:~a value:~a ~n" k v)) ;;; Exceptions ; To catch an exception, use the "with-handlers" form ; To throw an exception use "raise" (with-handlers ([(lambda (v) (equal? v "infinity")) (lambda (exn) +inf.0)]) (raise "infinity")) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 6. Mutation ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Use set! to assign a new value to an existing variable (define n 5) (set! n 6) n ; => 6 ; Many Racket datatypes can be immutable or mutable ; (Pairs, Lists, Strings, Vectors, Hash Tables, etc...) ; Use "vector" to create a mutable vector (define vec (vector 2 2 3 4)) ; Use vector-set! to update a slot (vector-set! vec 0 1) vec ; => #(1 2 3 4) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 7. Modules ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Modules let you organize code into multiple files and reusable libraries (module cake racket/base ; define a new module 'cake' based on racket/base (provide print-cake) ; function exported by the module (define (print-cake n) (show " ~a " n #\.) (show " .-~a-. " n #\|) (show " | ~a | " n #\space) (show "---~a---" n #\-)) (define (show fmt n ch) ;; internal function (printf fmt (make-string n ch)) (newline))) ; Use "require" to import all functions from the module (require 'cake) (print-cake 3) ;(show "~a" 1 #\A) ; => error, "show" was not exported ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 8. Classes and Objects ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Create a class fish% (define fish% (class object% (init size) ; initialization argument (super-new) ; superclass initialization ; Field (define current-size size) ; Public methods (define/public (get-size) current-size) (define/public (grow amt) (set! current-size (+ amt current-size))) (define/public (eat other-fish) (grow (send other-fish get-size))))) ; Create an instance of fish% (define charlie (new fish% [size 10])) ; Use "send" to call an object's methods (send charlie grow 6) (send charlie get-size) ; => 16 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 9. Macros ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Macros let you extend the syntax of the language (define-syntax-rule (unless test then else) (if test else then)) (unless (even? 10) "odd" "even") ; => "even" ; Macros are hygienic, you cannot clobber existing variables! (define-syntax-rule (swap x y) (begin (define tmp x) (set! x y) (set! y tmp))) (define tmp 1) (define a 2) (define b 3) (swap a b) (printf "tmp = ~a; a = ~a; b = ~a~n" tmp a b) ; tmp is unaffected by swap ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; 10. Contracts ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Contracts impose constraints on values exported from modules (module bank-account racket (provide (contract-out [deposit (-> positive? any)] ; amount will always be a positive number [balance (-> positive?)])) (define amount 0) (define (deposit a) (set! amount (+ amount a))) (define (balance) amount) ) (require 'bank-account) (deposit 5) (balance) ; => 5 ; Any client that attempt to deposit a non-positive amount, will be blamed ; (deposit -5) ; => deposit: contract violation ; expected: positive? ; given: -5 ; more details.... ``` ## Further Reading Still up for more? Try [Quick: An Introduction to Racket with Pictures](http://docs.racket-lang.org/quick/)