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* Added document about Qt framework * Removed qt.cpp file and made some corrections in the markdown file
158 lines
4.2 KiB
Markdown
158 lines
4.2 KiB
Markdown
---
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category: tool
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tool: Qt Framework
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language: c++
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filename: learnqt.cpp
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contributors:
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- ["Aleksey Kholovchuk", "https://github.com/vortexxx192"]
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lang: en
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---
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**Qt** is a widely-known framework for developing cross-platform software that can be run on various software and hardware platforms with little or no change in the code, while having the power and speed of native applications. Though **Qt** was originally written in *C++*, there are its ports to other languages: *PyQt*, *QtRuby*, *PHP-Qt*, etc.
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**Qt** is beautiful for creating applications with graphical user interface (GUI). This tutorial is how to do it in *C++*.
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```c++
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/*
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* Let's start clasically
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*/
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// all headers from Qt framework start with capital letter 'Q'
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#include <QApplication>
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#include <QLineEdit>
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int main(int argc, char *argv[]) {
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// create an object to manage application-wide resources
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QApplication app(argc, argv);
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// create line edit widget and show it on screen
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QLineEdit lineEdit("Hello world!");
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lineEdit.show();
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// start the application's event loop
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return app.exec();
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}
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```
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GUI-related part of **Qt** is all about *widgets* and *connections* between them.
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[READ MORE ABOUT WIDGETS](http://doc.qt.io/qt-5/qtwidgets-index.html)
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```c++
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/*
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* Let's create a label and a button.
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* A label should appear when a button is pressed.
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*
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* Qt code is speaking for itself.
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*/
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#include <QApplication>
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#include <QDialog>
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#include <QVBoxLayout>
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#include <QPushButton>
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#include <QLabel>
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int main(int argc, char *argv[]) {
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QApplication app(argc, argv);
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QDialog dialogWindow;
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dialogWindow.show();
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// add vertical layout
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QVBoxLayout layout;
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dialogWindow.setLayout(&layout);
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QLabel textLabel("Thanks for pressing that button");
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layout.addWidget(&textLabel);
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textLabel.hide();
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QPushButton button("Press me");
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layout.addWidget(&button);
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// show hidden label when the button is pressed
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QObject::connect(&button, &QPushButton::pressed,
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&textLabel, &QLabel::show);
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return app.exec();
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}
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```
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Notice that *QObject::connect* part. This method is used to connect *SIGNALS* of one objects to *SLOTS* of another.
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**Signals** are being emited when certain things happen with objects, like *pressed* signal is emited when user presses on QPushButton object.
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**Slots** are *actions* that might be performed in response to received signals.
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[READ MORE ABOUT SLOTS AND SIGNALS](http://doc.qt.io/qt-4.8/signalsandslots.html)
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Next, let's learn that we can not only use standard widgets but also extend their behaviour using inheritance. Let's create a button and count how many times it was pressed. For this purpose we define our own class *CounterLabel*. It must be declared in separate file because of specific Qt architecture.
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```c++
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// counterlabel.hpp
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#ifndef COUNTERLABEL
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#define COUNTERLABEL
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#include <QLabel>
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class CounterLabel : public QLabel {
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Q_OBJECT // Qt-defined macros that must be present in every custom widget
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public:
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CounterLabel() : counter(0) {
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setText("Counter has not been increased yet"); // method of QLabel
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}
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public slots:
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// action that will be called in response to button press
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void increaseCounter() {
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setText(QString("Counter value: %1").arg(QString::number(++counter)));
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}
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private:
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int counter;
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};
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#endif // COUNTERLABEL
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```
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```c++
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// main.cpp
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// Almost the same as in previous example
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#include <QApplication>
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#include <QDialog>
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#include <QVBoxLayout>
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#include <QPushButton>
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#include <QString>
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#include "counterlabel.hpp"
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int main(int argc, char *argv[]) {
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QApplication app(argc, argv);
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QDialog dialogWindow;
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dialogWindow.show();
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QVBoxLayout layout;
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dialogWindow.setLayout(&layout);
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CounterLabel counterLabel;
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layout.addWidget(&counterLabel);
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QPushButton button("Push me once more");
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layout.addWidget(&button);
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QObject::connect(&button, &QPushButton::pressed,
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&counterLabel, &CounterLabel::increaseCounter);
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return app.exec();
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}
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```
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## Furter reading
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That's it! Of course Qt framework is much much larger than the part that was covered in this tutorial, so be ready to read and practice.
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[READ MORE ABOUT QT](http://doc.qt.io/qt-4.8/tutorials.html)
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Good luck and have fun
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