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[c++/en] remove using namespace std (#4738)
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@ -31,7 +31,7 @@ one of the most widely-used programming languages.
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// Comparison to C
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//////////////////
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// C++ is _almost_ a superset of C and shares its basic syntax for
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// C++ is almost a superset of C and shares its basic syntax for
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// variable declarations, primitive types, and functions.
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// Just like in C, your program's entry point is a function called
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@ -55,24 +55,26 @@ int main(int argc, char** argv)
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// However, C++ varies in some of the following ways:
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// In C++, character literals are chars
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sizeof('c') == sizeof(char) == 1
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// In C++, character literals are chars, therefore the size is 1
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sizeof('c') == sizeof(char)
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// In C, character literals are ints
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// In C, character literals are ints, therefore the size is 4
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sizeof('c') == sizeof(int)
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// C++ has strict prototyping
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void func(); // function which accepts no arguments
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void func(void); // same as earlier
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// In C
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void func(); // function which may accept any number of arguments
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void func(); // function which may accept any number of arguments with unknown type
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void func(void); // function which accepts no arguments
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// Use nullptr instead of NULL in C++
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int* ip = nullptr;
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// C standard headers are available in C++.
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// C headers end in .h, while
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// Most C standard headers are available in C++.
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// C headers generally end with .h, while
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// C++ headers are prefixed with "c" and have no ".h" suffix.
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// The C++ standard version:
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@ -101,7 +103,7 @@ void print(char const* myString)
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void print(int myInt)
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{
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printf("My int is %d", myInt);
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printf("My int is %d\n", myInt);
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}
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int main()
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@ -193,22 +195,24 @@ int main()
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#include <iostream> // Include for I/O streams
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using namespace std; // Streams are in the std namespace (standard library)
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int main()
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{
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int myInt;
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// Prints to stdout (or terminal/screen)
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cout << "Enter your favorite number:\n";
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// std::cout referring the access to the std namespace
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std::cout << "Enter your favorite number:\n";
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// Takes in input
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cin >> myInt;
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std::cin >> myInt;
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// cout can also be formatted
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cout << "Your favorite number is " << myInt << '\n';
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std::cout << "Your favorite number is " << myInt << '\n';
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// prints "Your favorite number is <myInt>"
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cerr << "Used for error messages";
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std::cerr << "Used for error messages";
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// flush string stream buffer with new line
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std::cout << "I flushed it away" << std::endl;
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}
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//////////
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@ -218,22 +222,20 @@ int main()
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// Strings in C++ are objects and have many member functions
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#include <string>
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using namespace std; // Strings are also in the namespace std (standard library)
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string myString = "Hello";
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string myOtherString = " World";
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std::string myString = "Hello";
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std::string myOtherString = " World";
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// + is used for concatenation.
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cout << myString + myOtherString; // "Hello World"
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std::cout << myString + myOtherString; // "Hello World"
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cout << myString + " You"; // "Hello You"
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std::cout << myString + " You"; // "Hello You"
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// C++ string length can be found from either string::length() or string::size()
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cout << myString.length() + myOtherString.size(); // Outputs 11 (= 5 + 6).
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// C++ strings are mutable.
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myString.append(" Dog");
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cout << myString; // "Hello Dog"
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std::cout << myString; // "Hello Dog"
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// C++ can handle C-style strings with related functions using cstrings
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#include <cstring>
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@ -254,35 +256,32 @@ cout << "Length = " << strlen(myOldString); // Length = 9
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// No * is needed for dereferencing and
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// & (address of) is not used for assignment.
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using namespace std;
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std::string foo = "I am foo";
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std::string bar = "I am bar";
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string foo = "I am foo";
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string bar = "I am bar";
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string& fooRef = foo; // This creates a reference to foo.
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std::string& fooRef = foo; // This creates a reference to foo.
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fooRef += ". Hi!"; // Modifies foo through the reference
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cout << fooRef; // Prints "I am foo. Hi!"
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std::cout << fooRef; // Prints "I am foo. Hi!"
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// Doesn't reassign "fooRef". This is the same as "foo = bar", and
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// foo == "I am bar"
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// after this line.
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cout << &fooRef << endl; //Prints the address of foo
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std::cout << &fooRef << '\n'; // Prints the address of foo
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fooRef = bar;
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cout << &fooRef << endl; //Still prints the address of foo
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cout << fooRef; // Prints "I am bar"
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std::cout << &fooRef << '\n'; // Still prints the address of foo
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std::cout << fooRef << '\n'; // Prints "I am bar"
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// The address of fooRef remains the same, i.e. it is still referring to foo.
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const string& barRef = bar; // Create a const reference to bar.
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const std::string& barRef = bar; // Create a const reference to bar.
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// Like C, const values (and pointers and references) cannot be modified.
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barRef += ". Hi!"; // Error, const references cannot be modified.
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// Sidetrack: Before we talk more about references, we must introduce a concept
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// called a temporary object. Suppose we have the following code:
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string tempObjectFun() { ... }
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string retVal = tempObjectFun();
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std::string tempObjectFun() { ... }
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std::string retVal = tempObjectFun();
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// What happens in the second line is actually:
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// - a string object is returned from tempObjectFun
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@ -307,7 +306,7 @@ foo(bar(tempObjectFun()))
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void constReferenceTempObjectFun() {
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// constRef gets the temporary object, and it is valid until the end of this
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// function.
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const string& constRef = tempObjectFun();
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const std::string& constRef = tempObjectFun();
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...
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}
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@ -315,17 +314,17 @@ void constReferenceTempObjectFun() {
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// objects. You cannot have a variable of its type, but it takes precedence in
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// overload resolution:
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void someFun(string& s) { ... } // Regular reference
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void someFun(string&& s) { ... } // Reference to temporary object
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void someFun(std::string& s) { ... } // Regular reference
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void someFun(std::string&& s) { ... } // Reference to temporary object
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string foo;
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std::string foo;
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someFun(foo); // Calls the version with regular reference
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someFun(tempObjectFun()); // Calls the version with temporary reference
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// For example, you will see these two versions of constructors for
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// std::basic_string:
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basic_string(const basic_string& other);
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basic_string(basic_string&& other);
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std::basic_string(const basic_string& other);
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std::basic_string(basic_string&& other);
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// Idea being if we are constructing a new string from a temporary object (which
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// is going to be destroyed soon anyway), we can have a more efficient
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@ -586,7 +585,7 @@ int main () {
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// Point up calls the + (function) with right as its parameter
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Point result = up + right;
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// Prints "Result is upright (1,1)"
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cout << "Result is upright (" << result.x << ',' << result.y << ")\n";
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std::cout << "Result is upright (" << result.x << ',' << result.y << ")\n";
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return 0;
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}
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@ -654,7 +653,7 @@ barkThreeTimes(fluffy); // Prints "Fluffy barks" three times.
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// Template parameters don't have to be classes:
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template<int Y>
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void printMessage() {
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cout << "Learn C++ in " << Y << " minutes!" << endl;
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std::cout << "Learn C++ in " << Y << " minutes!\n";
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}
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// And you can explicitly specialize templates for more efficient code. Of
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@ -663,7 +662,7 @@ void printMessage() {
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// even if you explicitly specified all parameters.
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template<>
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void printMessage<10>() {
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cout << "Learn C++ faster in only 10 minutes!" << endl;
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std::cout << "Learn C++ faster in only 10 minutes!\n";
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}
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printMessage<20>(); // Prints "Learn C++ in 20 minutes!"
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@ -716,6 +715,9 @@ void doSomethingWithAFile(const char* filename)
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// To begin with, assume nothing can fail.
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FILE* fh = fopen(filename, "r"); // Open the file in read mode.
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if (fh == NULL) {
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// Handle possible error
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}
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doSomethingWithTheFile(fh);
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doSomethingElseWithIt(fh);
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@ -893,22 +895,23 @@ doggo_two = doggo_one; // p2 references p1
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// Vector (Dynamic array)
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// Allow us to Define the Array or list of objects at run time
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#include <vector>
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string val;
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vector<string> my_vector; // initialize the vector
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cin >> val;
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std::string val;
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std::vector<string> my_vector; // initialize the vector
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std::cin >> val;
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my_vector.push_back(val); // will push the value of 'val' into vector ("array") my_vector
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my_vector.push_back(val); // will push the value into the vector again (now having two elements)
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// To iterate through a vector we have 2 choices:
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// Either classic looping (iterating through the vector from index 0 to its last index):
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for (int i = 0; i < my_vector.size(); i++) {
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cout << my_vector[i] << endl; // for accessing a vector's element we can use the operator []
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std::cout << my_vector[i] << '\n'; // for accessing a vector's element we can use the operator []
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}
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// or using an iterator:
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vector<string>::iterator it; // initialize the iterator for vector
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for (it = my_vector.begin(); it != my_vector.end(); ++it) {
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cout << *it << endl;
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std::cout << *it << '\n';
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}
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// Set
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@ -917,7 +920,7 @@ for (it = my_vector.begin(); it != my_vector.end(); ++it) {
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// without any other functions or code.
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#include<set>
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set<int> ST; // Will initialize the set of int data type
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std::set<int> ST; // Will initialize the set of int data type
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ST.insert(30); // Will insert the value 30 in set ST
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ST.insert(10); // Will insert the value 10 in set ST
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ST.insert(20); // Will insert the value 20 in set ST
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@ -929,9 +932,9 @@ ST.insert(30); // Will insert the value 30 in set ST
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ST.erase(20); // Will erase element with value 20
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// Set ST: 10 30
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// To iterate through Set we use iterators
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set<int>::iterator it;
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std::set<int>::iterator it;
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for(it = ST.begin(); it != ST.end(); it++) {
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cout << *it << endl;
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std::cout << *it << '\n';
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}
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// Output:
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// 10
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@ -939,7 +942,7 @@ for(it=ST.begin();it!=ST.end();it++) {
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// To clear the complete container we use Container_name.clear()
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ST.clear();
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cout << ST.size(); // will print the size of set ST
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std::cout << ST.size(); // will print the size of set ST
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// Output: 0
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// NOTE: for duplicate elements we can use multiset
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@ -951,7 +954,7 @@ cout << ST.size(); // will print the size of set ST
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// and a mapped value, following a specific order.
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#include<map>
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map<char, int> mymap; // Will initialize the map with key as char and value as int
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std::map<char, int> mymap; // Will initialize the map with key as char and value as int
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mymap.insert(pair<char,int>('A',1));
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// Will insert value 1 for key A
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@ -959,16 +962,16 @@ mymap.insert(pair<char,int>('Z',26));
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// Will insert value 26 for key Z
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// To iterate
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map<char,int>::iterator it;
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std::map<char,int>::iterator it;
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for (it=mymap.begin(); it!=mymap.end(); ++it)
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std::cout << it->first << "->" << it->second << std::endl;
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std::cout << it->first << "->" << it->second << '\n';
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// Output:
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// A->1
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// Z->26
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// To find the value corresponding to a key
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it = mymap.find('Z');
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cout << it->second;
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std::cout << it->second;
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// Output: 26
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@ -1006,7 +1009,7 @@ fooMap.find(Foo(1)); //true
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// For example, consider sorting a vector of pairs using the second
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// value of the pair
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vector<pair<int, int> > tester;
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std::vector<pair<int, int> > tester;
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tester.push_back(make_pair(3, 6));
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tester.push_back(make_pair(1, 9));
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tester.push_back(make_pair(5, 0));
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@ -1014,7 +1017,7 @@ tester.push_back(make_pair(5, 0));
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// Pass a lambda expression as third argument to the sort function
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// sort is from the <algorithm> header
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sort(tester.begin(), tester.end(), [](const pair<int, int>& lhs, const pair<int, int>& rhs) {
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std::sort(tester.begin(), tester.end(), [](const pair<int, int>& lhs, const pair<int, int>& rhs) {
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return lhs.second < rhs.second;
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});
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@ -1028,7 +1031,7 @@ sort(tester.begin(), tester.end(), [](const pair<int, int>& lhs, const pair<int,
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// 4. same as 3, but by value [=]
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// Example:
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vector<int> dog_ids;
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std::vector<int> dog_ids;
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// number_of_dogs = 3;
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for(int i = 0; i < 3; i++) {
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dog_ids.push_back(i);
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@ -1133,33 +1136,33 @@ const int maxL = 15;
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auto second = make_tuple(maxN, maxL);
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// Printing elements of 'first' tuple
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cout << get<0>(first) << " " << get<1>(first) << '\n'; //prints : 10 A
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std::cout << get<0>(first) << " " << get<1>(first) << '\n'; //prints : 10 A
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// Printing elements of 'second' tuple
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cout << get<0>(second) << " " << get<1>(second) << '\n'; // prints: 1000000000 15
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std::cout << get<0>(second) << " " << get<1>(second) << '\n'; // prints: 1000000000 15
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// Unpacking tuple into variables
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int first_int;
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char first_char;
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tie(first_int, first_char) = first;
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cout << first_int << " " << first_char << '\n'; // prints : 10 A
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std::cout << first_int << " " << first_char << '\n'; // prints : 10 A
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// We can also create tuple like this.
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tuple<int, char, double> third(11, 'A', 3.14141);
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// tuple_size returns number of elements in a tuple (as a constexpr)
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cout << tuple_size<decltype(third)>::value << '\n'; // prints: 3
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std::cout << tuple_size<decltype(third)>::value << '\n'; // prints: 3
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// tuple_cat concatenates the elements of all the tuples in the same order.
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auto concatenated_tuple = tuple_cat(first, second, third);
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// concatenated_tuple becomes = (10, 'A', 1e9, 15, 11, 'A', 3.14141)
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cout << get<0>(concatenated_tuple) << '\n'; // prints: 10
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cout << get<3>(concatenated_tuple) << '\n'; // prints: 15
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cout << get<5>(concatenated_tuple) << '\n'; // prints: 'A'
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std::cout << get<0>(concatenated_tuple) << '\n'; // prints: 10
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std::cout << get<3>(concatenated_tuple) << '\n'; // prints: 15
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std::cout << get<5>(concatenated_tuple) << '\n'; // prints: 'A'
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///////////////////////////////////
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@ -1207,7 +1210,7 @@ compl 4 // Performs a bitwise not
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4 xor 3 // Performs bitwise xor
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```
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Further Reading:
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## Further Reading:
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* An up-to-date language reference can be found at [CPP Reference](http://cppreference.com/w/cpp).
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* A tutorial for beginners or experts, covering many modern features and good practices: [LearnCpp.com](https://www.learncpp.com/)
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