mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-12-23 09:41:36 +00:00
Made learnc's switch statement clearer
Also cleaned up trailing whitespace.
This commit is contained in:
parent
50fe4d9859
commit
a9f51d5bbf
@ -23,9 +23,9 @@ Multi-line comments look like this. They work in C89 as well.
|
||||
// Constants: #define <keyword>
|
||||
#define DAYS_IN_YEAR 365
|
||||
|
||||
// Enumeration constants are also ways to declare constants.
|
||||
// Enumeration constants are also ways to declare constants.
|
||||
enum days {SUN = 1, MON, TUE, WED, THU, FRI, SAT};
|
||||
// MON gets 2 automatically, TUE gets 3, etc.
|
||||
// MON gets 2 automatically, TUE gets 3, etc.
|
||||
|
||||
// Import headers with #include
|
||||
#include <stdlib.h>
|
||||
@ -43,7 +43,7 @@ int function_2(void);
|
||||
|
||||
// Must declare a 'function prototype' before main() when functions occur after
|
||||
// your main() function.
|
||||
int add_two_ints(int x1, int x2); // function prototype
|
||||
int add_two_ints(int x1, int x2); // function prototype
|
||||
|
||||
// Your program's entry point is a function called
|
||||
// main with an integer return type.
|
||||
@ -57,7 +57,7 @@ int main() {
|
||||
// Types
|
||||
///////////////////////////////////////
|
||||
|
||||
// ints are usually 4 bytes
|
||||
// ints are usually 4 bytes
|
||||
int x_int = 0;
|
||||
|
||||
// shorts are usually 2 bytes
|
||||
@ -70,7 +70,7 @@ int main() {
|
||||
// longs are often 4 to 8 bytes; long longs are guaranteed to be at least
|
||||
// 64 bits
|
||||
long x_long = 0;
|
||||
long long x_long_long = 0;
|
||||
long long x_long_long = 0;
|
||||
|
||||
// floats are usually 32-bit floating point numbers
|
||||
float x_float = 0.0;
|
||||
@ -83,9 +83,9 @@ int main() {
|
||||
unsigned int ux_int;
|
||||
unsigned long long ux_long_long;
|
||||
|
||||
// chars inside single quotes are integers in machine's character set.
|
||||
'0'; // => 48 in the ASCII character set.
|
||||
'A'; // => 65 in the ASCII character set.
|
||||
// chars inside single quotes are integers in machine's character set.
|
||||
'0'; // => 48 in the ASCII character set.
|
||||
'A'; // => 65 in the ASCII character set.
|
||||
|
||||
// sizeof(T) gives you the size of a variable with type T in bytes
|
||||
// sizeof(obj) yields the size of the expression (variable, literal, etc.).
|
||||
@ -96,7 +96,7 @@ int main() {
|
||||
// is not evaluated (except VLAs (see below)).
|
||||
// The value it yields in this case is a compile-time constant.
|
||||
int a = 1;
|
||||
// size_t is an unsigned integer type of at least 2 bytes used to represent
|
||||
// size_t is an unsigned integer type of at least 2 bytes used to represent
|
||||
// the size of an object.
|
||||
size_t size = sizeof(a++); // a++ is not evaluated
|
||||
printf("sizeof(a++) = %zu where a = %d\n", size, a);
|
||||
@ -163,7 +163,7 @@ int main() {
|
||||
///////////////////////////////////////
|
||||
|
||||
// Shorthands for multiple declarations:
|
||||
int i1 = 1, i2 = 2;
|
||||
int i1 = 1, i2 = 2;
|
||||
float f1 = 1.0, f2 = 2.0;
|
||||
|
||||
int b, c;
|
||||
@ -184,7 +184,7 @@ int main() {
|
||||
// Comparison operators are probably familiar, but
|
||||
// there is no Boolean type in c. We use ints instead.
|
||||
// (Or _Bool or bool in C99.)
|
||||
// 0 is false, anything else is true. (The comparison
|
||||
// 0 is false, anything else is true. (The comparison
|
||||
// operators always yield 0 or 1.)
|
||||
3 == 2; // => 0 (false)
|
||||
3 != 2; // => 1 (true)
|
||||
@ -211,14 +211,14 @@ int main() {
|
||||
int e = 5;
|
||||
int f = 10;
|
||||
int z;
|
||||
z = (a > b) ? a : b; // => 10 "if a > b return a, else return b."
|
||||
z = (a > b) ? a : b; // => 10 "if a > b return a, else return b."
|
||||
|
||||
//Increment and decrement operators:
|
||||
char *s = "iLoveC";
|
||||
int j = 0;
|
||||
s[j++]; // => "i". Returns the j-th item of s THEN increments value of j.
|
||||
j = 0;
|
||||
s[++j]; // => "L". Increments value of j THEN returns j-th value of s.
|
||||
j = 0;
|
||||
s[++j]; // => "L". Increments value of j THEN returns j-th value of s.
|
||||
// same with j-- and --j
|
||||
|
||||
// Bitwise operators!
|
||||
@ -249,7 +249,7 @@ int main() {
|
||||
|
||||
// While loops exist
|
||||
int ii = 0;
|
||||
while (ii < 10) { //ANY value not zero is true.
|
||||
while (ii < 10) { //ANY value not zero is true.
|
||||
printf("%d, ", ii++); // ii++ increments ii AFTER using its current value.
|
||||
} // => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
|
||||
|
||||
@ -281,10 +281,10 @@ int main() {
|
||||
// branching with multiple choices: switch()
|
||||
switch (a) {
|
||||
case 0: // labels need to be integral *constant* expressions
|
||||
//do_stuff();
|
||||
printf("Hey, 'a' equals 0!\n");
|
||||
break; // if you don't break, control flow falls over labels
|
||||
case 1:
|
||||
//do_something_else();
|
||||
printf("Huh, 'a' equals 1!\n");
|
||||
break;
|
||||
default:
|
||||
// if `some_integral_expression` didn't match any of the labels
|
||||
@ -292,7 +292,6 @@ int main() {
|
||||
exit(-1);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////
|
||||
// Typecasting
|
||||
@ -324,7 +323,7 @@ int main() {
|
||||
///////////////////////////////////////
|
||||
|
||||
// A pointer is a variable declared to store a memory address. Its declaration will
|
||||
// also tell you the type of data it points to. You can retrieve the memory address
|
||||
// also tell you the type of data it points to. You can retrieve the memory address
|
||||
// of your variables, then mess with them.
|
||||
|
||||
int x = 0;
|
||||
@ -362,7 +361,7 @@ int main() {
|
||||
|
||||
// Declare a pointer of type int and initialize it to point to x_array
|
||||
int* x_ptr = x_array;
|
||||
// x_ptr now points to the first element in the array (the integer 20).
|
||||
// x_ptr now points to the first element in the array (the integer 20).
|
||||
// This works because arrays often decay into pointers to their first element.
|
||||
// For example, when an array is passed to a function or is assigned to a pointer,
|
||||
// it decays into (implicitly converted to) a pointer.
|
||||
@ -396,7 +395,7 @@ int main() {
|
||||
// "unpredictable results" - the program is said to invoke "undefined behavior"
|
||||
printf("%d\n", *(my_ptr + 21)); // => Prints who-knows-what? It may even crash.
|
||||
|
||||
// When you're done with a malloc'd block of memory, you need to free it,
|
||||
// When you're done with a malloc'd block of memory, you need to free it,
|
||||
// or else no one else can use it until your program terminates
|
||||
// (this is called a "memory leak"):
|
||||
free(my_ptr);
|
||||
@ -430,12 +429,12 @@ int add_two_ints(int x1, int x2)
|
||||
}
|
||||
|
||||
/*
|
||||
Functions are call by value. When a function is called, the arguments passed to
|
||||
≈the function are copies of the original arguments (except arrays). Anything you
|
||||
do to the arguments in the function do not change the value of the original
|
||||
argument where the function was called.
|
||||
Functions are call by value. When a function is called, the arguments passed to
|
||||
≈the function are copies of the original arguments (except arrays). Anything you
|
||||
do to the arguments in the function do not change the value of the original
|
||||
argument where the function was called.
|
||||
|
||||
Use pointers if you need to edit the original argument values.
|
||||
Use pointers if you need to edit the original argument values.
|
||||
|
||||
Example: in-place string reversal
|
||||
*/
|
||||
@ -528,18 +527,18 @@ int areaptr(const rect *r)
|
||||
}
|
||||
|
||||
///////////////////////////////////////
|
||||
// Function pointers
|
||||
// Function pointers
|
||||
///////////////////////////////////////
|
||||
/*
|
||||
At run time, functions are located at known memory addresses. Function pointers are
|
||||
much like any other pointer (they just store a memory address), but can be used
|
||||
much like any other pointer (they just store a memory address), but can be used
|
||||
to invoke functions directly, and to pass handlers (or callback functions) around.
|
||||
However, definition syntax may be initially confusing.
|
||||
|
||||
Example: use str_reverse from a pointer
|
||||
*/
|
||||
void str_reverse_through_pointer(char *str_in) {
|
||||
// Define a function pointer variable, named f.
|
||||
// Define a function pointer variable, named f.
|
||||
void (*f)(char *); // Signature should exactly match the target function.
|
||||
f = &str_reverse; // Assign the address for the actual function (determined at run time)
|
||||
// f = str_reverse; would work as well - functions decay into pointers, similar to arrays
|
||||
@ -556,7 +555,7 @@ typedef void (*my_fnp_type)(char *);
|
||||
|
||||
// Then used when declaring the actual pointer variable:
|
||||
// ...
|
||||
// my_fnp_type f;
|
||||
// my_fnp_type f;
|
||||
|
||||
//Special characters:
|
||||
/*
|
||||
@ -567,8 +566,8 @@ typedef void (*my_fnp_type)(char *);
|
||||
'\f'; // new page (form feed)
|
||||
'\r'; // carriage return
|
||||
'\b'; // backspace character
|
||||
'\0'; // NULL character. Usually put at end of strings in C.
|
||||
// hello\n\0. \0 used by convention to mark end of string.
|
||||
'\0'; // NULL character. Usually put at end of strings in C.
|
||||
// hello\n\0. \0 used by convention to mark end of string.
|
||||
'\\'; // backslash
|
||||
'\?'; // question mark
|
||||
'\''; // single quote
|
||||
@ -582,13 +581,13 @@ typedef void (*my_fnp_type)(char *);
|
||||
"%s"; // string
|
||||
"%f"; // float
|
||||
"%ld"; // long
|
||||
"%3.2f"; // minimum 3 digits left and 2 digits right decimal float
|
||||
"%3.2f"; // minimum 3 digits left and 2 digits right decimal float
|
||||
"%7.4s"; // (can do with strings too)
|
||||
"%c"; // char
|
||||
"%p"; // pointer
|
||||
"%x"; // hexadecimal
|
||||
"%o"; // octal
|
||||
"%%"; // prints %
|
||||
"%%"; // prints %
|
||||
*/
|
||||
///////////////////////////////////////
|
||||
// Order of Evaluation
|
||||
|
Loading…
Reference in New Issue
Block a user