--- language: PHP contributors: - ["Malcolm Fell", "http://emarref.net/"] - ["Trismegiste", "https://github.com/Trismegiste"] filename: learnphp.php --- This document describes PHP 5+. ```php Hello World Again! 12 $int2 = -12; // => -12 $int3 = 012; // => 10 (a leading 0 denotes an octal number) $int4 = 0x0F; // => 15 (a leading 0x denotes a hex literal) // Floats (aka doubles) $float = 1.234; $float = 1.2e3; $float = 7E-10; // Delete variable unset($int1); // Arithmetic $sum = 1 + 1; // 2 $difference = 2 - 1; // 1 $product = 2 * 2; // 4 $quotient = 2 / 1; // 2 // Shorthand arithmetic $number = 0; $number += 1; // Increment $number by 1 echo $number++; // Prints 1 (increments after evaluation) echo ++$number; // Prints 3 (increments before evaluation) $number /= $float; // Divide and assign the quotient to $number // Strings should be enclosed in single quotes; $sgl_quotes = '$String'; // => '$String' // Avoid using double quotes except to embed other variables $dbl_quotes = "This is a $sgl_quotes."; // => 'This is a $String.' // Special characters are only escaped in double quotes $escaped = "This contains a \t tab character."; $unescaped = 'This just contains a slash and a t: \t'; // Enclose a variable in curly braces if needed $money = "I have $${number} in the bank."; // Since PHP 5.3, nowdocs can be used for uninterpolated multi-liners $nowdoc = <<<'END' Multi line string END; // Heredocs will do string interpolation $heredoc = << 1, 'Two' => 2, 'Three' => 3); // PHP 5.4 introduced a new syntax $associative = ['One' => 1, 'Two' => 2, 'Three' => 3]; echo $associative['One']; // prints 1 // List literals implicitly assign integer keys $array = ['One', 'Two', 'Three']; echo $array[0]; // => "One" // Add an element to the end of an array $array[] = 'Four'; // or array_push($array, 'Five'); // Remove element from array unset($array[3]); /******************************** * Output */ echo('Hello World!'); // Prints Hello World! to stdout. // Stdout is the web page if running in a browser. print('Hello World!'); // The same as echo // echo is actually a language construct, so you can drop the parentheses. echo 'Hello World!'; print 'Hello World!'; // So is print $paragraph = 'paragraph'; echo 100; // Echo scalar variables directly echo $paragraph; // or variables // If short open tags are configured, or your PHP version is // 5.4.0 or greater, you can use the short echo syntax ?>

2 echo $z; // => 2 $y = 0; echo $x; // => 2 echo $z; // => 0 // Dumps type and value of variable to stdout var_dump($z); // prints int(0) // Prints variable to stdout in human-readable format print_r($array); // prints: Array ( [0] => One [1] => Two [2] => Three ) /******************************** * Logic */ $a = 0; $b = '0'; $c = '1'; $d = '1'; // assert throws a warning if its argument is not true // These comparisons will always be true, even if the types aren't the same. assert($a == $b); // equality assert($c != $a); // inequality assert($c <> $a); // alternative inequality assert($a < $c); assert($c > $b); assert($a <= $b); assert($c >= $d); // The following will only be true if the values match and are the same type. assert($c === $d); assert($a !== $d); assert(1 === '1'); assert(1 !== '1'); // spaceship operator since PHP 7 $a = 100; $b = 1000; echo $a <=> $a; // 0 since they are equal echo $a <=> $b; // -1 since $a < $b echo $b <=> $a; // 1 since $b > $a // Variables can be converted between types, depending on their usage. $integer = 1; echo $integer + $integer; // => 2 $string = '1'; echo $string + $string; // => 2 (strings are coerced to integers) $string = 'one'; echo $string + $string; // => 0 // Outputs 0 because the + operator cannot cast the string 'one' to a number // Type casting can be used to treat a variable as another type $boolean = (boolean) 1; // => true $zero = 0; $boolean = (boolean) $zero; // => false // There are also dedicated functions for casting most types $integer = 5; $string = strval($integer); $var = null; // Null value /******************************** * Control Structures */ if (true) { print 'I get printed'; } if (false) { print 'I don\'t'; } else { print 'I get printed'; } if (false) { print 'Does not get printed'; } elseif(true) { print 'Does'; } // ternary operator print (false ? 'Does not get printed' : 'Does'); // ternary shortcut operator since PHP 5.3 // equivalent of "$x ? $x : 'Does'"" $x = false; print($x ?: 'Does'); // null coalesce operator since php 7 $a = null; $b = 'Does print'; echo $a ?? 'a is not set'; // prints 'a is not set' echo $b ?? 'b is not set'; // prints 'Does print' $x = 0; if ($x === '0') { print 'Does not print'; } elseif($x == '1') { print 'Does not print'; } else { print 'Does print'; } // This alternative syntax is useful for templates: ?> This is displayed if the test is truthy. This is displayed otherwise. 2, 'car' => 4]; // Foreach loops can iterate over arrays foreach ($wheels as $wheel_count) { echo $wheel_count; } // Prints "24" echo "\n"; // You can iterate over the keys as well as the values foreach ($wheels as $vehicle => $wheel_count) { echo "A $vehicle has $wheel_count wheels"; } echo "\n"; $i = 0; while ($i < 5) { if ($i === 3) { break; // Exit out of the while loop } echo $i++; } // Prints "012" for ($i = 0; $i < 5; $i++) { if ($i === 3) { continue; // Skip this iteration of the loop } echo $i; } // Prints "0124" /******************************** * Functions */ // Define a function with "function": function my_function () { return 'Hello'; } echo my_function(); // => "Hello" // A valid function name starts with a letter or underscore, followed by any // number of letters, numbers, or underscores. function add ($x, $y = 1) { // $y is optional and defaults to 1 $result = $x + $y; return $result; } echo add(4); // => 5 echo add(4, 2); // => 6 // $result is not accessible outside the function // print $result; // Gives a warning. // Since PHP 5.3 you can declare anonymous functions; $inc = function ($x) { return $x + 1; }; echo $inc(2); // => 3 function foo ($x, $y, $z) { echo "$x - $y - $z"; } // Functions can return functions function bar ($x, $y) { // Use 'use' to bring in outside variables return function ($z) use ($x, $y) { foo($x, $y, $z); }; } $bar = bar('A', 'B'); $bar('C'); // Prints "A - B - C" // You can call named functions using strings $function_name = 'add'; echo $function_name(1, 2); // => 3 // Useful for programatically determining which function to run. // Or, use call_user_func(callable $callback [, $parameter [, ... ]]); // You can get the all the parameters passed to a function function parameters() { $numargs = func_num_args(); if ($numargs > 0) { echo func_get_arg(0) . ' | '; } $args_array = func_get_args(); foreach ($args_array as $key => $arg) { echo $key . ' - ' . $arg . ' | '; } } parameters('Hello', 'World'); // Hello | 0 - Hello | 1 - World | // Since PHP 5.6 you can get a variable number of arguments function variable($word, ...$list) { echo $word . " || "; foreach ($list as $item) { echo $item . ' | '; } } variable("Separate", "Hello", "World") // Separate || Hello | world | /******************************** * Includes */ instanceProp = $instanceProp; } // Methods are declared as functions inside a class public function myMethod() { print 'MyClass'; } //final keyword would make a function unoverridable final function youCannotOverrideMe() { } /* * Declaring class properties or methods as static makes them accessible without * needing an instantiation of the class. A property declared as static can not * be accessed with an instantiated class object (though a static method can). */ public static function myStaticMethod() { print 'I am static'; } } // Class constants can always be accessed statically echo MyClass::MY_CONST; // Outputs 'value'; echo MyClass::$staticVar; // Outputs 'static'; MyClass::myStaticMethod(); // Outputs 'I am static'; // Instantiate classes using new $my_class = new MyClass('An instance property'); // The parentheses are optional if not passing in an argument. // Access class members using -> echo $my_class->property; // => "public" echo $my_class->instanceProp; // => "An instance property" $my_class->myMethod(); // => "MyClass" // Extend classes using "extends" class MyOtherClass extends MyClass { function printProtectedProperty() { echo $this->prot; } // Override a method function myMethod() { parent::myMethod(); print ' > MyOtherClass'; } } $my_other_class = new MyOtherClass('Instance prop'); $my_other_class->printProtectedProperty(); // => Prints "protected" $my_other_class->myMethod(); // Prints "MyClass > MyOtherClass" final class YouCannotExtendMe { } // You can use "magic methods" to create getters and setters class MyMapClass { private $property; public function __get($key) { return $this->$key; } public function __set($key, $value) { $this->$key = $value; } } $x = new MyMapClass(); echo $x->property; // Will use the __get() method $x->property = 'Something'; // Will use the __set() method // Classes can be abstract (using the abstract keyword) or // implement interfaces (using the implements keyword). // An interface is declared with the interface keyword. interface InterfaceOne { public function doSomething(); } interface InterfaceTwo { public function doSomethingElse(); } // interfaces can be extended interface InterfaceThree extends InterfaceTwo { public function doAnotherContract(); } abstract class MyAbstractClass implements InterfaceOne { public $x = 'doSomething'; } class MyConcreteClass extends MyAbstractClass implements InterfaceTwo { public function doSomething() { echo $x; } public function doSomethingElse() { echo 'doSomethingElse'; } } // Classes can implement more than one interface class SomeOtherClass implements InterfaceOne, InterfaceTwo { public function doSomething() { echo 'doSomething'; } public function doSomethingElse() { echo 'doSomethingElse'; } } /******************************** * Traits */ // Traits are available from PHP 5.4.0 and are declared using "trait" trait MyTrait { public function myTraitMethod() { print 'I have MyTrait'; } } class MyTraitfulClass { use MyTrait; } $cls = new MyTraitfulClass(); $cls->myTraitMethod(); // Prints "I have MyTrait" /******************************** * Namespaces */ // This section is separate, because a namespace declaration // must be the first statement in a file. Let's pretend that is not the case