114 lines
4.9 KiB
Markdown
114 lines
4.9 KiB
Markdown
# Hermes
|
|
|
|
### Statement
|
|
Hermes is a multi-client chat program akin to IRC written in Racket. Building
|
|
Hermes is interesting as it exposes us to various design problems namely networking,
|
|
synchronization, scheduling, and GUI design.
|
|
|
|
### Analysis
|
|
> Will you use data abstraction? How?
|
|
|
|
TCP communication will be abstracted away so will only deal with Hermes
|
|
definition of a message.
|
|
We will try to encrypt the messages passed around. The encryption will be
|
|
abstracted away so we only have to think about it once during implementation
|
|
|
|
> Will you use recursion? How?
|
|
|
|
The server will continually loop waiting for connections from clients.
|
|
The Gui will continually loop to handle input with the user, and to and fro
|
|
Hermes.
|
|
|
|
> Will you use map/filter/reduce? How?
|
|
|
|
Map will be used for dealing with editor area of clients. Iterating over a list
|
|
of open ports to send messages(we expect a lot more but these are ones off the
|
|
top of our heads)
|
|
|
|
> Will you use object-orientation? How?
|
|
|
|
Keeping count of the number of clients will require an object of some sort.
|
|
With procedures to increment and decrement the number of users
|
|
|
|
> Will you use functional approaches to processing your data? How?
|
|
|
|
The communication part of Hermes is over tcp which uses a lot of functional
|
|
approaches e.g. you start a listener which you can then pass to tcp accept.
|
|
The result of tcp accept are two pairs of ports which we can then bind to some
|
|
variables.
|
|
|
|
> Will you use state-modification approaches? How? (If so, this should be encapsulated within objects. `set!` pretty much should only exist inside an object.)
|
|
|
|
State-modification will be used e.g. keeping count of logged in users requires
|
|
state modification via set! to maintain the true user account
|
|
|
|
> Will you build an expression evaluator, like we did in the symbolic differentatior and the metacircular evaluator?
|
|
|
|
Users will type their input into a text field from the GUI. We will retrieve
|
|
the command and evaluate it to see if its a message, or a command to change
|
|
GUI state. We will do something that resembles the metacircular evaluator.
|
|
|
|
|
|
### Deliverable and Demonstration
|
|
There are two big deliverables for this project. Code for the server
|
|
, and the clients which not only has code for interacting with Hermes,
|
|
but also a GUI for interactivity with a user.
|
|
|
|
We plan to demonstrate Hermes by running the server code on a remote machine.
|
|
We will connect to the server via our PCs running client code. We will ssh into
|
|
the remote machine to see the server running. Since Hermes is a multichat anyone
|
|
can join in the demonstration by connecting their computers to the remote
|
|
machine!
|
|
|
|
|
|
|
|
### Evaluation of Results
|
|
Evaluating Hermes is very simple. Can at least two clients hold a meaningful
|
|
conversation remotely? If Client A speaks at 11:01 am, and client B does so at
|
|
11:01 plus a few seconds, Hermes has to convey this state correctly. Is the GUI
|
|
intuitive for current irc users? When we can successfully answer this questions
|
|
satisfactorily we would have met our goals .
|
|
|
|
|
|
## Architecture Diagram
|
|
|
|
#### Preliminary design
|
|
![Architecture](https://github.com/oplS17projects/Hermes/blob/master/arch_diagram.png)
|
|
|
|
|
|
#### The Game plan
|
|
![Diagram](https://github.com/oplS17projects/Hermes/blob/master/architecture_diagram.png)
|
|
|
|
|
|
## Schedule
|
|
The first step in out project will be to setup a system to get data from one machine to another. What data exactly isn't directly important and the other machine doesn't really need to display it in a pretty manner, it just needs to relay that it has recieved the correct information.
|
|
|
|
Next we need to create a user interface that looks nice. Some way to control the connection and display information in a convient and readable format.
|
|
|
|
After we have finished the user interface and connecting the machines, we will need to merge them together and begin expanding the utility if time permits.
|
|
|
|
### First Milestone (Sun Apr 9)
|
|
Get two different machines to relay information meaningfully.
|
|
|
|
### Second Milestone (Sun Apr 16)
|
|
Get a GUI that looks professional and uses the correct format.
|
|
|
|
### Public Presentation (Mon Apr 24, Wed Apr 26, or Fri Apr 28 [your date to be determined later])
|
|
Merging the GUI and information relay together into one program. If time permits we also plan on adding additional features.
|
|
|
|
## Group Responsibilities
|
|
|
|
### Douglas Richardson @Doug-Richardson
|
|
Will write the GUI code. This should allow the user to access different
|
|
aspects of our program in a clean easy to use interface. Most of
|
|
how the program responds to user input will be filtered through the gui.
|
|
If time permits I will also be writing code to encrypt and decrypt the information
|
|
going from the server to the clients.
|
|
|
|
### Ibrahim Mkusa @iskm
|
|
Will write the networking code i.e. code that allows communication between
|
|
clients through server. I will also write scheduling code responsible for queuing
|
|
fairly and orderly the client messages and broadcasting to the rest of connected
|
|
clients. If time permits, i will also be responsible for authenticating users
|
|
via a backend database.
|